mlsanityData to 7 Oct 2026

Textual Decomposition Then Sub-motion-space Scattering for Open-Vocabulary Motion Generation

arXiv 2411.04079 ↗First posted 6 Nov 2024cs.CVcited by 8

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Abstract (arXiv)

Text-to-motion generation is a crucial task in computer vision, which generates the target 3D motion by the given text. The existing annotated datasets are limited in scale, resulting in most existing methods overfitting to the small datasets and unable to generalize to the motions of the open domain. Some methods attempt to solve the open-vocabulary motion generation problem by aligning to the CLIP space or using the Pretrain-then-Finetuning paradigm. However, the current annotated dataset's limited scale only allows them to achieve mapping from sub-text-space to sub-motion-space, instead of mapping between full-text-space and full-motion-space (full mapping), which is the key to attaining open-vocabulary motion generation. To this end, this paper proposes to leverage the atomic motion (simple body part motions over a short time period) as an intermediate representation, and leverage two orderly coupled steps, i.e., Textual Decomposition and Sub-motion-space Scattering, to address the full mapping problem. For Textual Decomposition, we design a fine-grained description conversion algorithm, and combine it with the generalization ability of a large language model to convert any given motion text into atomic texts. Sub-motion-space Scattering learns the compositional process from atomic motions to the target motions, to make the learned sub-motion-space scattered to form the full-motion-space. For a given motion of the open domain, it transforms the extrapolation into interpolation and thereby significantly improves generalization. Our network, DSO-Net, combines textual decomposition and sub-motion-space scattering to solve the open-vocabulary motion generation. Extensive experiments demonstrate that our DSO-Net achieves significant improvements over the state-of-the-art methods on open-vocabulary motion generation. Code is available at https://vankouf.github.io/DSONet/.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 37 of its 42 references that are in the map. First posted on arXiv 6 Nov 2024.

Builds on

37 of 42 references.

References · 37

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25 more
  1. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
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  25. 2023SemanticBoost: Elevating Motion Generation with Augmented Textual Cuescited by 7

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 5.

8 papers.