mlsanityData to 7 Oct 2026

A Deep Emulator for Secondary Motion of 3D Characters

arXiv 2103.01261 ↗First posted 1 Mar 2021cs.CV cs.GRcited by 16

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Abstract (arXiv)

Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary motion effects. We design a neural network that encodes each local patch of a character simulation mesh where the edges implicitly encode the internal forces between the neighboring vertices. The network emulates the ordinary differential equations of the character dynamics, predicting new vertex positions from the current accelerations, velocities and positions. Being a local method, our network is independent of the mesh topology and generalizes to arbitrarily shaped 3D character meshes at test time. We further represent per-vertex constraints and material properties such as stiffness, enabling us to easily adjust the dynamics in different parts of the mesh. We evaluate our method on various character meshes and complex motion sequences. Our method can be over 30 times more efficient than ground-truth physically based simulation, and outperforms alternative solutions that provide fast approximations.

Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 10 of its 29 references that are in the map. First posted on arXiv 1 Mar 2021.

Builds on

10 of 29 references.

References · 10

  1. 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,282
  2. 2020Learning to Simulate Complex Physics with Graph Networkscited by 867
  3. 2020Learning Mesh-Based Simulation with Graph Networkscited by 840
  4. 2018Graph networks as learnable physics engines for inference and controlcited by 242
  5. 2018Learning Particle Dynamics for Manipulating Rigid Bodies, Deformable Objects, and Fluidscited by 219
  6. 2020Combining Differentiable PDE Solvers and Graph Neural Networks for Fluid Flow Predictioncited by 137
  7. 2020SoftSMPL: Data-driven Modeling of Nonlinear Soft-tissue Dynamics for Parametric Humanscited by 17
  8. 2019Realtime Simulation of Thin-Shell Deformable Materials using CNN-Based Mesh Embeddingcited by 9
  9. 2020Complementary Dynamicscited by 8
  10. 2020Alternating ConvLSTM: Learning Force Propagation with Alternate State Updatescited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 5; 2023: 2; 2024: 5; 2025: 1; 2026: 2.

16 papers.

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