ActiveNeRF: Learning where to See with Uncertainty Estimation
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Abstract (arXiv)
Recently, Neural Radiance Fields (NeRF) has shown promising performances on reconstructing 3D scenes and synthesizing novel views from a sparse set of 2D images. Albeit effective, the performance of NeRF is highly influenced by the quality of training samples. With limited posed images from the scene, NeRF fails to generalize well to novel views and may collapse to trivial solutions in unobserved regions. This makes NeRF impractical under resource-constrained scenarios. In this paper, we present a novel learning framework, ActiveNeRF, aiming to model a 3D scene with a constrained input budget. Specifically, we first incorporate uncertainty estimation into a NeRF model, which ensures robustness under few observations and provides an interpretation of how NeRF understands the scene. On this basis, we propose to supplement the existing training set with newly captured samples based on an active learning scheme. By evaluating the reduction of uncertainty given new inputs, we select the samples that bring the most information gain. In this way, the quality of novel view synthesis can be improved with minimal additional resources. Extensive experiments validate the performance of our model on both realistic and synthetic scenes, especially with scarcer training data. Code will be released at urlhttps://github.com/LeapLabTHU/ActiveNeRF.
Key facts. Cited by 124 papers in the map (data through 7 Oct 2026). Builds on 21 of its 37 references that are in the map. First posted on arXiv 18 Sep 2022.
Builds on
21 of 37 references.
References · 21
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2015Dropout as a Bayesian Approximation: Representing Model Uncertainty in Deep Learningcited by 4,416
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2017Deep Bayesian Active Learning with Image Datacited by 812
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
9 more
- 2015Variational Dropout and the Local Reparameterization Trickcited by 489
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2019Variational Adversarial Active Learningcited by 284
- 2020GRF: Learning a General Radiance Field for 3D Representation and Renderingcited by 183
- 2021NeRF-VAE: A Geometry Aware 3D Scene Generative Modelcited by 111
- 2021Stochastic Neural Radiance Fields: Quantifying Uncertainty in Implicit 3D Representationscited by 80
- 2021Reducing Label Effort: Self-Supervised meets Active Learningcited by 42
- 2021NeRF in detail: Learning to sample for view synthesiscited by 35
- 2019Temporal Coherence for Active Learning in Videoscited by 24
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Citing papers per year: 2022: 2; 2023: 20; 2024: 38; 2025: 32; 2026: 32.
124 papers.
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- 20243DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priorscited by 106
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
- 2023Bayes' Rays: Uncertainty Quantification for Neural Radiance Fieldscited by 90
- 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
- 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 85
- 2023Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflectioncited by 68
- 2023FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Informationcited by 63
- 2024PhyRecon: Physically Plausible Neural Scene Reconstructioncited by 44
- 2024GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstructioncited by 39
- 2024ActiveGS: Active Scene Reconstruction Using Gaussian Splattingcited by 34
- 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splattingcited by 32
- 2023Active Neural Mappingcited by 30
38 more
- 2022ActiveRMAP: Radiance Field for Active Mapping And Planningcited by 29
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 20244D Gaussian Splatting in the Wild with Uncertainty-Aware Regularizationcited by 28
- 2025FlowR: Flowing from Sparse to Dense 3D Reconstructionscited by 28
- 2023Active Implicit Object Reconstruction using Uncertainty-guided Next-Best-View Optimizationcited by 27
- 2024NARUTO: Neural Active Reconstruction from Uncertain Target Observationscited by 27
- 2024Neural Visibility Field for Uncertainty-Driven Active Mappingcited by 25
- 2023Improving NeRF Quality by Progressive Camera Placement for Unrestricted Navigation in Complex Environmentscited by 19
- 2025ActiveGAMER: Active GAussian Mapping through Efficient Renderingcited by 19
- 2025POp-GS: Next Best View in 3D-Gaussian Splatting with P-Optimalitycited by 18
- 2023DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstructioncited by 17
- 2025iVR-GS: Inverse Volume Rendering for Explorable Visualization via Editable 3D Gaussian Splattingcited by 17
- 2025GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstructioncited by 15
- 2023Estimating 3D Uncertainty Field: Quantifying Uncertainty for Neural Radiance Fieldscited by 14
- 2024NeRF Director: Revisiting View Selection in Neural Volume Renderingcited by 14
- 2025NextBestPath: Efficient 3D Mapping of Unseen Environmentscited by 13
- 2023Leveraging Neural Radiance Fields for Uncertainty-Aware Visual Localizationcited by 12
- 2024Manifold Sampling for Differentiable Uncertainty in Radiance Fieldscited by 11
- 2023AutoNeRF: Training Implicit Scene Representations with Autonomous Agentscited by 10
- 2023Neural radiance fields in the industrial and robotics domain: applications, research opportunities and use casescited by 10
- 2024Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splattingcited by 10
- 2024Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Reviewcited by 9
- 2024Bayesian NeRF: Quantifying Uncertainty with Volume Density for Neural Implicit Fieldscited by 9
- 2024Sources of Uncertainty in 3D Scene Reconstructioncited by 9
- 2024Multimodal LLM Guided Exploration and Active Mapping using Fisher Informationcited by 9
- 2024UC-NeRF: Uncertainty-aware Conditional Neural Radiance Fields from Endoscopic Sparse Viewscited by 8
- 2024PVP-Recon: Progressive View Planning via Warping Consistency for Sparse-View Surface Reconstructioncited by 8
- 2024Active Neural Mapping at Scalecited by 8
- 2025ActiveInitSplat: How Active Image Selection Helps Gaussian Splattingcited by 7
- 2024Learning with Unreliability: Fast Few-shot Voxel Radiance Fields with Relative Geometric Consistencycited by 6
- 2024Regularized Multi-Decoder Ensemble for an Error-Aware Scene Representation Networkcited by 6
- 2024Few-shot NeRF by Adaptive Rendering Loss Regularizationcited by 6
- 2025These Magic Moments: Differentiable Uncertainty Quantification of Radiance Field Modelscited by 6
- 2025ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priorscited by 6
- 2023Self-NeRF: A Self-Training Pipeline for Few-Shot Neural Radiance Fieldscited by 5
- 2023SO-NeRF: Active View Planning for NeRF using Surrogate Objectivescited by 5
- 2025Understanding while Exploring: Semantics-driven Active Mappingcited by 5
- 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstructioncited by 5
50 most cited of 124 All 124 (JSON)
- 2026Matisse: Evidence-Space Reasoning for Active 3D Reconstruction30 Sep 2026
- 2026AGILE-GS: Anchor-Guided Fast Next-Best-View Selection for Active 3D Gaussian Splatting28 Sep 2026
- 20262D GauSS-MI: Efficient Active Scene Reconstruction with Balanced Visual and Geometric Quality18 Sep 2026
- 2026Printing the Underdetermined: Materializing Multi-solutionness in Figurative Paintings17 Sep 2026
- 2026Filling the Unseen: Scene Extrapolation via 3D Gaussian Splatting6 Sep 2026
- 2026Diagnosing and Dynamically Filtering Occupancy World Models for Active Mapping6 Sep 2026
- 2026NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learning27 Aug 2026
- 2026DA-NBV: A Direction-Aware Next-Best-View Planner for Efficient 3D Reconstruction of Ships at Sea8 Aug 2026
- 2026R2S-EGO: Dual-Proxy Refinement for Sparse-Capture Real-to-Sim7 Aug 2026
- 2026G2ARD-GS: Geometry-Guided Anchor-Regularized Gaussian Splatting Distillation6 Aug 2026
- 2026TRACE: Ergodic Trajectory Optimization for Active Scene Reconstruction3 Aug 2026
- 2026DynActiveGS: Active Gaussian Splatting for Dynamic Scene Reconstruction2 Aug 2026
38 more
- 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinement31 Jul 2026
- 2026GO-PRE: Goal-Oriented Next-Best-View Selection via Predictive Rendering Entropy for Active 3D Reconstruction31 Jul 2026
- 2026When Variance Is Not an Error Map: Calibrated Uncertainty for Radiative Gaussian Splatting in Sparse-View CT15 Jul 2026
- 2026CASA-SDF: Curriculum-Aware Spatial Adaptation with Curvature-Guided Density for Neural Implicit Surface Reconstruction15 Jul 2026
- 2026GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mapping29 Jun 2026
- 2026Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Field28 May 2026
- 2026CM-EVS: Sparse Panoramic RGB-D-Pose Data for Complete Scene Coverage15 May 2026
- 2026A Bayesian Approach for Task-Specific Next-Best-View Selection with Uncertain Geometry6 May 2026
- 2026MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scene20 Apr 2026
- 2026Coverage Optimization for Camera View Selection6 Apr 2026
- 2026Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervision3 Apr 2026
- 2026Predictive Photometric Uncertainty in Gaussian Splatting for Novel View Synthesis24 Mar 2026
- 2026MAGICIAN: Efficient Long-Term Planning with Imagined Gaussians for Active Mapping23 Mar 2026
- 2026FluidGaussian: Propagating Simulation-Based Uncertainty Toward Functionally-Intelligent 3D Reconstruction22 Mar 2026
- 2026OA-NBV: Occlusion-Aware Next-Best-View Planning for Human-Centered Active Perception on Mobile Robots10 Mar 2026
- 2026Active View Selection with Perturbed Gaussian Ensemble for Tomographic Reconstruction6 Mar 2026
- 2026Evidential Neural Radiance Fields27 Feb 2026
- 2026HERE: Hierarchical Active Exploration of Radiance Field with Epistemic Uncertainty Minimization12 Jan 2026
- 2026ObjSplat: Geometry-Aware Gaussian Surfels for Active Object Reconstruction11 Jan 2026
- 2026SA-ResGS: Self-Augmented Residual 3D Gaussian Splatting for Next Best View Selection6 Jan 2026
- 2025Auto3R: Automated 3D Reconstruction and Scanning via Data-driven Uncertainty Quantification4 Dec 2025
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models3 Dec 2025
- 2025AREA3D: Active Reconstruction Agent with Unified Feed-Forward 3D Perception and Vision-Language Guidance28 Nov 2025
- 2025FaithFusion: Harmonizing Reconstruction and Generation via Pixel-wise Information Gain26 Nov 2025
- 2025OUGS: Active View Selection via Object-aware Uncertainty Estimation in 3DGS12 Nov 2025
- 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstruction14 Oct 2025
- 2025Geometry-Aware Scene Configurations for Novel View Synthesis10 Oct 2025
- 2025UniFField: A Generalizable Unified Neural Feature Field for Visual, Semantic, and Spatial Uncertainties in Any Scene8 Oct 2025
- 2025Camera Splatting for Continuous View Optimization19 Sep 2025
- 2025ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priors8 Aug 2025
- 2025PRIMU: Uncertainty Estimation for Novel Views in Gaussian Splatting from Primitive-Based Representations of Error and Coverage4 Aug 2025
- 2025Semi-Supervised Dual-Threshold Contrastive Learning for Ultrasound Image Classification and Segmentation4 Aug 2025
- 2025Hestia: Voxel-Face-Aware Hierarchical Next-Best-View Acquisition for Efficient 3D Reconstruction1 Aug 2025
- 2025WarpRF: Multi-View Consistency for Training-Free Uncertainty Quantification and Applications in Radiance Fields27 Jun 2025
- 2025Peering into the Unknown: Active View Selection with Neural Uncertainty Maps for 3D Reconstruction17 Jun 2025
- 2025Understanding while Exploring: Semantics-driven Active Mapping30 May 2025
- 2025Task-Driven Implicit Representations for Automated Design of LiDAR Systems28 May 2025
- 2025MutualNeRF: Improve the Performance of NeRF under Limited Samples with Mutual Information Theory16 May 2025
50 newest of 124 All 124 (JSON)
- 20243DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priorscited by 106
- 2025ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priorscited by 6
- 2024Exploiting Priors from 3D Diffusion Models for RGB-Based One-Shot View Planningcited by 4
- 2025DM-OSVP++: One-Shot View Planning Using 3D Diffusion Models for Active RGB-Based Object Reconstructioncited by 2
- 2025R-Meshfusion: Reinforcement Learning Powered Sparse-View Mesh Reconstruction with Diffusion Priorscited by 0
- 2025ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priors8 Aug 2025
- 2025R-Meshfusion: Reinforcement Learning Powered Sparse-View Mesh Reconstruction with Diffusion Priors16 Apr 2025
- 2025DM-OSVP++: One-Shot View Planning Using 3D Diffusion Models for Active RGB-Based Object Reconstruction16 Apr 2025
- 20243DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors21 Oct 2024
- 2024Exploiting Priors from 3D Diffusion Models for RGB-Based One-Shot View Planning25 Mar 2024
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
- 2023Bayes' Rays: Uncertainty Quantification for Neural Radiance Fieldscited by 90
- 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
- 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 85
- 2023Ref-NeuS: Ambiguity-Reduced Neural Implicit Surface Learning for Multi-View Reconstruction with Reflectioncited by 68
- 2023FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Informationcited by 63
- 2024PhyRecon: Physically Plausible Neural Scene Reconstructioncited by 44
- 2024GenNBV: Generalizable Next-Best-View Policy for Active 3D Reconstructioncited by 39
- 2024ActiveGS: Active Scene Reconstruction Using Gaussian Splattingcited by 34
- 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splattingcited by 32
- 2023Active Neural Mappingcited by 30
- 2022ActiveRMAP: Radiance Field for Active Mapping And Planningcited by 29
12 most cited of 117 All 117 (JSON)
- 2026Matisse: Evidence-Space Reasoning for Active 3D Reconstruction30 Sep 2026
- 2026AGILE-GS: Anchor-Guided Fast Next-Best-View Selection for Active 3D Gaussian Splatting28 Sep 2026
- 20262D GauSS-MI: Efficient Active Scene Reconstruction with Balanced Visual and Geometric Quality18 Sep 2026
- 2026Printing the Underdetermined: Materializing Multi-solutionness in Figurative Paintings17 Sep 2026
- 2026Filling the Unseen: Scene Extrapolation via 3D Gaussian Splatting6 Sep 2026
- 2026NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learning27 Aug 2026
- 2026DA-NBV: A Direction-Aware Next-Best-View Planner for Efficient 3D Reconstruction of Ships at Sea8 Aug 2026
- 2026R2S-EGO: Dual-Proxy Refinement for Sparse-Capture Real-to-Sim7 Aug 2026
- 2026G2ARD-GS: Geometry-Guided Anchor-Regularized Gaussian Splatting Distillation6 Aug 2026
- 2026TRACE: Ergodic Trajectory Optimization for Active Scene Reconstruction3 Aug 2026
- 2026DynActiveGS: Active Gaussian Splatting for Dynamic Scene Reconstruction2 Aug 2026
- 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinement31 Jul 2026
12 newest of 117 All 117 (JSON)