mlsanityData to 7 Oct 2026

SuperCarver: Texture-Consistent 3D Geometry Super-Resolution for High-Fidelity Surface Detail Generation

arXiv 2503.09439 ↗First posted 12 Mar 2025cs.CVcited by 2

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Abstract (arXiv)

Conventional production workflow of high-precision mesh assets necessitates a cumbersome and laborious process of manual sculpting by specialized 3D artists/modelers. The recent years have witnessed remarkable advances in AI-empowered 3D content creation for generating plausible structures and intricate appearances from images or text prompts. However, synthesizing realistic surface details still poses great challenges, and enhancing the geometry fidelity of existing lower-quality 3D meshes (instead of image/text-to-3D generation) remains an open problem. In this paper, we introduce SuperCarver, a 3D geometry super-resolution pipeline for supplementing texture-consistent surface details onto a given coarse mesh. We start by rendering the original textured mesh into the image domain from multiple viewpoints. To achieve detail boosting, we construct a deterministic prior-guided normal diffusion model, which is fine-tuned on a carefully curated dataset of paired detail-lacking and detail-rich normal map renderings. To update mesh surfaces from potentially imperfect normal map predictions, we design a noise-resistant inverse rendering scheme through deformable distance field. Experiments demonstrate that our SuperCarver is capable of generating realistic and expressive surface details depicted by the actual texture appearance, making it a powerful tool to both upgrade historical low-quality 3D assets and reduce the workload of sculpting high-poly meshes.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 121 of its 162 references that are in the map. First posted on arXiv 12 Mar 2025.

Builds on

121 of 162 references.

References · 121

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38 more
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Citing papers per year: 2026: 2.

2 papers.

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  2. 2026Rethinking 3D Shape Generation: Diffusion over Superquadrics
  3. 2025CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation
  4. 2026Home3D 1.0: A High-Fidelity Image-to-3D Asset Generation System for Interior Design
  5. 2025Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets
  6. 2024Make-A-Texture: Fast Shape-Aware Texture Generation in 3 Seconds
  7. 2026Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Model
  8. 2024Direct and Explicit 3D Generation from a Single Image