Nexus: Native Mesh Generation with Diffusion
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Generating high-quality triangle meshes is essential for film, gaming, and interactive 3D applications. Mainstream methods rely on mesh serialization and autoregressive processes, which stuggles in effective inference and is sensitive to error accumulation. In this paper, we present Nexus, a diffusion method that achieves holistic mesh generation via decoupled vertex and topology generation. First, we view mesh vertices as sparse voxels organized as an octree and adopt a diffusion model to generate the vertices in a coarse-to-fine manner. Second, for topology modeling, we propose Spacetime Interval, as an extension of Spacetime Distance to encode arbitrary edge and face topology into continuous per-vertex embeddings. It allows for a global and efficient recovery of complex topology. We then employ a diffusion model to generate the continuous embeddings on the generated vertices. Extensive experiments on the Objaverse and Toys4K datasets and in-the-wild images demonstrate that our method outperforms state-of-the-art autoregressive and two-stage baselines, effectively circumventing the inherent limitations of sequential mesh modeling. A blind user study from 3D practitioners confirms strong perceptual preference for our results.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 32 of its 41 references that are in the map. First posted on arXiv 15 Jul 2026.
Builds on
32 of 41 references.
Closest ancestors · 7
Same direction, newest first
- 2025OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generation14 Apr
- 2025MeshCraft: Exploring Efficient and Controllable Mesh Generation with Flow-based DiTs29 Mar
- 2025Hyper3D: Efficient 3D Representation via Hybrid Triplane and Octree Feature for Enhanced 3D Shape Variational Auto-Encoders13 Mar
- 2024OctFusion: Octree-based Diffusion Models for 3D Shape Generation27 Aug
- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets30 May
- 2023PolyDiff: Generating 3D Polygonal Meshes with Diffusion Models18 Dec
- 20233DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models26 Jan
Other references · 25
- 2017Inductive Representation Learning on Large Graphscited by 6,320
- 2023Efficient Memory Management for Large Language Model Serving with PagedAttentioncited by 5,944
- 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,703
- 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,700
- 2022DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Stepscited by 1,979
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2023SGLang: Efficient Execution of Structured Language Model Programscited by 1,141
- 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 774
- 2022ULIP: Learning a Unified Representation of Language, Images, and Point Clouds for 3D Understandingcited by 267
- 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 259
- 2023Uni3D: Exploring Unified 3D Representation at Scalecited by 237
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
13 more
- 2021Using Shape to Categorize: Low-Shot Learning with an Explicit Shape Biascited by 118
- 2023OctFormer: Octree-based Transformers for 3D Point Cloudscited by 109
- 2024MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenizationcited by 104
- 2024MeshXL: Neural Coordinate Field for Generative 3D Foundation Modelscited by 103
- 2024Meshtron: High-Fidelity, Artist-Like 3D Mesh Generation at Scalecited by 89
- 2024EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generationcited by 87
- 2024Point Mamba: A Novel Point Cloud Backbone Based on State Space Model with Octree-Based Ordering Strategycited by 73
- 2024Scaling Mesh Generation via Compressive Tokenizationcited by 73
- 2025LATTICE: Democratize High-Fidelity 3D Generation at Scalecited by 44
- 2025TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree Sequencingcited by 39
- 2024SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshescited by 20
- 2025FastMesh: Efficient Artistic Mesh Generation via Component Decouplingcited by 17
- 2025Efficient Autoregressive Shape Generation via Octree-Based Adaptive Tokenizationcited by 13
Built on by
Citing papers per year: 2026: 5.
5 papers.
- 2026Meshy T2: Fast Native Mesh Generation with Flow Matchingcited by 4
- 2026PartMat: Material-Aware 3D Part Decomposition with a Single Global Latentcited by 0
- 2026KaiNinja: Extending Native 3D Generators to the Part Levelcited by 0
- 2026TaoFlowForge: Progressive Native Mesh Generation via Cascaded Flow Matchingcited by 0
- 2026MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generationcited by 0
- 2026MeshOctave: Vertex Split-and-Rewire Cascades for Native Mesh Generation30 Sep 2026
- 2026TaoFlowForge: Progressive Native Mesh Generation via Cascaded Flow Matching29 Sep 2026
- 2026KaiNinja: Extending Native 3D Generators to the Part Level14 Sep 2026
- 2026PartMat: Material-Aware 3D Part Decomposition with a Single Global Latent3 Aug 2026
- 2026Meshy T2: Fast Native Mesh Generation with Flow Matching28 Jul 2026
Similar, not cited
Close in wording, no citation either way
- 2023MeshDiffusion: Score-based Generative 3D Mesh Modeling
- 2024CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner
- 2025Topology Sculptor, Shape Refiner: Discrete Diffusion Model for High-Fidelity 3D Meshes Generation
- 2026Rethinking 3D Shape Generation: Diffusion over Superquadrics
- 2026FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generation
- 2026MeshCarve: Artisan Mesh Generation with Flow Matching in Compact Latent Spaces
- 2023One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusion
- 2024V3D: Video Diffusion Models are Effective 3D Generators