mlsanityData to 7 Oct 2026

To Distill or Decide? Understanding the Algorithmic Trade-off in Partially Observable Reinforcement Learning

arXiv 2510.03207 ↗First posted 3 Oct 2025cs.LGcited by 3

Not on the map. Why?

Abstract (arXiv)

Partial observability is a notorious challenge in reinforcement learning (RL), due to the need to learn complex, history-dependent policies. Recent empirical successes have used privileged expert distillation--which leverages availability of latent state information during training (e.g., from a simulator) to learn and imitate the optimal latent, Markovian policy--to disentangle the task of "learning to see" from "learning to act". While expert distillation is more computationally efficient than RL without latent state information, it also has well-documented failure modes. In this paper--through a simple but instructive theoretical model called the perturbed Block MDP, and controlled experiments on challenging simulated locomotion tasks--we investigate the algorithmic trade-off between privileged expert distillation and standard RL without privileged information. Our main findings are: (1) The trade-off empirically hinges on the stochasticity of the latent dynamics, as theoretically predicted by contrasting approximate decodability with belief contraction in the perturbed Block MDP; and (2) The optimal latent policy is not always the best latent policy to distill. Our results suggest new guidelines for effectively exploiting privileged information, potentially advancing the efficiency of policy learning across many practical partially observable domains.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 66 of its 84 references that are in the map. First posted on arXiv 3 Oct 2025.

Builds on

66 of 84 references.

References · 66

  1. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  2. 2018DeepMind Control Suitecited by 935
  3. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
  4. 2021CLIPort: What and Where Pathways for Robotic Manipulationcited by 617
  5. 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 494
  6. 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 430
  7. 2019Learning by Cheatingcited by 361
  8. 2022Learning robust perceptive locomotion for quadrupedal robots in the wildcited by 299
  9. 2016Contextual Decision Processes with Low Bellman Rank are PAC-Learnablecited by 290
  10. 2017Asymmetric Actor Critic for Image-Based Robot Learningcited by 202
  11. 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
  12. 2017DART: Noise Injection for Robust Imitation Learningcited by 187
38 more
  1. 2019Provably efficient RL with Rich Observations via Latent State Decodingcited by 169
  2. 2022Legged Locomotion in Challenging Terrains using Egocentric Visioncited by 131
  3. 2023Extreme Parkour with Legged Robotscited by 120
  4. 2014Reinforcement and Imitation Learning via Interactive No-Regret Learningcited by 116
  5. 2023Robot Parkour Learningcited by 115
  6. 2019Kinematic State Abstraction and Provably Efficient Rich-Observation Reinforcement Learningcited by 114
  7. 2023ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robotscited by 105
  8. 2022When Is Partially Observable Reinforcement Learning Not Scary?cited by 100
  9. 2020Toward the Fundamental Limits of Imitation Learningcited by 96
  10. 2017Deeply AggreVaTeD: Differentiable Imitation Learning for Sequential Predictioncited by 93
  11. 2025Process Reward Models for LLM Agents: Practical Framework and Directionscited by 81
  12. 2024Is Behavior Cloning All You Need? Understanding Horizon in Imitation Learningcited by 74
  13. 2018On Oracle-Efficient PAC RL with Rich Observationscited by 71
  14. 2021RL for Latent MDPs: Regret Guarantees and a Lower Boundcited by 69
  15. 2020Sample-Efficient Reinforcement Learning of Undercomplete POMDPscited by 66
  16. 2016Transfer from Simulation to Real World through Learning Deep Inverse Dynamics Modelcited by 53
  17. 2022Efficient Reinforcement Learning in Block MDPs: A Model-free Representation Learning Approachcited by 51
  18. 2015Learning to Search Better Than Your Teachercited by 50
  19. 2014Online Planning Algorithms for POMDPscited by 42
  20. 2022PAC Reinforcement Learning for Predictive State Representationscited by 42
  21. 2022Provable Reinforcement Learning with a Short-Term Memorycited by 40
  22. 2023Neural Volumetric Memory for Visual Locomotion Controlcited by 40
  23. 2025Towards General-Purpose Model-Free Reinforcement Learningcited by 40
  24. 2020Bridging the Imitation Gap by Adaptive Insubordinationcited by 38
  25. 2017Data-driven Planning via Imitation Learningcited by 36
  26. 2022Provably Efficient Reinforcement Learning in Partially Observable Dynamical Systemscited by 35
  27. 2022Sequence Model Imitation Learning with Unobserved Contextscited by 34
  28. 2023Provable Guarantees for Generative Behavior Cloning: Bridging Low-Level Stability and High-Level Behaviorcited by 33
  29. 2022Learning in Observable POMDPs, without Computationally Intractable Oraclescited by 30
  30. 2020Robust Asymmetric Learning in POMDPscited by 23
  31. 2023Representation Learning with Multi-Step Inverse Kinematics: An Efficient and Optimal Approach to Rich-Observation RLcited by 22
  32. 2020Near Optimality of Finite Memory Feedback Policies in Partially Observed Markov Decision Processescited by 20
  33. 2022Future-Dependent Value-Based Off-Policy Evaluation in POMDPscited by 20
  34. 2022Leveraging Fully Observable Policies for Learning under Partial Observabilitycited by 17
  35. 2023Learning in POMDPs is Sample-Efficient with Hindsight Observabilitycited by 17
  36. 2023TGRL: An Algorithm for Teacher Guided Reinforcement Learningcited by 16
  37. 2023Efficient Model-Free Exploration in Low-Rank MDPscited by 16
  38. 2023Butterfly Effects of SGD Noise: Error Amplification in Behavior Cloning and Autoregressioncited by 14

50 most cited of 66 All 66 (JSON)

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 3.

3 papers.