mlsanityData to 14 Oct 2026

Gaussian Object Carver: Object-Compositional Gaussian Splatting with surfaces completion

arXiv 2412.02075 ↗First posted 3 Dec 2024cs.CV cs.ROcited by 2

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Abstract (arXiv)

3D scene reconstruction is a foundational problem in computer vision. Despite recent advancements in Neural Implicit Representations (NIR), existing methods often lack editability and compositional flexibility, limiting their use in scenarios requiring high interactivity and object-level manipulation. In this paper, we introduce the Gaussian Object Carver (GOC), a novel, efficient, and scalable framework for object-compositional 3D scene reconstruction. GOC leverages 3D Gaussian Splatting (GS), enriched with monocular geometry priors and multi-view geometry regularization, to achieve high-quality and flexible reconstruction. Furthermore, we propose a zero-shot Object Surface Completion (OSC) model, which uses 3D priors from 3d object data to reconstruct unobserved surfaces, ensuring object completeness even in occluded areas. Experimental results demonstrate that GOC improves reconstruction efficiency and geometric fidelity. It holds promise for advancing the practical application of digital twins in embodied AI, AR/VR, and interactive simulation environments.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 15 of its 62 references that are in the map. First posted on arXiv 3 Dec 2024.

Builds on

15 of 62 references.

References · 15

  1. 2013Auto-Encoding Variational Bayescited by 4,053
  2. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,897
  3. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  4. 2018Open3D: A Modern Library for 3D Data Processingcited by 721
  5. 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
  6. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  7. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
  8. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
  9. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
  10. 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
  11. 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulationcited by 144
  12. 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 138
3 more
  1. 2024Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Imagecited by 135
  2. 2024PhyRecon: Physically Plausible Neural Scene Reconstructioncited by 45
  3. 2024ObjectCarver: Semi-automatic segmentation, reconstruction and separation of 3D objectscited by 1

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 1.

2 papers.