MulayCap: Multi-layer Human Performance Capture Using A Monocular Video Camera
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Abstract (arXiv)
We introduce MulayCap, a novel human performance capture method using a monocular video camera without the need for pre-scanning. The method uses "multi-layer" representations for geometry reconstruction and texture rendering, respectively. For geometry reconstruction, we decompose the clothed human into multiple geometry layers, namely a body mesh layer and a garment piece layer. The key technique behind is a Garment-from-Video (GfV) method for optimizing the garment shape and reconstructing the dynamic cloth to fit the input video sequence, based on a cloth simulation model which is effectively solved with gradient descent. For texture rendering, we decompose each input image frame into a shading layer and an albedo layer, and propose a method for fusing a fixed albedo map and solving for detailed garment geometry using the shading layer. Compared with existing single view human performance capture systems, our "multi-layer" approach bypasses the tedious and time consuming scanning step for obtaining a human specific mesh template. Experimental results demonstrate that MulayCap produces realistic rendering of dynamically changing details that has not been achieved in any previous monocular video camera systems. Benefiting from its fully semantic modeling, MulayCap can be applied to various important editing applications, such as cloth editing, re-targeting, relighting, and AR applications.
Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Apr 2020.
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Citing papers per year: 2021: 2; 2022: 4; 2023: 2; 2024: 5; 2025: 0; 2026: 1.
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- 2021Real-time Deep Dynamic Characterscited by 133
- 2024DressCode: Autoregressively Sewing and Generating Garments from Text Guidancecited by 43
- 2022TORE: Token Reduction for Efficient Human Mesh Recovery with Transformercited by 41
- 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
- 2022PERGAMO: Personalized 3D Garments from Monocular Videocited by 22
- 2024ChatGarment: Garment Estimation, Generation and Editing via Large Language Modelscited by 22
- 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
- 2024ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wildcited by 19
- 2022Layered-Garment Net: Generating Multiple Implicit Garment Layers from a Single Imagecited by 9
- 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothescited by 9
- 2021Class-agnostic Reconstruction of Dynamic Objects from Videoscited by 8
- 2023The Drunkard's Odometry: Estimating Camera Motion in Deforming Scenescited by 5
- 2026GarmentWeaver: Schema-Aware Structured Synthesis for Multimodal Sewing Patterns31 Aug 2026
- 2024ChatGarment: Garment Estimation, Generation and Editing via Large Language Models23 Dec 2024
- 2024ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild23 Sep 2024
- 2024MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Video21 May 2024
- 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothes6 Apr 2024
- 2024DressCode: Autoregressively Sewing and Generating Garments from Text Guidance29 Jan 2024
- 2023CaPhy: Capturing Physical Properties for Animatable Human Avatars11 Aug 2023
- 2023The Drunkard's Odometry: Estimating Camera Motion in Deforming Scenes29 Jun 2023
- 2022Layered-Garment Net: Generating Multiple Implicit Garment Layers from a Single Image22 Nov 2022
- 2022TORE: Token Reduction for Efficient Human Mesh Recovery with Transformer19 Nov 2022
- 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstruction27 Oct 2022
- 2022PERGAMO: Personalized 3D Garments from Monocular Video26 Oct 2022
2 more
- 2021Class-agnostic Reconstruction of Dynamic Objects from Videos3 Dec 2021
- 2021Real-time Deep Dynamic Characters4 May 2021
- 2021Real-time Deep Dynamic Characterscited by 133
- 2024DressCode: Autoregressively Sewing and Generating Garments from Text Guidancecited by 43
- 2022TORE: Token Reduction for Efficient Human Mesh Recovery with Transformercited by 41
- 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
- 2022PERGAMO: Personalized 3D Garments from Monocular Videocited by 22
- 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
- 2024ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wildcited by 19
- 2022Layered-Garment Net: Generating Multiple Implicit Garment Layers from a Single Imagecited by 9
- 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothescited by 9
- 2021Class-agnostic Reconstruction of Dynamic Objects from Videoscited by 8
- 2023The Drunkard's Odometry: Estimating Camera Motion in Deforming Scenescited by 5
- 2024MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Videocited by 1
12 most cited of 13 All 13 (JSON)
- 2026GarmentWeaver: Schema-Aware Structured Synthesis for Multimodal Sewing Patterns31 Aug 2026
- 2024ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild23 Sep 2024
- 2024MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Video21 May 2024
- 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothes6 Apr 2024
- 2024DressCode: Autoregressively Sewing and Generating Garments from Text Guidance29 Jan 2024
- 2023CaPhy: Capturing Physical Properties for Animatable Human Avatars11 Aug 2023
- 2023The Drunkard's Odometry: Estimating Camera Motion in Deforming Scenes29 Jun 2023
- 2022Layered-Garment Net: Generating Multiple Implicit Garment Layers from a Single Image22 Nov 2022
- 2022TORE: Token Reduction for Efficient Human Mesh Recovery with Transformer19 Nov 2022
- 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstruction27 Oct 2022
- 2022PERGAMO: Personalized 3D Garments from Monocular Video26 Oct 2022
- 2021Class-agnostic Reconstruction of Dynamic Objects from Videos3 Dec 2021
12 newest of 13 All 13 (JSON)