UniT: Unified Geometry Learning with Group Autoregressive Transformer
Not on the map. Why?
Abstract (arXiv)
Recent feed-forward models have significantly advanced geometry perception for inferring dense 3D structure from sensor observations. However, its essential capabilities remain fragmented across multiple incompatible paradigms, including online perception, offline reconstruction, multi-modal integration, long-horizon scalability, and metric-scale estimation. We present UniT, a unified model built upon a novel Group Autoregressive Transformer, which reformulates these seemingly disparate capabilities within a single framework. The key idea is to treat groups of sensor observations as the basic autoregressive units and predict the corresponding point maps in an anchor-free and scale-adaptive manner. More specifically, diverse view configurations in both online and offline settings are naturally unified within a single group autoregression process. By varying the group size, online mode operates over multiple autoregressive steps with single-frame groups, whereas offline mode aggregates a multi-frame group in a single forward pass. Meanwhile, a queue-style KV caching mechanism ensures bounded autoregressive memory over long horizons. This is enabled by reducing long-range dependencies on early frames through anchor-free relational modeling, thereby allowing outdated memory to be discarded on the fly. To improve metric-scale generalization across scenes, a scale-adaptive geometry loss is further introduced within this framework. It couples relative geometric constraints with a partial absolute scale term, implicitly regularizing global scale and inducing a progressive transition from scale-invariant geometry to metric-scale solutions. Together with a dedicated modal attention module for integrating auxiliary modalities, UniT achieves state-of-the-art performance in unified geometry perception, as validated on ten benchmarks spanning seven representative tasks.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 67 of its 83 references that are in the map. First posted on arXiv 20 May 2026.
Builds on
67 of 83 references.
References · 67
- 2017Attention Is All You Needcited by 60,361
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
- 2023GPT-4 Technical Reportcited by 18,396
- 2023LLaMA: Open and Efficient Foundation Language Modelscited by 14,132
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,887
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,495
38 more
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
- 2014Depth Map Prediction from a Single Image using a Multi-Scale Deep Networkcited by 1,274
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
- 2020Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understandingcited by 604
- 2025Continuous 3D Perception Model with Persistent Statecited by 548
- 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 506
- 2023End-to-end Autonomous Driving: Challenges and Frontierscited by 490
- 2021ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Datacited by 454
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
- 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
- 2020Virtual KITTI 2cited by 353
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 326
- 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 319
- 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 314
- 2021Neural RGB-D Surface Reconstructioncited by 313
- 2018DeepMVS: Learning Multi-view Stereopsiscited by 277
- 20243D Reconstruction with Spatial Memorycited by 277
- 2023PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Trackingcited by 276
- 2025MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Detailscited by 261
- 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 205
- 2024DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videoscited by 204
- 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
- 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
- 2025UniDepthV2: Universal Monocular Metric Depth Estimation Made Simplercited by 173
- 2023Spring: A High-Resolution High-Detail Dataset and Benchmark for Scene Flow, Optical Flow and Stereocited by 172
- 2024MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motioncited by 162
- 2025Streaming 4D Visual Geometry Transformercited by 161
- 2023DynamicStereo: Consistent Dynamic Depth from Stereo Videoscited by 148
- 2025TTT3R: 3D Reconstruction as Test-Time Trainingcited by 129
- 2021SMD-Nets: Stereo Mixture Density Networkscited by 120
- 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 117
- 2024Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesiscited by 117
- 2024RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videoscited by 115
- 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 115
50 most cited of 67 All 67 (JSON)
Built on by
Not cited yet.