mlsanityData to 14 Oct 2026

Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion

arXiv 2403.13327 ↗First posted 20 Mar 2024cs.CVcited by 29

Not on the map. Why?

Abstract (arXiv)

High-quality scene reconstruction and novel view synthesis based on Gaussian Splatting (3DGS) typically require steady, high-quality photographs, often impractical to capture with handheld cameras. We present a method that adapts to camera motion and allows high-quality scene reconstruction with handheld video data suffering from motion blur and rolling shutter distortion. Our approach is based on detailed modelling of the physical image formation process and utilizes velocities estimated using visual-inertial odometry (VIO). Camera poses are considered non-static during the exposure time of a single image frame and camera poses are further optimized in the reconstruction process. We formulate a differentiable rendering pipeline that leverages screen space approximation to efficiently incorporate rolling-shutter and motion blur effects into the 3DGS framework. Our results with both synthetic and real data demonstrate superior performance in mitigating camera motion over existing methods, thereby advancing 3DGS in naturalistic settings.

Key facts. Cited by 29 papers in the map (data through 14 Oct 2026). Builds on 23 of its 50 references that are in the map. First posted on arXiv 20 Mar 2024.

Builds on

23 of 50 references.

References · 23

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2021Multi-Stage Progressive Image Restorationcited by 816
  3. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  4. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
  5. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
  6. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
  7. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  8. 2017DeblurGAN: Blind Motion Deblurring Using Conditional Adversarial Networkscited by 367
  9. 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 318
  10. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  11. 2023COLMAP-Free 3D Gaussian Splattingcited by 193
  12. 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
11 more
  1. 2016From Motion Blur to Motion Flow: a Deep Learning Solution for Removing Heterogeneous Motion Blurcited by 81
  2. 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
  3. 2016A Neural Approach to Blind Motion Deblurringcited by 69
  4. 2024Deblurring 3D Gaussian Splattingcited by 66
  5. 2023NeRFiller: Completing Scenes via Generative 3D Inpaintingcited by 62
  6. 2023CamP: Camera Preconditioning for Neural Radiance Fieldscited by 55
  7. 2023Hybrid Neural Rendering for Large-Scale Scenes with Motion Blurcited by 18
  8. 2022Context-Aware Video Reconstruction for Rolling Shutter Camerascited by 15
  9. 2022Revisiting Rolling Shutter Bundle Adjustment: Toward Accurate and Fast Solutioncited by 13
  10. 2023USB-NeRF: Unrolling Shutter Bundle Adjusted Neural Radiance Fieldscited by 11
  11. 2021HybVIO: Pushing the Limits of Real-time Visual-inertial Odometrycited by 8

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 10; 2025: 11; 2026: 8.

29 papers.

Sort:

By area:

  1. 20243D Gaussian Ray Tracing: Fast Tracing of Particle Scenescited by 139
  2. 20243DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splattingcited by 88
  3. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  4. 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 69
  5. 2025Deformable Beta Splattingcited by 38
  6. 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
  7. 2025Radiant Foam: Real-Time Differentiable Ray Tracingcited by 34
  8. 2024Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotioncited by 22
  9. 2024Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernelscited by 22
  10. 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splattingcited by 19
  11. 2024Sources of Uncertainty in 3D Scene Reconstructioncited by 10
  12. 2025COS3D: Collaborative Open-Vocabulary 3D Segmentationcited by 9
17 more
  1. 2025Digital Twin Generation from Visual Data: A Surveycited by 7
  2. 2025Plenodium: UnderWater 3D Scene Reconstruction with Plenoptic Medium Representationcited by 7
  3. 2024SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motioncited by 6
  4. 2025Deblur Gaussian Splatting SLAMcited by 2
  5. 2025Photoreal Scene Reconstruction from an Egocentric Devicecited by 2
  6. 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weathercited by 2
  7. 2025DBMovi-GS: Dynamic View Synthesis from Blurry Monocular Video via Sparse-Controlled Gaussian Splattingcited by 1
  8. 2026Event-Aided Sharp Radiance Field Reconstruction for Fast-Flying Dronescited by 1
  9. 2026Spectral GS-SLAM: Observability-Aware, Degeneracy-Robust Tracking for Real-Time 3D Gaussian Splatting SLAMcited by 1
  10. 2024Dense Scene Reconstruction from Light-Field Images Affected by Rolling Shuttercited by 0
  11. 2025NeeCo: Image Synthesis of Novel Instrument States Based on Dynamic and Deformable 3D Gaussian Reconstructioncited by 0
  12. 2025Every Camera Effect, Every Time, All at Once: 4D Gaussian Ray Tracing for Physics-based Camera Effect Data Generationcited by 0
  13. 2026Single-View Rolling-Shutter SfMcited by 0
  14. 2026SSA-3DGS: Unsupervised Removal of Screen-Space Artifacts for 3D Gaussian Splattingcited by 0
  15. 2026Splat-based 3D Scene Reconstruction with Extreme Motion-blurcited by 0
  16. 2026Scanline-Aware Animatable Gaussian Avatars from Rolling-Shutter Videoscited by 0
  17. 2026ClearGS: Reliability-Aware Gaussian Splatting from Handheld Videoscited by 0