mlsanityData to 13 Oct 2026

Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models

arXiv 2507.13344 ↗First posted 17 Jul 2025cs.CVcited by 17

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

This paper addresses the challenge of high-fidelity view synthesis of humans with sparse-view videos as input. Previous methods solve the issue of insufficient observation by leveraging 4D diffusion models to generate videos at novel viewpoints. However, the generated videos from these models often lack spatio-temporal consistency, thus degrading view synthesis quality. In this paper, we propose a novel sliding iterative denoising process to enhance the spatio-temporal consistency of the 4D diffusion model. Specifically, we define a latent grid in which each latent encodes the image, camera pose, and human pose for a certain viewpoint and timestamp, then alternately denoising the latent grid along spatial and temporal dimensions with a sliding window, and finally decode the videos at target viewpoints from the corresponding denoised latents. Through the iterative sliding, information flows sufficiently across the latent grid, allowing the diffusion model to obtain a large receptive field and thus enhance the 4D consistency of the output, while making the GPU memory consumption affordable. The experiments on the DNA-Rendering and ActorsHQ datasets demonstrate that our method is able to synthesize high-quality and consistent novel-view videos and significantly outperforms the existing approaches. See our project page for interactive demos and video results: https://diffuman4d.github.io/ .

Key facts. Cited by 17 papers in the map (data through 13 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 62 of its 87 references that are in the map. First posted on arXiv 17 Jul 2025.

Builds on

62 of 87 references.

Closest ancestors · 15

Same direction, newest first

  1. 2024CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models27 Nov
  2. 2024SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency24 Jul
  3. 2024Controlling Space and Time with Diffusion Models10 Jul
  4. 20244Diffusion: Multi-view Video Diffusion Model for 4D Generation31 May
  5. 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Models16 May
  6. 2024Diffusion2: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models2 Apr
  7. 2024STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians22 Mar
  8. 20234DGen: Grounded 4D Content Generation with Spatial-temporal Consistency28 Dec
  9. 2023ImageDream: Image-Prompt Multi-view Diffusion for 3D Generation2 Dec
  10. 2023A Unified Approach for Text- and Image-guided 4D Scene Generation28 Nov
  11. 2023Animate124: Animating One Image to 4D Dynamic Scene24 Nov
  12. 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Image7 Sep
3 more
  1. 2023MVDream: Multi-view Diffusion for 3D Generation31 Aug
  2. 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
  3. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 47

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,777
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,170
  3. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,218
  4. 2022DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Stepscited by 1,974
  5. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,625
  6. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,529
  7. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,462
  8. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,195
  9. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,150
  10. 2022CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformerscited by 975
  11. 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 871
  12. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 782
35 more
  1. 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 771
  2. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 744
  3. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 673
  4. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  5. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 584
  6. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 557
  7. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  8. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 474
  9. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  10. 2021RAFT-Stereo: Multilevel Recurrent Field Transforms for Stereo Matchingcited by 352
  11. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
  12. 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 252
  13. 2024Sapiens: Foundation for Human Vision Modelscited by 229
  14. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  15. 2023Text-To-4D Dynamic Scene Generationcited by 205
  16. 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 193
  17. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 188
  18. 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 185
  19. 2020Real-Time High-Resolution Background Mattingcited by 172
  20. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  21. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  22. 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 165
  23. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  24. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  25. 2024Cameras as Rays: Pose Estimation via Ray Diffusioncited by 131
  26. 2024Bilateral Reference for High-Resolution Dichotomous Image Segmentationcited by 112
  27. 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
  28. 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
  29. 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 86
  30. 2024TC4D: Trajectory-Conditioned Text-to-4D Generationcited by 77
  31. 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
  32. 2024ViewDiff: 3D-Consistent Image Generation with Text-to-Image Modelscited by 57
  33. 2024Efficient4D: Fast Dynamic 3D Object Generation from a Single-view Videocited by 44
  34. 2024Vivid-ZOO: Multi-View Video Generation with Diffusion Modelcited by 40
  35. 2023Relightable and Animatable Neural Avatar from Sparse-View Videocited by 28

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Citing papers per year: 2025: 6; 2026: 11.

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  1. 2025Diff4Splat: Controllable 4D Scene Generation with Latent Dynamic Reconstruction Models
  2. 2026VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis
  3. 2023ViVid-1-to-3: Novel View Synthesis with Video Diffusion Models
  4. 2024ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis
  5. 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views
  6. 2025FVGen: Accelerating Novel-View Synthesis with Adversarial Video Diffusion Distillation
  7. 2026MV-Forcing: Long Multi-View Video Generation via 4D-Grounded Spatio-Temporal Self-Forcing
  8. 2025Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videos