mlsanityData to 7 Oct 2026

Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting

arXiv 2410.11080 ↗First posted 14 Oct 2024cs.CV cs.AI cs.GRcited by 10

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Abstract (arXiv)

3D Gaussian splatting has surpassed neural radiance field methods in novel view synthesis by achieving lower computational costs and real-time high-quality rendering. Although it produces a high-quality rendering with a lot of input views, its performance drops significantly when only a few views are available. In this work, we address this by proposing a depth-aware Gaussian splatting method for few-shot novel view synthesis. We use monocular depth prediction as a prior, along with a scale-invariant depth loss, to constrain the 3D shape under just a few input views. We also model color using lower-order spherical harmonics to avoid overfitting. Further, we observe that removing splats with lower opacity periodically, as performed in the original work, leads to a very sparse point cloud and, hence, a lower-quality rendering. To mitigate this, we retain all the splats, leading to a better reconstruction in a few view settings. Experimental results show that our method outperforms the traditional 3D Gaussian splatting methods by achieving improvements of 10.5% in peak signal-to-noise ratio, 6% in structural similarity index, and 14.1% in perceptual similarity, thereby validating the effectiveness of our approach. The code will be made available at: https://github.com/raja-kumar/depth-aware-3DGS

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 26 of its 38 references that are in the map. First posted on arXiv 14 Oct 2024.

Builds on

26 of 38 references.

References · 26

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  5. 2021Vision Transformers for Dense Predictioncited by 1,789
  6. 2014Depth Map Prediction from a Single Image using a Multi-Scale Deep Networkcited by 1,264
  7. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  8. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  9. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  10. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  11. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  12. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
14 more
  1. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  2. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  3. 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
  4. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
  5. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
  6. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  7. 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
  8. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  9. 2022DFNet: Enhance Absolute Pose Regression with Direct Feature Matchingcited by 82
  10. 2022NIRVANA: Neural Implicit Representations of Videos with Adaptive Networks and Autoregressive Patch-wise Modelingcited by 50
  11. 2024HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splattingcited by 33
  12. 2023Local 3D Editing via 3D Distillation of CLIP Knowledgecited by 20
  13. 2022DINER: Depth-aware Image-based NEural Radiance fieldscited by 19
  14. 2023Disjoint Pose and Shape for 3D Face Reconstructioncited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 5.

10 papers.