ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Data
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Abstract (arXiv)
Achieving versatile and natural whole-body humanoid interaction control remains challenging due to the high cost of whole-body teleoperation data. We present ZeroWBC, a teleoperation-free framework that learns humanoid whole-body interaction from human egocentric videos paired with synchronized whole-body motion and text annotations. ZeroWBC adopts a generation-then-tracking formulation to tackle the static scene whole-body interaction control problem. Given an initial egocentric image and a language instruction, a fine-tuned Vision-Language Model generates future human whole-body motion tokens, which are decoded into continuous motions and retargeted to the humanoid. The resulting reference motions, together with root and key body-part trajectories, are then executed by a general interactive motion tracking policy. To improve interaction performance, we introduce an interaction-oriented tracking reward that prioritizes global root and key body-part trajectory alignment while preserving natural whole-body motion. Experiments on the Unitree G1 humanoid robot show that ZeroWBC enables diverse scene-aware behaviors without robot teleoperation demonstrations. These results suggest a scalable paradigm for learning natural humanoid whole-body interaction from human egocentric data.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 44 of its 47 references that are in the map. First posted on arXiv 10 Mar 2026.
Builds on
44 of 47 references.
References · 44
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32 more
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Built on by
Citing papers per year: 2026: 5.
5 papers.
- 2026HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulationcited by 10
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- 2026SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Frameworkcited by 1
- 2026EgoHumanoid-V2: Human-to-Humanoid Transfer of Coordinated Whole-Body Skills for Loco-Manipulationcited by 0
- 2026EgoHumanoid-V2: Human-to-Humanoid Transfer of Coordinated Whole-Body Skills for Loco-Manipulation29 Sep 2026
- 2026Open-AoE: An Open Egocentric Manipulation Dataset and Toolchain for Embodied Learning15 Jul 2026
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors21 May 2026
- 2026SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Framework19 May 2026
- 2026HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulation9 Apr 2026
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- 2026EgoPriMo: Egocentric Motion Generation for Interactive Humanoid Control
- 2026WholeBodyWAM: Learning Whole-Body World Action Models with Scalable Motion Priors
- 2026Human-as-Humanoid: Enabling Zero-Shot Humanoid Learning from Ego-Exo Human Videos with Human-Aligned Embodiments
- 2026Whole-Body UMI: Transferring UMI Manipulation Skills to Humanoid Whole-Body Manipulation via Real-Time Motion Generation ↗
- 2025Humanoid-VLA: Towards Universal Humanoid Control with Visual Integration
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