Multi-view Surface Reconstruction Using Normal and Reflectance Cues
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Abstract (arXiv)
Achieving high-fidelity 3D surface reconstruction while preserving fine details remains challenging, especially in the presence of materials with complex reflectance properties and without a dense-view setup. In this paper, we introduce a versatile framework that incorporates multi-view normal and optionally reflectance maps into radiance-based surface reconstruction. Our approach employs a pixel-wise joint re-parametrization of reflectance and surface normals, representing them as a vector of radiances under simulated, varying illumination. This formulation enables seamless incorporation into standard surface reconstruction pipelines, such as traditional multi-view stereo (MVS) frameworks or modern neural volume rendering (NVR) ones. Combined with the latter, our approach achieves state-of-the-art performance on multi-view photometric stereo (MVPS) benchmark datasets, including DiLiGenT-MV, LUCES-MV and Skoltech3D. In particular, our method excels in reconstructing fine-grained details and handling challenging visibility conditions. The present paper is an extended version of the earlier conference paper by Brument et al. (in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024), featuring an accelerated and more robust algorithm as well as a broader empirical evaluation. The code and data relative to this article is available at https://github.com/RobinBruneau/RNb-NeuS2.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 54 of its 109 references that are in the map. First posted on arXiv 4 Jun 2025.
Builds on
54 of 109 references.
References · 54
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- 2014Predicting Depth, Surface Normals and Semantic Labels with a Common Multi-Scale Convolutional Architecturecited by 483
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- 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 417
38 more
- 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
- 2020PatchmatchNet: Learned Multi-View Patchmatch Stereocited by 207
- 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 161
- 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normalcited by 154
- 2022NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priorscited by 125
- 2024Rethinking Inductive Biases for Surface Normal Estimationcited by 124
- 2022HF-NeuS: Improved Surface Reconstruction Using High-Frequency Detailscited by 121
- 2021Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimationcited by 116
- 2022PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereocited by 69
- 2014Designing Deep Networks for Surface Normal Estimationcited by 59
- 2020Multi-View Photometric Stereo: A Robust Solution and Benchmark Dataset for Spatially Varying Isotropic Materialscited by 56
- 2022Critical Regularizations for Neural Surface Reconstruction in the Wildcited by 52
- 2018PS-FCN: A Flexible Learning Framework for Photometric Stereocited by 51
- 2021Self-supervised Outdoor Scene Relightingcited by 48
- 2019Self-calibrating Deep Photometric Stereo Networkscited by 47
- 2018CNN-PS: CNN-based Photometric Stereo for General Non-Convex Surfacescited by 45
- 2019Spherical Regression: Learning Viewpoints, Surface Normals and 3D Rotations on n-Spherescited by 37
- 2020GeoNet++: Iterative Geometric Neural Network with Edge-Aware Refinement for Joint Depth and Surface Normal Estimationcited by 36
- 2018Neural Inverse Rendering for General Reflectance Photometric Stereocited by 35
- 2020Surface Normal Estimation of Tilted Images via Spatial Rectifiercited by 34
- 2020Uncalibrated Neural Inverse Rendering for Photometric Stereo of General Surfacescited by 33
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- 2023Scalable, Detailed and Mask-Free Universal Photometric Stereocited by 30
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- 2017Normal Integration: A Surveycited by 21
- 2022Universal Photometric Stereo Network using Global Lighting Contextscited by 18
- 2023MVPSNet: Fast Generalizable Multi-view Photometric Stereocited by 18
- 2023SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integrationcited by 18
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- 2022Multi-View Photometric Stereo Revisitedcited by 17
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- 2023RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstructioncited by 13
- 2022Deep Learning Methods for Calibrated Photometric Stereo and Beyondcited by 10
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Citing papers per year: 2025: 3; 2026: 2.
5 papers.
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 2026Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Predictioncited by 1
- 2025Neural Multi-View Self-Calibrated Photometric Stereo without Photometric Stereo Cuescited by 0
- 2025COREA: Coupled Relightable 3D Gaussians and SDFs for Efficient Normal Alignmentcited by 0
- 2026Integrating Multi-view Multi-light Surface Reconstruction into Cultural Heritage Workflowscited by 0
- 2026Integrating Multi-view Multi-light Surface Reconstruction into Cultural Heritage Workflows14 Sep 2026
- 2026Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Prediction24 Feb 2026
- 2025COREA: Coupled Relightable 3D Gaussians and SDFs for Efficient Normal Alignment8 Dec 2025
- 2025Neural Multi-View Self-Calibrated Photometric Stereo without Photometric Stereo Cues30 Jul 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025