An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Data
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Abstract (arXiv)
Human action recognition is an important task in computer vision. Extracting discriminative spatial and temporal features to model the spatial and temporal evolutions of different actions plays a key role in accomplishing this task. In this work, we propose an end-to-end spatial and temporal attention model for human action recognition from skeleton data. We build our model on top of the Recurrent Neural Networks (RNNs) with Long Short-Term Memory (LSTM), which learns to selectively focus on discriminative joints of skeleton within each frame of the inputs and pays different levels of attention to the outputs of different frames. Furthermore, to ensure effective training of the network, we propose a regularized cross-entropy loss to drive the model learning process and develop a joint training strategy accordingly. Experimental results demonstrate the effectiveness of the proposed model,both on the small human action recognition data set of SBU and the currently largest NTU dataset.
Key facts. Cited by 126 papers in the map (data through 14 Oct 2026). First posted on arXiv 18 Nov 2016.
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Citing papers per year: 2021: 33; 2022: 36; 2023: 27; 2024: 20; 2025: 8; 2026: 2.
126 papers.
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- 2022SkeletonMAE: Spatial-Temporal Masked Autoencoders for Self-supervised Skeleton Action Recognitioncited by 29
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- 2021Understanding the Robustness of Skeleton-based Action Recognition under Adversarial Attackcited by 24
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50 most cited of 126 All 126 (JSON)
- 2026TrAction: Action Recognition with Sparse Trajectories2 Jun 2026
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- 2024Human Action Recognition (HAR) Using Skeleton-based Spatial Temporal Relative Transformer Network: ST-RTR31 Oct 2024
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- 2024HumMUSS: Human Motion Understanding using State Space Models16 Apr 2024
- 2024MK-SGN: A Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation for Skeleton-based Action Recognition16 Apr 2024
- 2024Simba: Mamba augmented U-ShiftGCN for Skeletal Action Recognition in Videos11 Apr 2024
- 2024Unsupervised Spatial-Temporal Feature Enrichment and Fidelity Preservation Network for Skeleton based Action Recognition25 Jan 2024
- 2023One-Shot Multi-Rate Pruning of Graph Convolutional Networks29 Dec 2023
- 2023A Generically Contrastive Spatiotemporal Representation Enhancement for 3D Skeleton Action Recognition23 Dec 2023
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- 2023Ske2Grid: Skeleton-to-Grid Representation Learning for Action Recognition15 Aug 2023
- 2023Hard No-Box Adversarial Attack on Skeleton-Based Human Action Recognition with Skeleton-Motion-Informed Gradient10 Aug 2023
- 2023Prompted Contrast with Masked Motion Modeling: Towards Versatile 3D Action Representation Learning8 Aug 2023
- 2023ViLP: Knowledge Exploration using Vision, Language, and Pose Embeddings for Video Action Recognition7 Aug 2023
- 2023SkeletonMAE: Graph-based Masked Autoencoder for Skeleton Sequence Pre-training17 Jul 2023
- 2023One-Shot Action Recognition via Multi-Scale Spatial-Temporal Skeleton Matching14 Jul 2023
- 2023Multi-Dimensional Refinement Graph Convolutional Network with Robust Decouple Loss for Fine-Grained Skeleton-Based Action Recognition27 Jun 2023
- 2023Learning Scene Flow With Skeleton Guidance For 3D Action Recognition23 Jun 2023
- 2023Towards Consistent Video Editing with Text-to-Image Diffusion Models27 May 2023
- 2023Overcoming Topology Agnosticism: Enhancing Skeleton-Based Action Recognition through Redefined Skeletal Topology Awareness19 May 2023
- 2023Learning Higher-order Object Interactions for Keypoint-based Video Understanding16 May 2023
50 newest of 126 All 126 (JSON)
- 2021Attention Mechanisms in Computer Vision: A Surveycited by 232
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
- 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 178
- 2021MSR-GCN: Multi-Scale Residual Graph Convolution Networks for Human Motion Predictioncited by 100
- 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
- 2021Skeleton-Contrastive 3D Action Representation Learningcited by 76
- 2022Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognitioncited by 71
- 2021iMiGUE: An Identity-free Video Dataset for Micro-Gesture Understanding and Emotion Analysiscited by 63
- 2021SignBERT: Pre-Training of Hand-Model-Aware Representation for Sign Language Recognitioncited by 60
- 2023SignBERT+: Hand-model-aware Self-supervised Pre-training for Sign Language Understandingcited by 59
- 2021Attention, please! A survey of Neural Attention Models in Deep Learningcited by 51
- 2022Generative Action Description Prompts for Skeleton-based Action Recognitioncited by 43
12 most cited of 121 All 121 (JSON)
- 2026TrAction: Action Recognition with Sparse Trajectories2 Jun 2026
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models6 Mar 2026
- 2025Micromobility Flow Prediction: A Bike Sharing Station-level Study via Multi-level Spatial-Temporal Attention Neural Network21 Jul 2025
- 2025Zero-Shot Skeleton-Based Action Recognition With Prototype-Guided Feature Alignment1 Jul 2025
- 2025Show, Tell and Summarize: Dense Video Captioning Using Visual Cue Aided Sentence Summarization25 Jun 2025
- 2025Dual-view Spatio-Temporal Feature Fusion with CNN-Transformer Hybrid Network for Chinese Isolated Sign Language Recognition8 Jun 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2025Siformer: Feature-isolated Transformer for Efficient Skeleton-based Sign Language Recognition26 Mar 2025
- 2025Multi-Disease-Aware Training Strategy for Cardiac MR Image Segmentation23 Mar 2025
- 2024Synchronized and Fine-Grained Head for Skeleton-Based Ambiguous Action Recognition19 Dec 2024
- 2024Designing Semi-Structured Pruning of Graph Convolutional Networks for Skeleton-based Recognition16 Dec 2024
- 2024Higher-Order Transformers With Kronecker-Structured Attention4 Dec 2024
12 newest of 121 All 121 (JSON)