Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
This paper addresses the challenge of high-fidelity view synthesis of humans with sparse-view videos as input. Previous methods solve the issue of insufficient observation by leveraging 4D diffusion models to generate videos at novel viewpoints. However, the generated videos from these models often lack spatio-temporal consistency, thus degrading view synthesis quality. In this paper, we propose a novel sliding iterative denoising process to enhance the spatio-temporal consistency of the 4D diffusion model. Specifically, we define a latent grid in which each latent encodes the image, camera pose, and human pose for a certain viewpoint and timestamp, then alternately denoising the latent grid along spatial and temporal dimensions with a sliding window, and finally decode the videos at target viewpoints from the corresponding denoised latents. Through the iterative sliding, information flows sufficiently across the latent grid, allowing the diffusion model to obtain a large receptive field and thus enhance the 4D consistency of the output, while making the GPU memory consumption affordable. The experiments on the DNA-Rendering and ActorsHQ datasets demonstrate that our method is able to synthesize high-quality and consistent novel-view videos and significantly outperforms the existing approaches. See our project page for interactive demos and video results: https://diffuman4d.github.io/ .
Key facts. Cited by 17 papers in the map (data through 13 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 62 of its 87 references that are in the map. First posted on arXiv 17 Jul 2025.
Builds on
62 of 87 references.
Closest ancestors · 15
Same direction, newest first
- 2024CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models27 Nov
- 2024SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistency24 Jul
- 2024Controlling Space and Time with Diffusion Models10 Jul
- 20244Diffusion: Multi-view Video Diffusion Model for 4D Generation31 May
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Models16 May
- 2024Diffusion2: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models2 Apr
- 2024STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians22 Mar
- 20234DGen: Grounded 4D Content Generation with Spatial-temporal Consistency28 Dec
- 2023ImageDream: Image-Prompt Multi-view Diffusion for 3D Generation2 Dec
- 2023A Unified Approach for Text- and Image-guided 4D Scene Generation28 Nov
- 2023Animate124: Animating One Image to 4D Dynamic Scene24 Nov
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Image7 Sep
3 more
Other references · 47
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,777
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,170
- 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,218
- 2022DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Stepscited by 1,974
- 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,625
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,529
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,462
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,195
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,150
- 2022CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformerscited by 975
- 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 871
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 782
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- 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 771
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 744
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 673
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 584
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 557
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 474
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2021RAFT-Stereo: Multilevel Recurrent Field Transforms for Stereo Matchingcited by 352
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
- 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 252
- 2024Sapiens: Foundation for Human Vision Modelscited by 229
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 2023Text-To-4D Dynamic Scene Generationcited by 205
- 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 193
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 188
- 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 185
- 2020Real-Time High-Resolution Background Mattingcited by 172
- 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
- 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 165
- 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
- 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
- 2024Cameras as Rays: Pose Estimation via Ray Diffusioncited by 131
- 2024Bilateral Reference for High-Resolution Dichotomous Image Segmentationcited by 112
- 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
- 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
- 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 86
- 2024TC4D: Trajectory-Conditioned Text-to-4D Generationcited by 77
- 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
- 2024ViewDiff: 3D-Consistent Image Generation with Text-to-Image Modelscited by 57
- 2024Efficient4D: Fast Dynamic 3D Object Generation from a Single-view Videocited by 44
- 2024Vivid-ZOO: Multi-View Video Generation with Diffusion Modelcited by 40
- 2023Relightable and Animatable Neural Avatar from Sparse-View Videocited by 28
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Citing papers per year: 2025: 6; 2026: 11.
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- 20264DGS-Fixer: Generative Sparse-View 4D Gaussian Splatting with Iterative Refinement Guided by Video Diffusion Priors18 Sep 2026
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- 2025Bringing Your Portrait to 3D Presence27 Nov 2025
- 2025Splatography: Sparse multi-view dynamic Gaussian Splatting for filmmaking challenges7 Nov 2025
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