mlsanityData to 7 Oct 2026

Less Context, Better Geometry: Masked Geometric Encoder for Robust 3D Foundation Models

arXiv 2610.06813 ↗First posted 5 Oct 2026cs.CVcited by 0

On the map: Efficient LLM inference and serving → Token pruning and merging for ViTs also fits: Visual token pruning in multimodal models

Abstract (arXiv)

Recent progress in 3D foundation models has enabled rapid 3D reconstruction and camera calibration by leveraging learned 3D priors from vast amount of spatial data. However, the all-to-all global attention design leads to quadratic complexity and limits long-sequence inference; unconstrained cross-view interactions also can propagate unreliable evidence from occluded or visually similar but geometrically distant views. In this paper, We introduce a Masked Geometric Encoder (MGE), which promotes the learning of robust geometric representations under incomplete cross-view context. During training, MGE strategically drops frame tokens from global attention and distills from a pretrained full-context teacher model. This allows the model to learn an intrinsically richer per-frame representation while providing sufficient intermediate supervision to avoid performance degradation. Through extensive experiments, we show that MGE leads to much stronger performance under occlusion and doppelganger views while retaining high performance on standard benchmarks. Such a richer frame representation also leads to more effective token reduction during inference. To this end, we develop a novel Anchor-Guided Adaptive token merging technique that preserves representative anchor frames while jointly merging redundant tokens from the remaining views. Compared to other efficient inference approaches, we can achieve inference speedup while consistently maintaining higher reconstruction quality, particularly in limited-view settings.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Token pruning and merging for ViTs, one of 12 directions in Efficient LLM inference and serving. Builds on 54 of its 62 references that are in the map. First posted on arXiv 5 Oct 2026.

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54 of 62 references.

Closest ancestors · 3

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  2. 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformer2 Sep
  3. 2022Token Merging: Your ViT But Faster17 Oct

Other references · 51

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  10. 2024Grounding Image Matching in 3D with MASt3Rcited by 960
  11. 2015NetVLAD: CNN architecture for weakly supervised place recognitioncited by 935
  12. 2018MegaDepth: Learning Single-View Depth Prediction from Internet Photoscited by 731
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  17. 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 180
  18. 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 176
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  20. 2025MUSt3R: Multi-view Network for Stereo 3D Reconstructioncited by 139
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  37. 2026Global Structure-from-Motion Meets Feedforward Reconstructioncited by 6
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