mlsanityData to 14 Oct 2026

FlashNormal: Detailed Surface Normal Estimation from Flash and No-Flash Images

arXiv 2608.25360 ↗First posted 26 Aug 2026cs.CVcited by 0

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Abstract (arXiv)

High-quality surface normal estimation is preferred for detailed surface shape recovery and image editing. Existing single image-based methods, though being a practical setup, often struggle to recover fine surface details and are sensitive to inherent shape-reflectance ambiguity. While photometric stereo achieves high-fidelity surface normal estimation from images under varying lights, its applicability is strictly limited by requiring a multi-illumination capture setup. To this end, we propose FlashNormal, a diffusion-based surface normal estimator from flash/no-flash image pairs. While retaining high practicability on modern smartphones, our proposal takes advantage of flash-induced shading variations, and leverages curvature-guided detail enhancement strategy, improving surface detail recovery and mitigating shape-reflectance ambiguity effectively. To evaluate our proposed method, we further present EvalFlash, the first real-world flash/no-flash evaluation dataset containing 20 objects aligned with ground-truth surface normals for quantitative benchmarking. Extensive experiments demonstrate the effectiveness of FlashNormal over state-of-the-art single image-based methods and show a significant out-performance over flash/no-flash-based normal estimation method on EvalFlash.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 31 of its 54 references that are in the map. First posted on arXiv 26 Aug 2026.

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31 of 54 references.

References · 31

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  2. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  3. 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 849
  4. 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 689
  5. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
  6. 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 455
  7. 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 395
  8. 2023Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Imagecited by 365
  9. 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Imagecited by 286
  10. 2023One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusioncited by 283
  11. 2023RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3Dcited by 168
  12. 2023PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Predictioncited by 165
19 more
  1. 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normalcited by 154
  2. 2022NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priorscited by 125
  3. 2024Fine-Tuning Image-Conditional Diffusion Models is Easier than You Thinkcited by 83
  4. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  5. 2020Two-shot Spatially-varying BRDF and Shape Estimationcited by 59
  6. 2018PS-FCN: A Flexible Learning Framework for Photometric Stereocited by 51
  7. 2018AutoFocus: Efficient Multi-Scale Inferencecited by 46
  8. 2018CNN-PS: CNN-based Photometric Stereo for General Non-Convex Surfacescited by 45
  9. 2023Scalable, Detailed and Mask-Free Universal Photometric Stereocited by 30
  10. 2019SPLINE-Net: Sparse Photometric Stereo through Lighting Interpolation and Normal Estimation Networkscited by 24
  11. 2022Universal Photometric Stereo Network using Global Lighting Contextscited by 18
  12. 2023SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integrationcited by 18
  13. 2021AdaZoom: Adaptive Zoom Network for Multi-Scale Object Detection in Large Scenescited by 11
  14. 2023Inverse Rendering of Translucent Objects using Physical and Neural Rendererscited by 9
  15. 2024An Adaptive Screen-Space Meshing Approach for Normal Integrationcited by 7
  16. 2020A Dark Flash Normal Cameracited by 5
  17. 2024Relighting Scenes with Object Insertions in Neural Radiance Fieldscited by 5
  18. 2024MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereocited by 4
  19. 2024GBR: Generative Bundle Refinement for High-fidelity Gaussian Splatting with Enhanced Mesh Reconstructioncited by 3

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