CTS-MoE: Implicit Terrain Adaptation via Mixture-of-Experts for Perceptive Locomotion
On the map: Mixture-of-experts → MoE in reinforcement learning and robotics
Abstract (arXiv)
Perceptive legged locomotion over discontinuous terrain (e.g., stairs, gaps, and obstacles) requires adaptive behavior, as a single conservative gait cannot produce the anticipatory maneuvers needed for abrupt topology changes. Cast as multi-task reinforcement learning, this problem introduces a tension between sharing and separation. Tasks use a common locomotion base but have conflicting rewards, so a policy must share behavior while avoiding value interference. Prior work addresses only one side, with monolithic policies sacrificing specialization and hierarchical sub-policies sacrificing generalization across transitions and unseen terrain. We propose CTS-MoE, which combines a dense mixture-of-experts actor with perception-based gating to compose shared behaviors and a multi-critic with task-specific value heads to prevent interference. The model is trained end-to-end in a single-stage concurrent teacher-student setup that handles partial observability and avoids sequential distillation, with task labels used only during training. At deployment, routing depends solely on perception, allowing terrain adaptation without a high-level selector or terrain classifier. Experiments on a Unitree Go1 in simulation and on hardware across seen and unseen terrains show task-aware specialization, with lower tracking error and higher success rates than monolithic baselines. Project Website: https://cts-moe.github.io/ .
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in MoE in reinforcement learning and robotics, one of 12 directions in Mixture-of-experts. Builds on 25 of its 31 references that are in the map. First posted on arXiv 17 Jun 2026.
Builds on
25 of 31 references.
Closest ancestors · 2
Same direction, newest first
- 2025Mastering Massive Multi-Task Reinforcement Learning via Mixture-of-Expert Decision Transformer30 May
- 2025MoE-Loco: Mixture of Experts for Multitask Locomotion11 Mar
Other references · 23
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 512
- 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 508
- 2025π*0.6: a VLA That Learns From Experiencecited by 303
- 2023Extreme Parkour with Legged Robotscited by 164
- 2023ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robotscited by 152
- 2022Legged Locomotion in Challenging Terrains using Egocentric Visioncited by 151
- 2023Robot Parkour Learningcited by 149
- 2016Learning values across many orders of magnitudecited by 85
- 2025GMT: General Motion Tracking for Humanoid Whole-Body Controlcited by 83
- 2020Multi-expert learning of adaptive legged locomotioncited by 67
- 2022Advanced Skills by Learning Locomotion and Local Navigation End-to-Endcited by 52
11 more
- 2025RSL-RL: A Learning Library for Robotics Researchcited by 49
- 2021Learning to Jump from Pixelscited by 45
- 2025Attention-Based Map Encoding for Learning Generalized Legged Locomotioncited by 40
- 2025Track Any Motions under Any Disturbancescited by 35
- 2024CTS: Concurrent Teacher-Student Reinforcement Learning for Legged Locomotioncited by 25
- 2024Learning to Walk from Three Minutes of Real-World Data with Semi-structured Dynamics Modelscited by 16
- 2025Towards bridging the gap: Systematic sim-to-real transfer for diverse legged robotscited by 12
- 2026Abstracting Robot Manipulation Skills via Mixture-of-Experts Diffusion Policiescited by 8
- 2025VOCALoco: Viability-Optimized Cost-aware Adaptive Locomotioncited by 3
- 2026Toward Reliable Sim-to-Real Predictability for MoE-based Robust Quadrupedal Locomotioncited by 2
- 2025Learning Terrain-Specialized Policies for Adaptive Locomotion in Challenging Environmentscited by 1
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Close in wording, no citation either way
- 2026CoRe-MoE: Contrastive Reweighted Mixture of Experts for Multi-Terrain Humanoid Locomotion with Gait Adaptation
- 2026CMoE: Contrastive Mixture of Experts for Motion Control and Terrain Adaptation of Humanoid Robots
- 2025Gait-Adaptive Perceptive Humanoid Locomotion with Real-Time Under-Base Terrain Reconstruction
- 2025Motion Priors Reimagined: Adapting Flat-Terrain Skills for Complex Quadruped Mobility
- 2021Learning Coordinated Terrain-Adaptive Locomotion by Imitating a Centroidal Dynamics Planner
- 2025PGTT: Phase-Guided Terrain Traversal for Perceptive Legged Locomotion
- 2026Feasibility-Guided Planning over Multi-Specialized Locomotion Policies ↗
- 2026P-BFM: Perceptive Behavioral Foundation Models for Humanoid Control via Unsupervised Reinforcement Learning