mlsanityData to 7 Oct 2026

Learning Humanoid Locomotion with World Model Reconstruction

arXiv 2502.16230 ↗First posted 22 Feb 2025cs.RO cs.LGcited by 10

On the map: World models → Humanoid and legged locomotion world models

Abstract (arXiv)

Humanoid robots are designed to navigate environments accessible to humans using their legs. However, classical research has primarily focused on controlled laboratory settings, resulting in a gap in developing controllers for navigating complex real-world terrains. This challenge mainly arises from the limitations and noise in sensor data, which hinder the robot's understanding of itself and the environment. In this study, we introduce World Model Reconstruction (WMR), an end-to-end learning-based approach for blind humanoid locomotion across challenging terrains. We propose training an estimator to explicitly reconstruct the world state and utilize it to enhance the locomotion policy. The locomotion policy takes inputs entirely from the reconstructed information. The policy and the estimator are trained jointly; however, the gradient between them is intentionally cut off. This ensures that the estimator focuses solely on world reconstruction, independent of the locomotion policy's updates. We evaluated our model on rough, deformable, and slippery surfaces in real-world scenarios, demonstrating robust adaptability and resistance to interference. The robot successfully completed a 3.2 km hike without any human assistance, mastering terrains covered with ice and snow.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Placed in Humanoid and legged locomotion world models, one of 11 directions in World models. Builds on 28 of its 35 references that are in the map. First posted on arXiv 22 Feb 2025.

Builds on

28 of 35 references.

Closest ancestors · 2

Same direction, newest first

  1. 2024Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning26 Aug
  2. 2021RMA: Rapid Motor Adaptation for Legged Robots8 Jul

Other references · 26

  1. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  2. 2019Fast Transformer Decoding: One Write-Head is All You Needcited by 700
  3. 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 494
  4. 2022Learning robust perceptive locomotion for quadrupedal robots in the wildcited by 299
  5. 2023Orbit: A Unified Simulation Framework for Interactive Robot Learning Environmentscited by 239
  6. 2023Real-World Humanoid Locomotion with Reinforcement Learningcited by 132
  7. 2024Expressive Whole-Body Control for Humanoid Robotscited by 117
  8. 2023Robot Parkour Learningcited by 115
  9. 2023ANYmal Parkour: Learning Agile Navigation for Quadrupedal Robotscited by 105
  10. 2021Blind Bipedal Stair Traversal via Sim-to-Real Reinforcement Learningcited by 73
  11. 2024Humanoid Parkour Learningcited by 66
  12. 2024Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Controlcited by 63
14 more
  1. 2024Humanoid Locomotion as Next Token Predictioncited by 63
  2. 2022Concurrent Training of a Control Policy and a State Estimator for Dynamic and Robust Legged Locomotioncited by 61
  3. 2022Sparsity Winning Twice: Better Robust Generalization from More Efficient Trainingcited by 41
  4. 2022Adapting Rapid Motor Adaptation for Bipedal Robotscited by 39
  5. 2024Learning Humanoid Locomotion with Perceptive Internal Modelcited by 38
  6. 2023DreamWaQ: Learning Robust Quadrupedal Locomotion With Implicit Terrain Imagination via Deep Reinforcement Learningcited by 37
  7. 2023DTC: Deep Tracking Controlcited by 37
  8. 2024Humanoid-Gym: Reinforcement Learning for Humanoid Robot with Zero-Shot Sim2Real Transfercited by 35
  9. 2023HumanMimic: Learning Natural Locomotion and Transitions for Humanoid Robot via Wasserstein Adversarial Imitationcited by 23
  10. 2024Learning Humanoid Locomotion over Challenging Terraincited by 20
  11. 2024Revisiting Reward Design and Evaluation for Robust Humanoid Standing and Walkingcited by 16
  12. 2024Identifying Terrain Physical Parameters from Vision -- Towards Physical-Parameter-Aware Locomotion and Navigationcited by 8
  13. 2021Linear Policies are Sufficient to Realize Robust Bipedal Walking on Challenging Terrainscited by 7
  14. 2019MPC for Humanoid Gait Generation: Stability and Feasibilitycited by 4

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 4; 2026: 6.

10 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Learning Perceptive Humanoid Locomotion over Challenging Terrain
  2. 2026CAP: Continuously Adaptive Perception-Blind Humanoid Locomotion via Learned Denoising
  3. 2024World Model-based Perception for Visual Legged Locomotion
  4. 2026DWMP: Leveraging Dual World Models for Humanoid Obstacle Traversal
  5. 2025Think on your feet: Seamless Transition between Human-like Locomotion in Response to Changing Commands
  6. 2026Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking
  7. 2025Humanoid World Models: Open World Foundation Models for Humanoid Robotics
  8. 2026Generate, Track, Improve: Perceptive Multi-Skill Humanoid Locomotion with RL-Fine-Tuned Motion Generators ↗