Virtual Elastic Objects
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Abstract (arXiv)
We present Virtual Elastic Objects (VEOs): virtual objects that not only look like their real-world counterparts but also behave like them, even when subject to novel interactions. Achieving this presents multiple challenges: not only do objects have to be captured including the physical forces acting on them, then faithfully reconstructed and rendered, but also plausible material parameters found and simulated. To create VEOs, we built a multi-view capture system that captures objects under the influence of a compressed air stream. Building on recent advances in model-free, dynamic Neural Radiance Fields, we reconstruct the objects and corresponding deformation fields. We propose to use a differentiable, particle-based simulator to use these deformation fields to find representative material parameters, which enable us to run new simulations. To render simulated objects, we devise a method for integrating the simulation results with Neural Radiance Fields. The resulting method is applicable to a wide range of scenarios: it can handle objects composed of inhomogeneous material, with very different shapes, and it can simulate interactions with other virtual objects. We present our results using a newly collected dataset of 12 objects under a variety of force fields, which will be shared with the community.
Key facts. Cited by 35 papers in the map (data through 7 Oct 2026). Builds on 34 of its 72 references that are in the map. First posted on arXiv 12 Jan 2022.
Builds on
34 of 72 references.
References · 34
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- 2020Neural Sparse Voxel Fieldscited by 959
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- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
22 more
- 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
- 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 649
- 2018AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generationcited by 539
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- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2020State of the Art on Neural Renderingcited by 276
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Citing papers per year: 2022: 3; 2023: 8; 2024: 10; 2025: 7; 2026: 7.
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- 2023Learning Neural Constitutive Laws From Motion Observations for Generalizable PDE Dynamicscited by 56
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- 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesiscited by 9
- 2023FaceDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Modelscited by 7
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- 2026RigidFormer: Learning Rigid Dynamics using Transformerscited by 1
- 2026PhysCoRe: Physics-Corrected Residual World Models for Material-Aware Deformable Dynamicscited by 1
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactionscited by 0
- 2026EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Videocited by 0
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- 2026Learning Implicit Constitutive Laws for Dynamic 3D Gaussian Splatting from Monocular Videos22 Aug 2026
- 2026PhysCoRe: Physics-Corrected Residual World Models for Material-Aware Deformable Dynamics22 Jul 2026
- 2026EgoPhys: Learning Generalizable Physics Models of Deformable Objects from Egocentric Video15 Jun 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2026RigidFormer: Learning Rigid Dynamics using Transformers9 May 2026
- 2026MOSIV: Multi-Object System Identification from Videos6 Mar 2026
- 2026RealWonder: Real-Time Physical Action-Conditioned Video Generation5 Mar 2026
- 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesis24 Oct 2025
- 2025MASIV: Toward Material-Agnostic System Identification from Videos1 Aug 2025
- 2025WonderPlay: Dynamic 3D Scene Generation from a Single Image and Actions23 May 2025
- 2025UniPhy: Learning a Unified Constitutive Model for Inverse Physics Simulation22 May 2025
- 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields25 Mar 2025
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- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos23 Mar 2025
- 2025Generative Physical AI in Vision: A Survey19 Jan 2025
- 2024GausSim: Foreseeing Reality by Gaussian Simulator for Elastic Objects23 Dec 2024
- 2024Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting19 Nov 2024
- 2024PokeFlex: A Real-World Dataset of Volumetric Deformable Objects for Robotics10 Oct 2024
- 2024InteractPro: A Unified Framework for Motion-Aware Image Composition16 Sep 2024
- 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulation21 Jun 2024
- 2024InfoGaussian: Structure-Aware Dynamic Gaussians through Lightweight Information Shaping9 Jun 2024
- 2024Improving Physics-Augmented Continuum Neural Radiance Field-Based Geometry-Agnostic System Identification with Lagrangian Particle Optimization6 Jun 2024
- 2024Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication28 May 2024
- 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation19 Apr 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics20 Nov 2023
- 2023DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulation20 Nov 2023
- 2023Dynamic Appearance Particle Neural Radiance Field11 Oct 2023
- 2023SceNeRFlow: Time-Consistent Reconstruction of General Dynamic Scenes16 Aug 2023
- 2023FaceDNeRF: Semantics-Driven Face Reconstruction, Prompt Editing and Relighting with Diffusion Models1 Jun 2023
- 2023Template-free Articulated Neural Point Clouds for Reposable View Synthesis30 May 2023
- 2023Learning Neural Constitutive Laws From Motion Observations for Generalizable PDE Dynamics27 Apr 2023
- 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification9 Mar 2023
- 2022Fast Non-Rigid Radiance Fields from Monocularized Data2 Dec 2022
- 2022FLNeRF: 3D Facial Landmarks Estimation in Neural Radiance Fields21 Nov 2022
- 2022NeuPhysics: Editable Neural Geometry and Physics from Monocular Videos22 Oct 2022
- 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 185
- 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesiscited by 9
- 2026PhysCoRe: Physics-Corrected Residual World Models for Material-Aware Deformable Dynamicscited by 1
- 2026PhysCoRe: Physics-Corrected Residual World Models for Material-Aware Deformable Dynamics22 Jul 2026
- 2025PhysWorld: From Real Videos to World Models of Deformable Objects via Physics-Aware Demonstration Synthesis24 Oct 2025
- 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation19 Apr 2024
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
- 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 145
- 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 78
- 2023Learning Neural Constitutive Laws From Motion Observations for Generalizable PDE Dynamicscited by 56
- 2022NeuPhysics: Editable Neural Geometry and Physics from Monocular Videoscited by 50
- 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulationcited by 48
- 2025WonderPlay: Dynamic 3D Scene Generation from a Single Image and Actionscited by 43
- 2023DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulationcited by 40
- 2024Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splattingcited by 30
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2026RealWonder: Real-Time Physical Action-Conditioned Video Generationcited by 18
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- 2026RigidFormer: Learning Rigid Dynamics using Transformers9 May 2026
- 2026MOSIV: Multi-Object System Identification from Videos6 Mar 2026
- 2026RealWonder: Real-Time Physical Action-Conditioned Video Generation5 Mar 2026
- 2025MASIV: Toward Material-Agnostic System Identification from Videos1 Aug 2025
- 2025WonderPlay: Dynamic 3D Scene Generation from a Single Image and Actions23 May 2025
- 2025UniPhy: Learning a Unified Constitutive Model for Inverse Physics Simulation22 May 2025
- 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fields25 Mar 2025
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