mlsanityData to 14 Oct 2026

MeshPad: Interactive Sketch-Conditioned Artist-Reminiscent Mesh Generation and Editing

arXiv 2503.01425 ↗First posted 3 Mar 2025cs.GR cs.CVcited by 7

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Abstract (arXiv)

We introduce MeshPad, a generative approach that creates 3D meshes from sketch inputs. Building on recent advances in artist-reminiscent triangle mesh generation, our approach addresses the need for interactive mesh creation. To this end, we focus on enabling consistent edits by decomposing editing into 'deletion' of regions of a mesh, followed by 'addition' of new mesh geometry. Both operations are invoked by simple user edits of a sketch image, facilitating an iterative content creation process and enabling the construction of complex 3D meshes. Our approach is based on a triangle sequence-based mesh representation, exploiting a large Transformer model for mesh triangle addition and deletion. In order to perform edits interactively, we introduce a vertex-aligned speculative prediction strategy on top of our additive mesh generator. This speculator predicts multiple output tokens corresponding to a vertex, thus significantly reducing the computational cost of inference and accelerating the editing process, making it possible to execute each editing step in only a few seconds. Comprehensive experiments demonstrate that MeshPad outperforms state-of-the-art sketch-conditioned mesh generation methods, achieving more than 22% mesh quality improvement in Chamfer distance, and being preferred by 90% of participants in perceptual evaluations.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 52 of its 66 references that are in the map. First posted on arXiv 3 Mar 2025.

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52 of 66 references.

References · 52

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 7.

7 papers.