mlsanityData to 7 Oct 2026

Self-supervised Multi-level Face Model Learning for Monocular Reconstruction at over 250 Hz

arXiv 1712.02859 ↗First posted 7 Dec 2017cs.CVcited by 91

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Abstract (arXiv)

The reconstruction of dense 3D models of face geometry and appearance from a single image is highly challenging and ill-posed. To constrain the problem, many approaches rely on strong priors, such as parametric face models learned from limited 3D scan data. However, prior models restrict generalization of the true diversity in facial geometry, skin reflectance and illumination. To alleviate this problem, we present the first approach that jointly learns 1) a regressor for face shape, expression, reflectance and illumination on the basis of 2) a concurrently learned parametric face model. Our multi-level face model combines the advantage of 3D Morphable Models for regularization with the out-of-space generalization of a learned corrective space. We train end-to-end on in-the-wild images without dense annotations by fusing a convolutional encoder with a differentiable expert-designed renderer and a self-supervised training loss, both defined at multiple detail levels. Our approach compares favorably to the state-of-the-art in terms of reconstruction quality, better generalizes to real world faces, and runs at over 250 Hz.

Key facts. Cited by 91 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Dec 2017.

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Citing papers per year: 2021: 33; 2022: 22; 2023: 20; 2024: 10; 2025: 4; 2026: 2.

91 papers.

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  1. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  2. 2022EMOCA: Emotion Driven Monocular Face Capture and Animationcited by 254
  3. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  4. 2022Towards Metrical Reconstruction of Human Facescited by 165
  5. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
  6. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  7. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  8. 2022FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Datasetcited by 98
  9. 2023Emotional Speech-Driven Animation with Content-Emotion Disentanglementcited by 98
  10. 2021MoFaNeRF: Morphable Facial Neural Radiance Fieldcited by 94
  11. 2023PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360circcited by 93
  12. 2024SMIRK: 3D Facial Expressions through Analysis-by-Neural-Synthesiscited by 81
38 more
  1. 20223D face reconstruction with dense landmarkscited by 70
  2. 2021Model-based 3D Hand Reconstruction via Self-Supervised Learningcited by 65
  3. 2023PRIOR: Prototype Representation Joint Learning from Medical Images and Reportscited by 55
  4. 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
  5. 2021Towards High Fidelity Monocular Face Reconstruction with Rich Reflectance using Self-supervised Learning and Ray Tracingcited by 48
  6. 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 48
  7. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  8. 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
  9. 2023HAvatar: High-fidelity Head Avatar via Facial Model Conditioned Neural Radiance Fieldcited by 37
  10. 2022Text and Image Guided 3D Avatar Generation and Manipulationcited by 35
  11. 2021FaceScape: 3D Facial Dataset and Benchmark for Single-View 3D Face Reconstructioncited by 34
  12. 2023Instant Multi-View Head Capture through Learnable Registrationcited by 34
  13. 2021Fast-GANFIT: Generative Adversarial Network for High Fidelity 3D Face Reconstructioncited by 33
  14. 2021Deep Learning-based Face Super-Resolution: A Surveycited by 32
  15. 2022Towards Racially Unbiased Skin Tone Estimation via Scene Disambiguationcited by 32
  16. 2021Riggable 3D Face Reconstruction via In-Network Optimizationcited by 31
  17. 2024GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representationscited by 31
  18. 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
  19. 2022Consistent 3D Hand Reconstruction in Video via self-supervised Learningcited by 28
  20. 2021Synergy between 3DMM and 3D Landmarks for Accurate 3D Facial Geometrycited by 27
  21. 2022Facial Geometric Detail Recovery via Implicit Representationcited by 27
  22. 2022SurfGen: Adversarial 3D Shape Synthesis with Explicit Surface Discriminatorscited by 26
  23. 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
  24. 2024TextToon: Real-Time Text Toonify Head Avatar from Single Videocited by 21
  25. 2021Robust Model-based Face Reconstruction through Weakly-Supervised Outlier Segmentationcited by 20
  26. 2023Learning a 3D Morphable Face Reflectance Model from Low-cost Datacited by 20
  27. 2021Inverting Generative Adversarial Renderer for Face Reconstructioncited by 17
  28. 2021SSPU-Net: Self-Supervised Point Cloud Upsampling via Differentiable Renderingcited by 17
  29. 2021Self-Supervised 3D Face Reconstruction via Conditional Estimationcited by 17
  30. 2022S2F2: Self-Supervised High Fidelity Face Reconstruction from Monocular Imagecited by 17
  31. 2024PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splattingcited by 17
  32. 2021MeInGame: Create a Game Character Face from a Single Portraitcited by 16
  33. 2021Learning to Aggregate and Personalize 3D Face from In-the-Wild Photo Collectioncited by 16
  34. 2023Single-Shot Implicit Morphable Faces with Consistent Texture Parameterizationcited by 16
  35. 2023Implicit Neural Head Synthesis via Controllable Local Deformation Fieldscited by 14
  36. 2021High-fidelity Face Tracking for AR/VR via Deep Lighting Adaptationcited by 13
  37. 2022HiFECap: Monocular High-Fidelity and Expressive Capture of Human Performancescited by 12
  38. 20223DMM-RF: Convolutional Radiance Fields for 3D Face Modelingcited by 10

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