MeshArt: Generating Articulated Meshes with Structure-Guided Transformers
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Abstract (arXiv)
Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D meshes with clean, compact geometry, reminiscent of human-crafted 3D models. We approach articulated mesh generation in a part-by-part fashion across two stages. First, we generate a high-level articulation-aware object structure; then, based on this structural information, we synthesize each part's mesh faces. Key to our approach is modeling both articulation structures and part meshes as sequences of quantized triangle embeddings, leading to a unified hierarchical framework with transformers for autoregressive generation. Object part structures are first generated as their bounding primitives and articulation modes; a second transformer, guided by these articulation structures, then generates each part's mesh triangles. To ensure coherency among generated parts, we introduce structure-guided conditioning that also incorporates local part mesh connectivity. MeshArt shows significant improvements over state of the art, with 57.1% improvement in structure coverage and a 209-point improvement in mesh generation FID.
Key facts. Cited by 40 papers in the map (data through 7 Oct 2026). Builds on 42 of its 52 references that are in the map. First posted on arXiv 16 Dec 2024.
Builds on
42 of 52 references.
References · 42
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30 more
- 2020PolyGen: An Autoregressive Generative Model of 3D Meshescited by 267
- 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 254
- 2023Michelangelo: Conditional 3D Shape Generation based on Shape-Image-Text Aligned Latent Representationcited by 225
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- 2022Ditto: Building Digital Twins of Articulated Objects from Interactioncited by 152
- 2023HyperDiffusion: Generating Implicit Neural Fields with Weight-Space Diffusioncited by 152
- 2022GAPartNet: Cross-Category Domain-Generalizable Object Perception and Manipulation via Generalizable and Actionable Partscited by 135
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- 2019SDM-NET: Deep Generative Network for Structured Deformable Meshcited by 113
- 2024MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenizationcited by 102
- 2024MeshXL: Neural Coordinate Field for Generative 3D Foundation Modelscited by 100
- 2024Meshtron: High-Fidelity, Artist-Like 3D Mesh Generation at Scalecited by 87
- 2024EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generationcited by 84
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Citing papers per year: 2025: 15; 2026: 25.
40 papers.
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- 2025VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Spacecited by 40
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
- 2026Articraft: An Agentic System for Scalable Articulated 3D Asset Generationcited by 25
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusioncited by 22
- 2025Particulate: Feed-Forward 3D Object Articulationcited by 20
- 2025FastMesh: Efficient Artistic Mesh Generation via Component Decouplingcited by 17
- 2025LARM: A Large Articulated-Object Reconstruction Modelcited by 12
- 2025ART: Articulated Reconstruction Transformercited by 9
- 2026SegviGen: Repurposing 3D Generative Model for Part Segmentationcited by 9
- 2025Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objectscited by 8
- 2026PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual Worldcited by 8
- 2025Guiding Diffusion-Based Articulated Object Generation by Partial Point Cloud Alignment and Physical Plausibility Constraintscited by 7
28 more
- 2025SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledgecited by 6
- 2026PAct: Part-Decomposed Single-View Articulated Object Generationcited by 5
- 2026MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstructioncited by 5
- 2026LottieGPT: Tokenizing Vector Animation for Autoregressive Generationcited by 5
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objectscited by 4
- 2025DragMesh: Interactive 3D Generation Made Easycited by 3
- 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLMcited by 3
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generationcited by 3
- 2026MeshFlow: Mesh Generation with Equivariant Flow Matchingcited by 3
- 2025UniArt: Unified 3D Representation for Generating 3D Articulated Objects with Open-Set Articulationcited by 2
- 2026HiFi-Mesh: High-Fidelity Efficient 3D Mesh Generation via Compact Autoregressive Dependencecited by 2
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Datacited by 2
- 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Controlcited by 2
- 2026TriFlow: Generating Artist-Like 3D Mesh Topology via Nearest-Vertex Vector Fieldscited by 2
- 2025ArticFlow: Generative Simulation of Articulated Mechanismscited by 1
- 2025GAOT: Generating Articulated Objects Through Text-Guided Diffusion Modelscited by 1
- 2026ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposalscited by 1
- 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Imagecited by 1
- 2026Learning to Build Shapes by Extrusioncited by 0
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priorscited by 0
- 2026Lookalike3D: Seeing Double in 3Dcited by 0
- 2026DailyArt: Discovering Articulation from Single Static Images via Latent Dynamicscited by 0
- 20263D Generation for Embodied AI and Robotic Simulation: A Surveycited by 0
- 2026Beyond Spatial Compression: Interface-Centric Generative States for Open-World 3D Structurecited by 0
- 2026ArtLang: Structured Language-to-Kinematics Grounding for Articulated 3D Actuationcited by 0
- 2026SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Imagecited by 0
- 2026FACT: Fidelity-Aware Construction of Articulated Twinscited by 0
- 2026FACT: Fidelity-Aware Construction of Articulated Twins29 Sep 2026
- 2026SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image11 Sep 2026
- 2026ArtLang: Structured Language-to-Kinematics Grounding for Articulated 3D Actuation15 Aug 2026
- 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image29 Jun 2026
- 2026MeshFlow: Mesh Generation with Equivariant Flow Matching22 Jun 2026
- 2026TriFlow: Generating Artist-Like 3D Mesh Topology via Nearest-Vertex Vector Fields18 Jun 2026
- 2026Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Control12 Jun 2026
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objects23 May 2026
- 2026Articraft: An Agentic System for Scalable Articulated 3D Asset Generation14 May 2026
- 2026Beyond Spatial Compression: Interface-Centric Generative States for Open-World 3D Structure11 May 2026
- 2026PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World6 May 2026
- 20263D Generation for Embodied AI and Robotic Simulation: A Survey29 Apr 2026
28 more
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generation17 Apr 2026
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data15 Apr 2026
- 2026LottieGPT: Tokenizing Vector Animation for Autoregressive Generation13 Apr 2026
- 2026DailyArt: Discovering Articulation from Single Static Images via Latent Dynamics9 Apr 2026
- 2026Lookalike3D: Seeing Double in 3D25 Mar 2026
- 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM24 Mar 2026
- 2026MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction19 Mar 2026
- 2026SegviGen: Repurposing 3D Generative Model for Part Segmentation17 Mar 2026
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors4 Mar 2026
- 2026ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposals26 Feb 2026
- 2026PAct: Part-Decomposed Single-View Articulated Object Generation16 Feb 2026
- 2026Learning to Build Shapes by Extrusion30 Jan 2026
- 2026HiFi-Mesh: High-Fidelity Efficient 3D Mesh Generation via Compact Autoregressive Dependence29 Jan 2026
- 2025ART: Articulated Reconstruction Transformer16 Dec 2025
- 2025Particulate: Feed-Forward 3D Object Articulation12 Dec 2025
- 2025DragMesh: Interactive 3D Generation Made Easy6 Dec 2025
- 2025GAOT: Generating Articulated Objects Through Text-Guided Diffusion Models3 Dec 2025
- 2025SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledge1 Dec 2025
- 2025UniArt: Unified 3D Representation for Generating 3D Articulated Objects with Open-Set Articulation26 Nov 2025
- 2025ArticFlow: Generative Simulation of Articulated Mechanisms22 Nov 2025
- 2025LARM: A Large Articulated-Object Reconstruction Model14 Nov 2025
- 2025Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objects3 Nov 2025
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion29 Oct 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Space26 Aug 2025
- 2025FastMesh: Efficient Artistic Mesh Generation via Component Decoupling26 Aug 2025
- 2025Guiding Diffusion-Based Articulated Object Generation by Partial Point Cloud Alignment and Physical Plausibility Constraints1 Aug 2025
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Image8 Jul 2025
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusioncited by 22
- 2025Guiding Diffusion-Based Articulated Object Generation by Partial Point Cloud Alignment and Physical Plausibility Constraintscited by 7
- 2026MeshFlow: Mesh Generation with Equivariant Flow Matchingcited by 3
- 2025ArticFlow: Generative Simulation of Articulated Mechanismscited by 1
- 2025GAOT: Generating Articulated Objects Through Text-Guided Diffusion Modelscited by 1
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priorscited by 0
- 2026MeshFlow: Mesh Generation with Equivariant Flow Matching22 Jun 2026
- 2026ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors4 Mar 2026
- 2025GAOT: Generating Articulated Objects Through Text-Guided Diffusion Models3 Dec 2025
- 2025ArticFlow: Generative Simulation of Articulated Mechanisms22 Nov 2025
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion29 Oct 2025
- 2025Guiding Diffusion-Based Articulated Object Generation by Partial Point Cloud Alignment and Physical Plausibility Constraints1 Aug 2025
- 2025VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Spacecited by 40
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
- 2025Particulate: Feed-Forward 3D Object Articulationcited by 20
- 2025FastMesh: Efficient Artistic Mesh Generation via Component Decouplingcited by 17
- 2025LARM: A Large Articulated-Object Reconstruction Modelcited by 12
- 2025ART: Articulated Reconstruction Transformercited by 9
- 2026SegviGen: Repurposing 3D Generative Model for Part Segmentationcited by 9
- 2025Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objectscited by 8
- 2026PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual Worldcited by 8
- 2025SPARK: Sim-ready Part-level Articulated Reconstruction with VLM Knowledgecited by 6
- 2026PAct: Part-Decomposed Single-View Articulated Object Generationcited by 5
- 2026MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstructioncited by 5
12 most cited of 31 All 31 (JSON)
- 2026FACT: Fidelity-Aware Construction of Articulated Twins29 Sep 2026
- 2026SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image11 Sep 2026
- 2026ArtLang: Structured Language-to-Kinematics Grounding for Articulated 3D Actuation15 Aug 2026
- 2026UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image29 Jun 2026
- 2026TriFlow: Generating Artist-Like 3D Mesh Topology via Nearest-Vertex Vector Fields18 Jun 2026
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objects23 May 2026
- 2026Beyond Spatial Compression: Interface-Centric Generative States for Open-World 3D Structure11 May 2026
- 2026PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World6 May 2026
- 20263D Generation for Embodied AI and Robotic Simulation: A Survey29 Apr 2026
- 2026Repurposing 3D Generative Model for Autoregressive Layout Generation17 Apr 2026
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data15 Apr 2026
- 2026LottieGPT: Tokenizing Vector Animation for Autoregressive Generation13 Apr 2026
12 newest of 31 All 31 (JSON)