mlsanityData to 14 Oct 2026

On the Generation and Mitigation of Harmful Geometry in Image-to-3D Models

arXiv 2605.09606 ↗First posted 10 May 2026cs.CR cs.CVcited by 0

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Abstract (arXiv)

Recent advances in image-to-3D models have significantly improved the fidelity and accessibility of 3D content creation. Such a powerful reconstruction capability that enables creative design can also be misused by the adversary to generate harmful geometries, which can be further fabricated via 3D printers and pose real-world risks. However, such risks are largely underexplored: it remains unclear how well current image-to-3D models can produce these harmful geometries, and whether existing safeguards can reliably prevent such generation. To fill this gap, we conduct a systematic measurement study of harmful geometry generation and mitigation. We first describe this risk through three kinds of unsafe categories: direct-use physical hazards, risky templates or components, and deceptive replicas. Each category is instantiated with representative objects. We evaluate both open-source and commercial image-to-3D models under original, degraded, viewpoint-shifted, and semantically camouflaged inputs. We consider different evaluation metrics, including geometric validity, multi-view VLM-based semantic scoring, targeted human validation, and controlled physical fabrication. The results reveal a concerning reality that current image-to-3D models can effectively reconstruct the harmful geometries, while fewer than 0.3% of such geometries trigger commercial moderation flags. As a first step toward mitigation, we evaluate three representative safeguard families, including input moderation, model-level benign alignment, and output-level filtering. We find that existing safeguards have distinct weaknesses. We further develop a stacked defense that can reduce harmful retention to <1%, but still at 11% overall false-positive cost. Taken together, our findings demonstrate that the risk in current system and encourage better geometry-aware safeguards for moderation.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 30 of its 50 references that are in the map. First posted on arXiv 10 May 2026.

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30 of 50 references.

References · 30

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18 more
  1. 2025SigLIP 2: Multilingual Vision-Language Encoders with Improved Semantic Understanding, Localization, and Dense Featurescited by 1,188
  2. 2020Learning Mesh-Based Simulation with Graph Networkscited by 868
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  12. 2023Unsafe Diffusion: On the Generation of Unsafe Images and Hateful Memes From Text-To-Image Modelscited by 175
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  17. 2024Scaling Mesh Generation via Compressive Tokenizationcited by 73
  18. 2024UnsafeBench: Benchmarking Image Safety Classifiers on Real-World and AI-Generated Imagescited by 53

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  4. 2026From Visual Synthesis to Interactive Worlds: Toward Production-Ready 3D Asset Generation
  5. 2025SRAM: Shape-Realism Alignment Metric for No Reference 3D Shape Evaluation
  6. 2016Thingi10K: A Dataset of 10,000 3D-Printing Models
  7. 2024Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication
  8. 2024Geometry Cloak: Preventing TGS-based 3D Reconstruction from Copyrighted Images