ZeroComp: Zero-shot Object Compositing from Image Intrinsics via Diffusion
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Abstract (arXiv)
We present ZeroComp, an effective zero-shot 3D object compositing approach that does not require paired composite-scene images during training. Our method leverages ControlNet to condition from intrinsic images and combines it with a Stable Diffusion model to utilize its scene priors, together operating as an effective rendering engine. During training, ZeroComp uses intrinsic images based on geometry, albedo, and masked shading, all without the need for paired images of scenes with and without composite objects. Once trained, it seamlessly integrates virtual 3D objects into scenes, adjusting shading to create realistic composites. We developed a high-quality evaluation dataset and demonstrate that ZeroComp outperforms methods using explicit lighting estimations and generative techniques in quantitative and human perception benchmarks. Additionally, ZeroComp extends to real and outdoor image compositing, even when trained solely on synthetic indoor data, showcasing its effectiveness in image compositing.
Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 66 of its 96 references that are in the map. First posted on arXiv 10 Oct 2024.
Builds on
66 of 96 references.
References · 66
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- 2023IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Modelscited by 1,464
- 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 657
- 2020Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understandingcited by 604
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- 2023AnyDoor: Zero-shot Object-level Image Customizationcited by 412
- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 366
- 2023Common Diffusion Noise Schedules and Sample Steps are Flawedcited by 310
38 more
- 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 203
- 2017Learning to Predict Indoor Illumination from a Single Imagecited by 161
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 161
- 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normalcited by 154
- 2024Rethinking Inductive Biases for Surface Normal Estimationcited by 124
- 2017Deep Image Harmonizationcited by 120
- 2024DiLightNet: Fine-grained Lighting Control for Diffusion-based Image Generationcited by 93
- 2019Deep Parametric Indoor Lighting Estimationcited by 83
- 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
- 2022Perspective Fields for Single Image Camera Calibrationcited by 75
- 2020OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasetscited by 74
- 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 73
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
- 2019Rendering Synthetic Objects into Legacy Photographscited by 72
- 2023DiffusionLight: Light Probes for Free by Painting a Chrome Ballcited by 64
- 2020Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illuminationcited by 63
- 2023OBJECT 3DIT: Language-guided 3D-aware Image Editingcited by 63
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- 2024LightIt: Illumination Modeling and Control for Diffusion Modelscited by 57
- 2023Intrinsic Image Decomposition via Ordinal Shadingcited by 53
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- 2020EMLight: Lighting Estimation via Spherical Distribution Approximationcited by 48
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- 2023StyleGAN knows Normal, Depth, Albedo, and Morecited by 44
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- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
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- 2024IllumiNeRF: 3D Relighting Without Inverse Renderingcited by 29
50 most cited of 66 All 66 (JSON)
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Citing papers per year: 2024: 2; 2025: 8; 2026: 6.
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- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 57
- 2024LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relightingcited by 38
- 2024ScribbleLight: Single Image Indoor Relighting with Scribblescited by 24
- 2025Orchid: Image Latent Diffusion for Joint Appearance and Geometry Generationcited by 17
- 2025IntrinsicEdit: Precise generative image manipulation in intrinsic spacecited by 17
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
- 2025MatSwap: Light-aware material transfers in imagescited by 6
- 2025UniLight: A Unified Representation for Lightingcited by 4
- 2026Direct 3D-Aware Object Insertion via Decomposed Visual Proxiescited by 3
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimationcited by 2
- 2025ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probescited by 1
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokenscited by 1
4 more
- 2026Lighting-Consistent Object Transfer Across Radiance Fields21 Jun 2026
- 2026ResEdit: Residual embeddings for precise generative image editing15 Jun 2026
- 2026Direct 3D-Aware Object Insertion via Decomposed Visual Proxies4 Jun 2026
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokens16 Apr 2026
- 2026Joint Shadow Generation and Relighting via Light-Geometry Interaction Maps25 Feb 2026
- 2026SyncLight: Single-Edit Multi-View Relighting23 Jan 2026
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimation15 Dec 2025
- 2025UniLight: A Unified Representation for Lighting3 Dec 2025
- 2025ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probes9 Oct 2025
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering20 Aug 2025
- 2025IntrinsicEdit: Precise generative image manipulation in intrinsic space13 May 2025
- 2025MatSwap: Light-aware material transfers in images11 Feb 2025
4 more
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan 2025
- 2025Orchid: Image Latent Diffusion for Joint Appearance and Geometry Generation22 Jan 2025
- 2024LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relighting29 Nov 2024
- 2024ScribbleLight: Single Image Indoor Relighting with Scribbles26 Nov 2024
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Modelscited by 57
- 2024LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relightingcited by 38
- 2025Orchid: Image Latent Diffusion for Joint Appearance and Geometry Generationcited by 17
- 2025IntrinsicEdit: Precise generative image manipulation in intrinsic spacecited by 17
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Renderingcited by 16
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimationcited by 2
- 2026Lighting-Consistent Object Transfer Across Radiance Fieldscited by 0
- 2026Lighting-Consistent Object Transfer Across Radiance Fields21 Jun 2026
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimation15 Dec 2025
- 2025Ouroboros: Single-step Diffusion Models for Cycle-consistent Forward and Inverse Rendering20 Aug 2025
- 2025IntrinsicEdit: Precise generative image manipulation in intrinsic space13 May 2025
- 2025DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models30 Jan 2025
- 2025Orchid: Image Latent Diffusion for Joint Appearance and Geometry Generation22 Jan 2025
- 2024LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relighting29 Nov 2024
- 2024ScribbleLight: Single Image Indoor Relighting with Scribblescited by 24
- 2025MatSwap: Light-aware material transfers in imagescited by 6
- 2025UniLight: A Unified Representation for Lightingcited by 4
- 2026Direct 3D-Aware Object Insertion via Decomposed Visual Proxiescited by 3
- 2025ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probescited by 1
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokenscited by 1
- 2026SyncLight: Single-Edit Multi-View Relightingcited by 0
- 2026Joint Shadow Generation and Relighting via Light-Geometry Interaction Mapscited by 0
- 2026ResEdit: Residual embeddings for precise generative image editingcited by 0
- 2026ResEdit: Residual embeddings for precise generative image editing15 Jun 2026
- 2026Direct 3D-Aware Object Insertion via Decomposed Visual Proxies4 Jun 2026
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokens16 Apr 2026
- 2026Joint Shadow Generation and Relighting via Light-Geometry Interaction Maps25 Feb 2026
- 2026SyncLight: Single-Edit Multi-View Relighting23 Jan 2026
- 2025UniLight: A Unified Representation for Lighting3 Dec 2025
- 2025ComGS: Efficient 3D Object-Scene Composition via Surface Octahedral Probes9 Oct 2025
- 2025MatSwap: Light-aware material transfers in images11 Feb 2025
- 2024ScribbleLight: Single Image Indoor Relighting with Scribbles26 Nov 2024
Similar, not cited
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- 2024Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering
- 2025ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing
- 2024Thinking Outside the BBox: Unconstrained Generative Object Compositing
- 2023Zero-1-to-3: Zero-shot One Image to 3D Object
- 2024ZeST: Zero-Shot Material Transfer from a Single Image
- 2023ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Image
- 2025Diffusion Models are Secretly Zero-Shot 3DGS Harmonizers
- 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model