Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments
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Cited by 79 in Multimodal LLMs / vision-language models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
A robot that can carry out a natural-language instruction has been a dream since before the Jetsons cartoon series imagined a life of leisure mediated by a fleet of attentive robot helpers. It is a dream that remains stubbornly distant. However, recent advances in vision and language methods have made incredible progress in closely related areas. This is significant because a robot interpreting a natural-language navigation instruction on the basis of what it sees is carrying out a vision and language process that is similar to Visual Question Answering. Both tasks can be interpreted as visually grounded sequence-to-sequence translation problems, and many of the same methods are applicable. To enable and encourage the application of vision and language methods to the problem of interpreting visually-grounded navigation instructions, we present the Matterport3D Simulator -- a large-scale reinforcement learning environment based on real imagery. Using this simulator, which can in future support a range of embodied vision and language tasks, we provide the first benchmark dataset for visually-grounded natural language navigation in real buildings -- the Room-to-Room (R2R) dataset.
Key facts. Cited by 1,013 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Nov 2017.
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Citing papers per year: 2018: 3; 2019: 2; 2020: 2; 2021: 123; 2022: 150; 2023: 157; 2024: 160; 2025: 184; 2026: 232.
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