HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformation
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Abstract (arXiv)
Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics software. This paper introduces a novel framework for generating stylized head avatars from text guidance, which leverages locally learnable mesh deformation and 2D diffusion priors to achieve high-quality digital assets for attribute-preserving manipulation. Given a template mesh, our method represents mesh deformation with per-face Jacobians and adaptively modulates local deformation using a learnable vector field. This vector field enables anisotropic scaling while preserving the rotation of vertices, which can better express identity and geometric details. We employ landmark- and contour-based regularization terms to balance the expressiveness and plausibility of generated avatars from multiple views without relying on any specific shape prior. Our framework can generate realistic shapes and textures that can be further edited via text, while supporting seamless editing using the preserved attributes from the template mesh, such as 3DMM parameters, blendshapes, and UV coordinates. Extensive experiments demonstrate that our framework can generate diverse and expressive head avatars with high-quality meshes that artists can easily manipulate in graphics software, facilitating downstream applications such as efficient asset creation and animation with preserved attributes.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 50 of its 72 references that are in the map. First posted on arXiv 14 Mar 2024.
Builds on
50 of 72 references.
References · 50
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- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
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38 more
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
- 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusioncited by 309
- 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
- 20223D Neural Field Generation using Triplane Diffusioncited by 274
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- 2023TADA! Text to Animatable Digital Avatarscited by 109
- 2019Neural Cages for Detail-Preserving 3D Deformationscited by 105
- 2023DreamHuman: Animatable 3D Avatars from Textcited by 102
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- 2023TextDeformer: Geometry Manipulation using Text Guidancecited by 94
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- 2022Multi-View Mesh Reconstruction with Neural Deferred Shadingcited by 44
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- 2023Disentangled Clothed Avatar Generation from Text Descriptionscited by 33
- 2022Neural Jacobian Fields: Learning Intrinsic Mappings of Arbitrary Meshescited by 28
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- 2023StyleAvatar3D: Leveraging Image-Text Diffusion Models for High-Fidelity 3D Avatar Generationcited by 25
- 2023As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priorscited by 24
- 2023SEEAvatar: Photorealistic Text-to-3D Avatar Generation with Constrained Geometry and Appearancecited by 24
- 2024ResAdapter: Domain Consistent Resolution Adapter for Diffusion Modelscited by 23
- 2023HeadArtist: Text-conditioned 3D Head Generation with Self Score Distillationcited by 20
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- 2023AvatarStudio: High-fidelity and Animatable 3D Avatar Creation from Textcited by 16
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- 2023Text2Control3D: Controllable 3D Avatar Generation in Neural Radiance Fields using Geometry-Guided Text-to-Image Diffusion Modelcited by 3
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Built on by
Citing papers per year: 2024: 2; 2025: 5; 2026: 4.
11 papers.
- 2024LLMs Meet Multimodal Generation and Editing: A Surveycited by 35
- 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collectionscited by 10
- 2025Stable-SCore: A Stable Registration-based Framework for 3D Shape Correspondencecited by 7
- 2024StrandHead: Text to Hair-Disentangled 3D Head Avatars Using Human-Centric Priorscited by 3
- 2025T2Bs: Text-to-Character Blendshapes via Video Generationcited by 2
- 2026OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Predictioncited by 2
- 2025Text2VDM: Text to Vector Displacement Maps for Expressive and Interactive 3D Sculptingcited by 1
- 2025StyleMM: Stylized 3D Morphable Face Model via Text-Driven Aligned Image Translationcited by 1
- 2026PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformationcited by 0
- 2026RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registrationcited by 0
- 2026RADmesh: Remesh-Aware Mesh Deformationcited by 0
- 2026RADmesh: Remesh-Aware Mesh Deformation17 Aug 2026
- 2026RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration13 Jul 2026
- 2026PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformation12 Jul 2026
- 2026OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Prediction23 Apr 2026
- 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections29 Sep 2025
- 2025T2Bs: Text-to-Character Blendshapes via Video Generation12 Sep 2025
- 2025StyleMM: Stylized 3D Morphable Face Model via Text-Driven Aligned Image Translation15 Aug 2025
- 2025Stable-SCore: A Stable Registration-based Framework for 3D Shape Correspondence27 Mar 2025
- 2025Text2VDM: Text to Vector Displacement Maps for Expressive and Interactive 3D Sculpting27 Feb 2025
- 2024StrandHead: Text to Hair-Disentangled 3D Head Avatars Using Human-Centric Priors16 Dec 2024
- 2024LLMs Meet Multimodal Generation and Editing: A Survey29 May 2024
Similar, not cited
Close in wording, no citation either way
- 2023Articulated 3D Head Avatar Generation using Text-to-Image Diffusion Models
- 2024HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting
- 2025Text-based Animatable 3D Avatars with Morphable Model Alignment
- 2023AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatars
- 2024AvatarMMC: 3D Head Avatar Generation and Editing with Multi-Modal Conditioning
- 2024DynamicAvatars: Accurate Dynamic Facial Avatars Reconstruction and Precise Editing with Diffusion Models
- 2026Edit3DGS: Unified Framework for Dynamic Head Editing via 2D Instruction-Guided Diffusion and 3D Gaussian Splatting
- 2023Instruct-Video2Avatar: Video-to-Avatar Generation with Instructions