MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers
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Cited by 49 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We introduce MeshGPT, a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes, in contrast to dense triangle meshes extracted by iso-surfacing methods from neural fields. Inspired by recent advances in powerful large language models, we adopt a sequence-based approach to autoregressively generate triangle meshes as sequences of triangles. We first learn a vocabulary of latent quantized embeddings, using graph convolutions, which inform these embeddings of the local mesh geometry and topology. These embeddings are sequenced and decoded into triangles by a decoder, ensuring that they can effectively reconstruct the mesh. A transformer is then trained on this learned vocabulary to predict the index of the next embedding given previous embeddings. Once trained, our model can be autoregressively sampled to generate new triangle meshes, directly generating compact meshes with sharp edges, more closely imitating the efficient triangulation patterns of human-crafted meshes. MeshGPT demonstrates a notable improvement over state of the art mesh generation methods, with a 9% increase in shape coverage and a 30-point enhancement in FID scores across various categories.
Key facts. Cited by 254 papers in the map (data through 7 Oct 2026). Builds on 56 of its 72 references that are in the map. First posted on arXiv 27 Nov 2023.
Builds on
56 of 72 references.
References · 56
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50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2023: 1; 2024: 63; 2025: 111; 2026: 79.
254 papers.
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- 2024MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenizationcited by 102
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38 more
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- 2025Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstructioncited by 66
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- 2025DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learningcited by 62
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50 most cited of 254 All 254 (JSON)
- 2026MeshCarve: Artisan Mesh Generation with Flow Matching in Compact Latent Spaces7 Oct 2026
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- 2026MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generation30 Sep 2026
- 2026TaoFlowForge: Progressive Native Mesh Generation via Cascaded Flow Matching29 Sep 2026
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- 2026Block3D: Efficient Text-to-3D Generation via Block-Wise Diffusion20 Aug 2026
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38 more
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50 newest of 254 All 254 (JSON)
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12 most cited of 49 All 49 (JSON)
- 2026MeshCarve: Artisan Mesh Generation with Flow Matching in Compact Latent Spaces7 Oct 2026
- 2026TaoFlowForge: Progressive Native Mesh Generation via Cascaded Flow Matching29 Sep 2026
- 2026Meshy T2: Fast Native Mesh Generation with Flow Matching28 Jul 2026
- 2026Nexus: Native Mesh Generation with Diffusion15 Jul 2026
- 2026LATO.2: Factorized 3D Mesh Generation with Vertex and Topology Flow12 Jul 2026
- 2026Vitality-Aware Compression for Efficient Image-to-Shape Diffusion Transformers1 Jul 2026
- 2026Mesh BDF: Barycentric Dominance Field for 3D Native Mesh Generation30 Jun 2026
- 2026PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation25 Jun 2026
- 2026MeshFlow: Mesh Generation with Equivariant Flow Matching22 Jun 2026
- 2026MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformer3 Jun 2026
- 2026AirfoilGen: A valid-by-construction and performance-aware latent diffusion model for airfoil generation19 May 2026
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12 newest of 49 All 49 (JSON)
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- 2023ShapeGPT: 3D Shape Generation with A Unified Multi-modal Language Model29 Nov 2023
- 2025DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learningcited by 62
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- 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 140
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12 most cited of 182 All 182 (JSON)
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- 2026RADmesh: Remesh-Aware Mesh Deformation17 Aug 2026
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- 2026ROAD: Reciprocal-Objective Alignment of Discriminative Semantics for 3D Shape Generation30 Jul 2026
- 2026Engine-Native Editable 3D World Reconstruction with Objects and Lighting23 Jul 2026
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12 newest of 182 All 182 (JSON)