mlsanityData to 13 Oct 2026

Event-Driven Storytelling with Multiple Lifelike Humans in a 3D Scene

arXiv 2507.19232 ↗First posted 25 Jul 2025cs.CVcited by 4

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Abstract (arXiv)

In this work, we propose a framework that creates a lively virtual dynamic scene with contextual motions of multiple humans. Generating multi-human contextual motion requires holistic reasoning over dynamic relationships among human-human and human-scene interactions. We adapt the power of a large language model (LLM) to digest the contextual complexity within textual input and convert the task into tangible subproblems such that we can generate multi-agent behavior beyond the scale that was not considered before. Specifically, our event generator formulates the temporal progression of a dynamic scene into a sequence of small events. Each event calls for a well-defined motion involving relevant characters and objects. Next, we synthesize the motions of characters at positions sampled based on spatial guidance. We employ a high-level module to deliver scalable yet comprehensive context, translating events into relative descriptions that enable the retrieval of precise coordinates. As the first to address this problem at scale and with diversity, we offer a benchmark to assess diverse aspects of contextual reasoning. Benchmark results and user studies show that our framework effectively captures scene context with high scalability. The code and benchmark, along with result videos, are available at our project page: https://rms0329.github.io/Event-Driven-Storytelling/.

Key facts. Cited by 4 papers in the map (data through 13 Oct 2026). Builds on 46 of its 54 references that are in the map. First posted on arXiv 25 Jul 2025.

Builds on

46 of 54 references.

References · 46

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34 more
  1. 2022ProgPrompt: Generating Situated Robot Task Plans using Large Language Modelscited by 602
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Cited by year (2026 to 13 Oct)

Citing papers per year: 2026: 4.

4 papers.