GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor
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Abstract (arXiv)
We introduce GaussianAvatar-Editor, an innovative framework for text-driven editing of animatable Gaussian head avatars that can be fully controlled in expression, pose, and viewpoint. Unlike static 3D Gaussian editing, editing animatable 4D Gaussian avatars presents challenges related to motion occlusion and spatial-temporal inconsistency. To address these issues, we propose the Weighted Alpha Blending Equation (WABE). This function enhances the blending weight of visible Gaussians while suppressing the influence on non-visible Gaussians, effectively handling motion occlusion during editing. Furthermore, to improve editing quality and ensure 4D consistency, we incorporate conditional adversarial learning into the editing process. This strategy helps to refine the edited results and maintain consistency throughout the animation. By integrating these methods, our GaussianAvatar-Editor achieves photorealistic and consistent results in animatable 4D Gaussian editing. We conduct comprehensive experiments across various subjects to validate the effectiveness of our proposed techniques, which demonstrates the superiority of our approach over existing methods. More results and code are available at: [Project Link](https://xiangyueliu.github.io/GaussianAvatar-Editor/).
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 37 of its 43 references that are in the map. First posted on arXiv 17 Jan 2025.
Builds on
37 of 43 references.
References · 37
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- 2022Imagic: Text-Based Real Image Editing with Diffusion Modelscited by 1,178
25 more
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 467
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
- 2022Text2LIVE: Text-Driven Layered Image and Video Editingcited by 312
- 2023TEXTure: Text-Guided Texturing of 3D Shapescited by 304
- 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 260
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- 2022Sketch-Guided Text-to-Image Diffusion Modelscited by 180
- 2022Instant Volumetric Head Avatarscited by 159
- 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 155
- 2023Relightable Gaussian Codec Avatarscited by 127
- 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
- 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 115
- 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 94
- 2023TextDeformer: Geometry Manipulation using Text Guidancecited by 94
- 2023MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatarcited by 89
- 2024TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Promptscited by 77
- 2023HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splattingcited by 60
- 2023StyleAvatar: Real-time Photo-realistic Portrait Avatar from a Single Videocited by 52
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- 2023GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivationcited by 46
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Built on by
Citing papers per year: 2025: 2; 2026: 3.
5 papers.
- 2025SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editingcited by 4
- 2025SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data Augmentationcited by 2
- 2026Edit3DGS: Unified Framework for Dynamic Head Editing via 2D Instruction-Guided Diffusion and 3D Gaussian Splattingcited by 0
- 2026ChromaGS: Text-Driven Semantic Editing of 4D Gaussian Avatarscited by 0
- 2026ManifoldSplat: Language-Guided Semantic Shape Editing of 3D Gaussian Head Avatarscited by 0
- 2026ManifoldSplat: Language-Guided Semantic Shape Editing of 3D Gaussian Head Avatars2 Oct 2026
- 2026ChromaGS: Text-Driven Semantic Editing of 4D Gaussian Avatars2 Oct 2026
- 2026Edit3DGS: Unified Framework for Dynamic Head Editing via 2D Instruction-Guided Diffusion and 3D Gaussian Splatting16 Jun 2026
- 2025SVG-Head: Hybrid Surface-Volumetric Gaussians for High-Fidelity Head Reconstruction and Real-Time Editing13 Aug 2025
- 2025SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data Augmentation8 May 2025