mlsanityData to 7 Oct 2026

DeepCloth: Neural Garment Representation for Shape and Style Editing

arXiv 2011.14619 ↗First posted 30 Nov 2020cs.CVcited by 54

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Abstract (arXiv)

Garment representation, editing and animation are challenging topics in the area of computer vision and graphics. It remains difficult for existing garment representations to achieve smooth and plausible transitions between different shapes and topologies. In this work, we introduce, DeepCloth, a unified framework for garment representation, reconstruction, animation and editing. Our unified framework contains 3 components: First, we represent the garment geometry with a "topology-aware UV-position map", which allows for the unified description of various garments with different shapes and topologies by introducing an additional topology-aware UV-mask for the UV-position map. Second, to further enable garment reconstruction and editing, we contribute a method to embed the UV-based representations into a continuous feature space, which enables garment shape reconstruction and editing by optimization and control in the latent space, respectively. Finally, we propose a garment animation method by unifying our neural garment representation with body shape and pose, which achieves plausible garment animation results leveraging the dynamic information encoded by our shape and style representation, even under drastic garment editing operations. To conclude, with DeepCloth, we move a step forward in establishing a more flexible and general 3D garment digitization framework. Experiments demonstrate that our method can achieve state-of-the-art garment representation performance compared with previous methods.

Key facts. Cited by 54 papers in the map (data through 7 Oct 2026). First posted on arXiv 30 Nov 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 3; 2022: 5; 2023: 11; 2024: 22; 2025: 9; 2026: 4.

54 papers.

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  1. 2024A Survey on 3D Gaussian Splattingcited by 221
  2. 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
  3. 2022HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamicscited by 77
  4. 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 51
  5. 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
  6. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  7. 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Modelscited by 44
  8. 2024DressCode: Autoregressively Sewing and Generating Garments from Text Guidancecited by 43
  9. 2022Mesh-based Dynamics with Occlusion Reasoning for Cloth Manipulationcited by 32
  10. 2023ISP: Multi-Layered Garment Draping with Implicit Sewing Patternscited by 31
  11. 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
  12. 2024Garment3DGen: 3D Garment Stylization and Texture Generationcited by 26
38 more
  1. 2021Garment4D: Garment Reconstruction from Point Cloud Sequencescited by 23
  2. 2024CloSe: A 3D Clothing Segmentation Dataset and Modelcited by 21
  3. 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
  4. 2022Structure-Preserving 3D Garment Modeling with Neural Sewing Machinescited by 18
  5. 2024Gen-3Diffusion: Realistic Image-to-3D Generation via 2D & 3D Diffusion Synergycited by 16
  6. 2024TexDreamer: Towards Zero-Shot High-Fidelity 3D Human Texture Generationcited by 14
  7. 2024WordRobe: Text-Guided Generation of Textured 3D Garmentscited by 13
  8. 20234DHumanOutfit: a multi-subject 4D dataset of human motion sequences in varying outfits exhibiting large displacementscited by 12
  9. 2024MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human Reconstructioncited by 10
  10. 2022Layered-Garment Net: Generating Multiple Implicit Garment Layers from a Single Imagecited by 9
  11. 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothescited by 9
  12. 2024ClotheDreamer: Text-Guided Garment Generation with 3D Gaussianscited by 9
  13. 2024SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothingcited by 9
  14. 2025GarmentDiffusion: 3D Garment Sewing Pattern Generation with Multimodal Diffusion Transformerscited by 9
  15. 2023Self-supervised Cloth Reconstruction via Action-conditioned Cloth Trackingcited by 8
  16. 2023Human as Points: Explicit Point-based 3D Human Reconstruction from Single-view RGB Imagescited by 8
  17. 2025SyncHuman: Synchronizing 2D and 3D Generative Models for Single-view Human Reconstructioncited by 8
  18. 2025Cloth-Splatting: 3D Cloth State Estimation from RGB Supervisioncited by 7
  19. 2023Joint2Human: High-quality 3D Human Generation via Compact Spherical Embedding of 3D Jointscited by 6
  20. 2024Sketch2NeRF: Multi-view Sketch-guided Text-to-3D Generationcited by 6
  21. 2024GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Datacited by 6
  22. 2021Smart Fashion: A Review of AI Applications in the Fashion & Apparel Industrycited by 4
  23. 2023A Generative Multi-Resolution Pyramid and Normal-Conditioning 3D Cloth Drapingcited by 4
  24. 2025SAT: Supervisor Regularization and Animation Augmentation for Two-process Monocular Texture 3D Human Reconstructioncited by 4
  25. 2024WildAvatar: Learning In-the-wild 3D Avatars from the Webcited by 3
  26. 2024BVI-CR: A Multi-View Human Dataset for Volumetric Video Compressioncited by 3
  27. 2025DiffusedWrinkles: A Diffusion-Based Model for Data-Driven Garment Animationcited by 3
  28. 2024FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modelingcited by 2
  29. 2026MultiGO++: Monocular 3D Clothed Human Reconstruction via Geometry-Texture Collaborationcited by 2
  30. 2026Real-Time Human Frontal View Synthesis from a Single Imagecited by 2
  31. 2021fAshIon after fashion: A Report of AI in Fashioncited by 1
  32. 2023HISR: Hybrid Implicit Surface Representation for Photorealistic 3D Human Reconstructioncited by 1
  33. 2024A Comparative Study of Garment Draping Techniquescited by 1
  34. 2024Learning Localization of Body and Finger Animation Skeleton Joints on Three-Dimensional Models of Human Bodiescited by 1
  35. 2024COSMU: Complete 3D human shape from monocular unconstrained imagescited by 1
  36. 2025Unify3D: An Augmented Holistic End-to-end Monocular 3D Human Reconstruction via Anatomy Shaping and Twins Negotiatingcited by 1
  37. 2025From Air to Wear: Personalized 3D Digital Fashion with AR/VR Immersive 3D Sketchingcited by 1
  38. 2025HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splattingcited by 1

50 most cited of 54 All 54 (JSON)