P2Voxel: Pyramid Pivot Voxelization for 3D Mesh Tokenization
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Abstract (arXiv)
Triangle meshes provide explicit and accurate surface geometry, yet their irregular topology connectivity makes 3D mesh tokenization a geometric sampling problem: how to sample and organize geometric evidence into compact, structured and learnable tokens. Beyond field-centric volumetric sampling and edge-intersection surface sampling, we retarget mesh tokenization as textitlocal surface evidence sampling: identifying the minimal geometric evidence inside each active voxel that is sufficient for deterministic surface recovery. To this end, we introduce P2Voxel, a pyramid pivot voxelization framework for compact and reconstruction-aware mesh tokenization. P2Voxel is built on three key innovations. Under the textitLocal Planarity assumption, Pivot Voxelization represents each active voxel with a surface pivot and an orientation sign, providing minimal local evidence that can induce the corner values required for deterministic reconstruction. Under the textitSpatial Complexity assumption, Pyramid Pivot Voxelization exploits the spatial non-uniformity of real surfaces by allocating finer pivot tokens to geometrically complex regions while keeping smooth regions coarse and compact. Under the textitBlock Reconstructability assumption, a Pyramid VAE learns compact multi-resolution latent codes over locally reconstructable pivot blocks, avoiding the need to model the entire high-resolution voxelized shape as a dense global field. Together, these designs convert meshes into compact, structured, and learnable pyramid pivot tokens, enabling efficient mesh reconstruction for downstream 3D tasks.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 23 of its 40 references that are in the map. First posted on arXiv 1 Aug 2026.
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References · 23
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11 more
- 2020PolyGen: An Autoregressive Generative Model of 3D Meshescited by 267
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- 2025Faithful Contouring: Near-Lossless 3D Voxel Representation Free from Iso-surfacecited by 4
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