Human Interaction Recognition Framework based on Interacting Body Part Attention
Not on the map. Why?
Abstract (arXiv)
Human activity recognition in videos has been widely studied and has recently gained significant advances with deep learning approaches; however, it remains a challenging task. In this paper, we propose a novel framework that simultaneously considers both implicit and explicit representations of human interactions by fusing information of local image where the interaction actively occurred, primitive motion with the posture of individual subject's body parts, and the co-occurrence of overall appearance change. Human interactions change, depending on how the body parts of each human interact with the other. The proposed method captures the subtle difference between different interactions using interacting body part attention. Semantically important body parts that interact with other objects are given more weight during feature representation. The combined feature of interacting body part attention-based individual representation and the co-occurrence descriptor of the full-body appearance change is fed into long short-term memory to model the temporal dynamics over time in a single framework. We validate the effectiveness of the proposed method using four widely used public datasets by outperforming the competing state-of-the-art method.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 23 of its 65 references that are in the map. First posted on arXiv 22 Jan 2021.
Builds on
23 of 65 references.
References · 23
- 2015Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networkscited by 9,617
- 2019Searching for MobileNetV3cited by 1,984
- 2016Inception-v4, Inception-ResNet and the Impact of Residual Connections on Learningcited by 1,509
- 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
- 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
- 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
- 2014Two-Stream Convolutional Networks for Action Recognition in Videoscited by 1,067
- 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
- 2014Long-term Recurrent Convolutional Networks for Visual Recognition and Descriptioncited by 483
- 2013DeepPose: Human Pose Estimation via Deep Neural Networkscited by 305
- 2019Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 228
- 2016Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognitioncited by 142
11 more
- 2016An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Datacited by 126
- 20182D/3D Pose Estimation and Action Recognition using Multitask Deep Learningcited by 103
- 2016Hierarchical Deep Temporal Models for Group Activity Recognitioncited by 89
- 2017Skeleton-Based Human Action Recognition with Global Context-Aware Attention LSTM Networkscited by 62
- 2018Hierarchical Long Short-Term Concurrent Memory for Human Interaction Recognitioncited by 36
- 2015Structure Inference Machines: Recurrent Neural Networks for Analyzing Relations in Group Activity Recognitioncited by 27
- 2019Interaction Relational Network for Mutual Action Recognitioncited by 27
- 2020Feedback Graph Convolutional Network for Skeleton-based Action Recognitioncited by 22
- 2017Human Action Recognition: Pose-based Attention draws focus to Handscited by 21
- 2019Skeleton-Based Online Action Prediction Using Scale Selection Networkcited by 20
- 2017Concurrence-Aware Long Short-Term Sub-Memories for Person-Person Action Recognitioncited by 2
Built on by
Citing papers per year: 2022: 4; 2023: 3; 2024: 2; 2025: 0; 2026: 2.
11 papers.
- 2023Music-Driven Group Choreographycited by 36
- 2024JRDB-Social: A Multifaceted Robotic Dataset for Understanding of Context and Dynamics of Human Interactions Within Social Groupscited by 13
- 2022Multi-Contextual Predictions with Vision Transformer for Video Anomaly Detectioncited by 10
- 2022HTNet: Anchor-free Temporal Action Localization with Hierarchical Transformerscited by 4
- 2023Learning Human-Human Interactions in Images from Weak Textual Supervisioncited by 3
- 2024AdaFPP: Adapt-Focused Bi-Propagating Prototype Learning for Panoramic Activity Recognitioncited by 2
- 2022Few-Shot Object Detection with Proposal Balance Refinementcited by 0
- 2022Factorization Approach for Sparse Spatio-Temporal Brain-Computer Interfacecited by 0
- 2023Rewarded meta-pruning: Meta Learning with Rewards for Channel Pruningcited by 0
- 2026Structure over Depth: A Single-Block Spatio-Temporal Transformer for Multi-Entity Reasoningcited by 0
- 2026BeatDance: Generating Beat-Consistent 3D Dance with Hierarchical Spatial-Temporal Modelingcited by 0
- 2026BeatDance: Generating Beat-Consistent 3D Dance with Hierarchical Spatial-Temporal Modeling29 Sep 2026
- 2026Structure over Depth: A Single-Block Spatio-Temporal Transformer for Multi-Entity Reasoning25 Jul 2026
- 2024AdaFPP: Adapt-Focused Bi-Propagating Prototype Learning for Panoramic Activity Recognition4 May 2024
- 2024JRDB-Social: A Multifaceted Robotic Dataset for Understanding of Context and Dynamics of Human Interactions Within Social Groups6 Apr 2024
- 2023Learning Human-Human Interactions in Images from Weak Textual Supervision27 Apr 2023
- 2023Music-Driven Group Choreography22 Mar 2023
- 2023Rewarded meta-pruning: Meta Learning with Rewards for Channel Pruning26 Jan 2023
- 2022HTNet: Anchor-free Temporal Action Localization with Hierarchical Transformers20 Jul 2022
- 2022Multi-Contextual Predictions with Vision Transformer for Video Anomaly Detection17 Jun 2022
- 2022Factorization Approach for Sparse Spatio-Temporal Brain-Computer Interface17 Jun 2022
- 2022Few-Shot Object Detection with Proposal Balance Refinement22 Apr 2022