mlsanityData to 14 Oct 2026

CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputs

arXiv 2403.16885 ↗First posted 25 Mar 2024cs.CVcited by 13

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Abstract (arXiv)

Neural Radiance Fields (NeRF) have shown impressive capabilities for photorealistic novel view synthesis when trained on dense inputs. However, when trained on sparse inputs, NeRF typically encounters issues of incorrect density or color predictions, mainly due to insufficient coverage of the scene causing partial and sparse supervision, thus leading to significant performance degradation. While existing works mainly consider ray-level consistency to construct 2D learning regularization based on rendered color, depth, or semantics on image planes, in this paper we propose a novel approach that models 3D spatial field consistency to improve NeRF's performance with sparse inputs. Specifically, we first adopt a voxel-based ray sampling strategy to ensure that the sampled rays intersect with a certain voxel in 3D space. We then randomly sample additional points within the voxel and apply a Transformer to infer the properties of other points on each ray, which are then incorporated into the volume rendering. By backpropagating through the rendering loss, we enhance the consistency among neighboring points. Additionally, we propose to use a contrastive loss on the encoder output of the Transformer to further improve consistency within each voxel. Experiments demonstrate that our method yields significant improvement over different radiance fields in the sparse inputs setting, and achieves comparable performance with current works.

Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 48 of its 57 references that are in the map. First posted on arXiv 25 Mar 2024.

Builds on

48 of 57 references.

References · 48

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36 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 2; 2025: 9; 2026: 2.

13 papers.

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