Pose-Guided Residual Refinement for Interpretable Text-to-Motion Generation and Editing
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Abstract (arXiv)
Text-based 3D motion generation aims to automatically synthesize diverse motions from natural-language descriptions to extend user creativity, whereas motion editing modifies an existing motion sequence in response to text while preserving its overall structure. Pose-code-based frameworks such as CoMo map quantifiable pose attributes into discrete pose codes that support interpretable motion control, but their frame-wise representation struggles to capture subtle temporal dynamics and high-frequency details, often degrading reconstruction fidelity and local controllability. To address this limitation, we introduce pose-guided residual refinement for motion (PGR2M), a hybrid representation that augments interpretable pose codes with residual codes learned via residual vector quantization (RVQ). A pose-guided RVQ tokenizer decomposes motion into pose latents that encode coarse global structure and residual latents that model fine-grained temporal variations. Residual dropout further discourages over-reliance on residuals, preserving the semantic alignment and editability of the pose codes. On top of this tokenizer, a base Transformer autoregressively predicts pose codes from text, and a refine Transformer predicts residual codes conditioned on text, pose codes, and quantization stage. Experiments on HumanML3D and KIT-ML show that PGR2M improves Fr'echet inception distance and reconstruction metrics for both generation and editing compared with CoMo and recent diffusion- and tokenization-based baselines, while user studies confirm that it enables intuitive, structure-preserving motion edits.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 20 of its 25 references that are in the map. First posted on arXiv 27 Dec 2025.
Builds on
20 of 25 references.
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8 more
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Citing papers per year: 2026: 2.
2 papers.
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- 2025Making Pose Representations More Expressive and Disentangled via Residual Vector Quantization
- 2023MMM: Generative Masked Motion Model
- 2023T2M-HiFiGPT: Generating High Quality Human Motion from Textual Descriptions with Residual Discrete Representations
- 2025MoSa: Motion Generation with Scalable Autoregressive Modeling
- 2025MOGO: Residual Quantized Hierarchical Causal Transformer for High-Quality and Real-Time 3D Human Motion Generation
- 2026DiMo: Discrete Diffusion Modeling for Motion Generation and Understanding
- 2025Towards Consistent Long-Term Pose Generation
- 2023Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation