mlsanityData to 7 Oct 2026

OpenGo: An OpenClaw-Based Robotic Dog with Real-Time Skill Switching

arXiv 2604.01708 ↗First posted 2 Apr 2026cs.RO cs.AIcited by 1

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Abstract (arXiv)

Adaptation to complex tasks and multiple scenarios remains a significant challenge for a single robot agent. The ability to acquire organize, and switch between a wide range of skills in real time, particularly in dynamic environments, has become a fundamental requirement for embodied intelligence. We introduce OpenGo, an OpenClaw-powered embodied robotic dog capable of switching skills in real time according to the scene and task instructions. Specifically, the agent is equipped with (1) a customizable skill library with easy skill import and autonomous skill validation, (2) a dispatcher that selects and invokes different skills according to task prompts or language instructions, and (3) a self-learning framework that fine-tunes skills based on task completion and human feedback. We deploy the agent in Unitree's Go2 robotic dog and validate its capabilities in self-checking and switching of skills autonomously. In addition, by integrating Feishu-platform communication, we enable natural-language guidance and human feedback, allowing inexperienced users to control the robotic dog through simple instructions.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 18 of its 18 references that are in the map. First posted on arXiv 2 Apr 2026.

Builds on

18 of 18 references.

References · 18

  1. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
  2. 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,302
  3. 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,081
  4. 2023PaLM-E: An Embodied Multimodal Language Modelcited by 2,037
  5. 2022Code as Policies: Language Model Programs for Embodied Controlcited by 1,172
  6. 2022Inner Monologue: Embodied Reasoning through Planning with Language Modelscited by 1,057
  7. 2022Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agentscited by 1,029
  8. 2022ProgPrompt: Generating Situated Robot Task Plans using Large Language Modelscited by 598
  9. 2023Eureka: Human-Level Reward Design via Coding Large Language Modelscited by 542
  10. 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 494
  11. 2022VIMA: General Robot Manipulation with Multimodal Promptscited by 403
  12. 2022Learning robust perceptive locomotion for quadrupedal robots in the wildcited by 299
6 more
  1. 2023Robot Parkour Learningcited by 115
  2. 2023ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robotscited by 105
  3. 2023QUAR-VLA: Vision-Language-Action Model for Quadruped Robotscited by 55
  4. 2023SayTap: Language to Quadrupedal Locomotioncited by 40
  5. 2024Lifelong Robot Library Learning: Bootstrapping Composable and Generalizable Skills for Embodied Control with Language Modelscited by 26
  6. 2024Long-horizon Locomotion and Manipulation on a Quadrupedal Robot with Large Language Modelscited by 20

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