MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation
Not on the map. Why?
Abstract (arXiv)
We propose MeshUp, a technique that deforms a 3D mesh towards multiple target concepts, and intuitively controls the region where each concept is expressed. Conveniently, the concepts can be defined as either text queries, e.g., "a dog" and "a turtle," or inspirational images, and the local regions can be selected as any number of vertices on the mesh. We can effectively control the influence of the concepts and mix them together using a novel score distillation approach, referred to as the Blended Score Distillation (BSD). BSD operates on each attention layer of the denoising U-Net of a diffusion model as it extracts and injects the per-objective activations into a unified denoising pipeline from which the deformation gradients are calculated. To localize the expression of these activations, we create a probabilistic Region of Interest (ROI) map on the surface of the mesh, and turn it into 3D-consistent masks that we use to control the expression of these activations. We demonstrate the effectiveness of BSD empirically and show that it can deform various meshes towards multiple objectives. Our project page is at https://threedle.github.io/MeshUp.
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 49 of its 71 references that are in the map. First posted on arXiv 27 Aug 2024.
Builds on
49 of 71 references.
References · 49
- 2017Attention Is All You Needcited by 59,932
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,286
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,591
- 2022An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversioncited by 2,231
37 more
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2023T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Modelscited by 1,339
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,285
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
- 2022Null-text Inversion for Editing Real Images using Guided Diffusion Modelscited by 1,168
- 2021CrossViT: Cross-Attention Multi-Scale Vision Transformer for Image Classificationcited by 806
- 2022DiffEdit: Diffusion-based semantic image editing with mask guidancecited by 643
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
- 2022Safe Latent Diffusion: Mitigating Inappropriate Degeneration in Diffusion Modelscited by 501
- 2022Paint by Example: Exemplar-based Image Editing with Diffusion Modelscited by 489
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
- 2023BLIP-Diffusion: Pre-trained Subject Representation for Controllable Text-to-Image Generation and Editingcited by 438
- 2023Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Priorcited by 341
- 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 332
- 2023Text-to-3D using Gaussian Splattingcited by 299
- 2022CLIP-Mesh: Generating textured meshes from text using pretrained image-text modelscited by 281
- 2022Improving Sample Quality of Diffusion Models Using Self-Attention Guidancecited by 151
- 2023Re-imagine the Negative Prompt Algorithm: Transform 2D Diffusion into 3D, alleviate Janus problem and Beyondcited by 139
- 2023Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generationcited by 133
- 20214DComplete: Non-Rigid Motion Estimation Beyond the Observable Surfacecited by 123
- 2023Text2NeRF: Text-Driven 3D Scene Generation with Neural Radiance Fieldscited by 122
- 2023Delta Denoising Scorecited by 120
- 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 114
- 2019Neural Cages for Detail-Preserving 3D Deformationscited by 105
- 2023TextDeformer: Geometry Manipulation using Text Guidancecited by 94
- 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 93
- 2022Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulationcited by 57
- 2023Custom-Edit: Text-Guided Image Editing with Customized Diffusion Modelscited by 54
- 2023Progressive3D: Progressively Local Editing for Text-to-3D Content Creation with Complex Semantic Promptscited by 51
- 2021Joint Learning of 3D Shape Retrieval and Deformationcited by 41
- 20233D Paintbrush: Local Stylization of 3D Shapes with Cascaded Score Distillationcited by 34
- 2023High-Fidelity 3D Face Generation from Natural Language Descriptionscited by 32
- 2022Neural Jacobian Fields: Learning Intrinsic Mappings of Arbitrary Meshescited by 28
- 2018ALIGNet: Partial-Shape Agnostic Alignment via Unsupervised Learningcited by 11
- 2023Variational Barycentric Coordinatescited by 6
- 2023Explorable Mesh Deformation Subspaces from Unstructured Generative Modelscited by 6
- 2017Functional Characterization of Deformation Fieldscited by 3
Built on by
Citing papers per year: 2024: 2; 2025: 7; 2026: 8.
17 papers.
Sort:
By area:
- 2024Instant3dit: Multiview Inpainting for Fast Editing of 3D Objectscited by 43
- 20243D Mesh Editing using Masked LRMscited by 17
- 2025Geometry in Style: 3D Stylization via Surface Normal Deformationcited by 14
- 2025AnchorFlow: Training-Free 3D Editing via Latent Anchor-Aligned Flowscited by 8
- 2025Textured 3D Regenerative Morphing with 3D Diffusion Priorcited by 6
- 2025PoissonNet: A Local-Global Approach for Learning on Surfacescited by 6
- 2025Wukong's 72 Transformations: High-fidelity Textured 3D Morphing via Flow Modelscited by 3
- 20253D PixBrush: Image-Guided Local Texture Synthesiscited by 2
- 2026Beyond Prompts: Unconditional 3D Inversion for Out-of-Distribution Shapescited by 1
- 2025Handle-based Mesh Deformation Guided By Vision Language Modelcited by 0
- 2026Image-Guided Geometric Stylization of 3D Meshescited by 0
- 2026MeshOn: Intersection-Free Mesh-to-Mesh Compositioncited by 0
5 more
- 2026Velox: Learning Representations of 4D Geometry and Appearancecited by 0
- 2026Mat'ern Noise for Triangulation-Agnostic Flow Matching on Meshescited by 0
- 2026Category-Level 3D Correspondence in Camera Space via Morphable Object Priorscited by 0
- 2026PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformationcited by 0
- 2026RADmesh: Remesh-Aware Mesh Deformationcited by 0
- 2026RADmesh: Remesh-Aware Mesh Deformation17 Aug 2026
- 2026PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformation12 Jul 2026
- 2026Category-Level 3D Correspondence in Camera Space via Morphable Object Priors27 May 2026
- 2026Mat'ern Noise for Triangulation-Agnostic Flow Matching on Meshes19 May 2026
- 2026Velox: Learning Representations of 4D Geometry and Appearance6 May 2026
- 2026Beyond Prompts: Unconditional 3D Inversion for Out-of-Distribution Shapes16 Apr 2026
- 2026MeshOn: Intersection-Free Mesh-to-Mesh Composition9 Apr 2026
- 2026Image-Guided Geometric Stylization of 3D Meshes9 Apr 2026
- 2025Wukong's 72 Transformations: High-fidelity Textured 3D Morphing via Flow Models27 Nov 2025
- 2025AnchorFlow: Training-Free 3D Editing via Latent Anchor-Aligned Flows27 Nov 2025
- 2025PoissonNet: A Local-Global Approach for Learning on Surfaces15 Oct 2025
- 20253D PixBrush: Image-Guided Local Texture Synthesis4 Jul 2025
5 more
- 2025Handle-based Mesh Deformation Guided By Vision Language Model5 Jun 2025
- 2025Geometry in Style: 3D Stylization via Surface Normal Deformation29 Mar 2025
- 2025Textured 3D Regenerative Morphing with 3D Diffusion Prior20 Feb 2025
- 20243D Mesh Editing using Masked LRMs11 Dec 2024
- 2024Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects30 Nov 2024
- 2024Instant3dit: Multiview Inpainting for Fast Editing of 3D Objectscited by 43
- 20243D Mesh Editing using Masked LRMscited by 17
- 2025Geometry in Style: 3D Stylization via Surface Normal Deformationcited by 14
- 2025AnchorFlow: Training-Free 3D Editing via Latent Anchor-Aligned Flowscited by 8
- 2025PoissonNet: A Local-Global Approach for Learning on Surfacescited by 6
- 2025Wukong's 72 Transformations: High-fidelity Textured 3D Morphing via Flow Modelscited by 3
- 20253D PixBrush: Image-Guided Local Texture Synthesiscited by 2
- 2026Beyond Prompts: Unconditional 3D Inversion for Out-of-Distribution Shapescited by 1
- 2026Image-Guided Geometric Stylization of 3D Meshescited by 0
- 2026MeshOn: Intersection-Free Mesh-to-Mesh Compositioncited by 0
- 2026Velox: Learning Representations of 4D Geometry and Appearancecited by 0
- 2026Category-Level 3D Correspondence in Camera Space via Morphable Object Priorscited by 0
12 most cited of 14 All 14 (JSON)
- 2026RADmesh: Remesh-Aware Mesh Deformation17 Aug 2026
- 2026PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformation12 Jul 2026
- 2026Category-Level 3D Correspondence in Camera Space via Morphable Object Priors27 May 2026
- 2026Velox: Learning Representations of 4D Geometry and Appearance6 May 2026
- 2026Beyond Prompts: Unconditional 3D Inversion for Out-of-Distribution Shapes16 Apr 2026
- 2026MeshOn: Intersection-Free Mesh-to-Mesh Composition9 Apr 2026
- 2026Image-Guided Geometric Stylization of 3D Meshes9 Apr 2026
- 2025Wukong's 72 Transformations: High-fidelity Textured 3D Morphing via Flow Models27 Nov 2025
- 2025AnchorFlow: Training-Free 3D Editing via Latent Anchor-Aligned Flows27 Nov 2025
- 2025PoissonNet: A Local-Global Approach for Learning on Surfaces15 Oct 2025
- 20253D PixBrush: Image-Guided Local Texture Synthesis4 Jul 2025
- 2025Geometry in Style: 3D Stylization via Surface Normal Deformation29 Mar 2025
12 newest of 14 All 14 (JSON)
Similar, not cited
Close in wording, no citation either way
- 2023As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors
- 2023DragD3D: Realistic Mesh Editing with Rigidity Control Driven by 2D Diffusion Priors
- 2026Variance Reduction on the Camera Axis: Multi-View Score Distillation for 3D
- 2024Geometry-Aware Score Distillation via 3D Consistent Noising and Gradient Consistency Modeling
- 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures
- 2025Target-Balanced Score Distillation
- 2024Diverse Score Distillation
- 2023MeshDiffusion: Score-based Generative 3D Mesh Modeling