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View Adaptive Recurrent Neural Networks for High Performance Human Action Recognition from Skeleton Data

arXiv 1703.08274 ↗First posted 24 Mar 2017cs.CVcited by 105

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Abstract (arXiv)

Skeleton-based human action recognition has recently attracted increasing attention due to the popularity of 3D skeleton data. One main challenge lies in the large view variations in captured human actions. We propose a novel view adaptation scheme to automatically regulate observation viewpoints during the occurrence of an action. Rather than re-positioning the skeletons based on a human defined prior criterion, we design a view adaptive recurrent neural network (RNN) with LSTM architecture, which enables the network itself to adapt to the most suitable observation viewpoints from end to end. Extensive experiment analyses show that the proposed view adaptive RNN model strives to (1) transform the skeletons of various views to much more consistent viewpoints and (2) maintain the continuity of the action rather than transforming every frame to the same position with the same body orientation. Our model achieves significant improvement over the state-of-the-art approaches on three benchmark datasets.

Key facts. Cited by 105 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Mar 2017.

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Citing papers per year: 2021: 26; 2022: 26; 2023: 22; 2024: 18; 2025: 8; 2026: 5.

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  1. 20213D Human Action Representation Learning via Cross-View Consistency Pursuitcited by 105
  2. 2023Selective Structured State-Spaces for Long-Form Video Understandingcited by 105
  3. 2021Skeleton-Contrastive 3D Action Representation Learningcited by 76
  4. 2023Milestones in Autonomous Driving and Intelligent Vehicles: Survey of Surveyscited by 75
  5. 2022Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognitioncited by 71
  6. 2021iMiGUE: An Identity-free Video Dataset for Micro-Gesture Understanding and Emotion Analysiscited by 63
  7. 2021Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learningcited by 58
  8. 2021Attention, please! A survey of Neural Attention Models in Deep Learningcited by 50
  9. 2023Learning Fine-grained View-Invariant Representations from Unpaired Ego-Exo Videos via Temporal Alignmentcited by 46
  10. 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 46
  11. 2022Generative Action Description Prompts for Skeleton-based Action Recognitioncited by 43
  12. 2022Hypergraph Transformer for Skeleton-based Action Recognitioncited by 36
38 more
  1. 2021VPN++: Rethinking Video-Pose embeddings for understanding Activities of Daily Livingcited by 35
  2. 2022IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction Recognitioncited by 31
  3. 2021OpenHands: Making Sign Language Recognition Accessible with Pose-based Pretrained Models across Languagescited by 30
  4. 2022Hierarchically Self-Supervised Transformer for Human Skeleton Representation Learningcited by 30
  5. 2022Hierarchical Contrast for Unsupervised Skeleton-based Action Representation Learningcited by 30
  6. 2021Learning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognitioncited by 25
  7. 2023Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton Sequencescited by 25
  8. 2021Generative Adversarial Graph Convolutional Networks for Human Action Synthesiscited by 23
  9. 2022FLAG3D: A 3D Fitness Activity Dataset with Language Instructioncited by 23
  10. 2023Interactive Spatiotemporal Token Attention Network for Skeleton-based General Interactive Action Recognitioncited by 23
  11. 2022Temporal-Viewpoint Transportation Plan for Skeletal Few-shot Action Recognitioncited by 22
  12. 2021AdaSGN: Adapting Joint Number and Model Size for Efficient Skeleton-Based Action Recognitioncited by 21
  13. 2022Learn to Predict How Humans Manipulate Large-sized Objects from Interactive Motionscited by 21
  14. 2021Learning Connectivity with Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 20
  15. 2021ViewCLR: Learning Self-supervised Video Representation for Unseen Viewpointscited by 20
  16. 2022Focal and Global Spatial-Temporal Transformer for Skeleton-based Action Recognitioncited by 18
  17. 2023Spatiotemporal Decouple-and-Squeeze Contrastive Learning for Semi-Supervised Skeleton-based Action Recognitioncited by 16
  18. 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorizationcited by 16
  19. 2021Skeleton-Based Mutually Assisted Interacted Object Localization and Human Action Recognitioncited by 13
  20. 2022Skeleton-based Action Recognition via Temporal-Channel Aggregationcited by 13
  21. 2024Simba: Mamba augmented U-ShiftGCN for Skeletal Action Recognition in Videoscited by 13
  22. 2023One-Shot Action Recognition via Multi-Scale Spatial-Temporal Skeleton Matchingcited by 12
  23. 2023Pyramid Self-attention Polymerization Learning for Semi-supervised Skeleton-based Action Recognitioncited by 11
  24. 2024Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learningcited by 11
  25. 2025Motion Matters: Motion-guided Modulation Network for Skeleton-based Micro-Action Recognitioncited by 11
  26. 20213D Skeleton-based Few-shot Action Recognition with JEANIE is not so Na"ivecited by 10
  27. 2022Unsupervised Human Action Recognition with Skeletal Graph Laplacian and Self-Supervised Viewpoints Invariancecited by 10
  28. 2024Meet JEANIE: a Similarity Measure for 3D Skeleton Sequences via Temporal-Viewpoint Alignmentcited by 10
  29. 2021Dynamic Hypergraph Convolutional Networks for Skeleton-Based Action Recognitioncited by 9
  30. 2024Bridging the Skeleton-Text Modality Gap: Diffusion-Powered Modality Alignment for Zero-shot Skeleton-based Action Recognitioncited by 9
  31. 2021STAR: Sparse Transformer-based Action Recognitioncited by 8
  32. 2022Bootstrapped Representation Learning for Skeleton-Based Action Recognitioncited by 8
  33. 2022Continual Spatio-Temporal Graph Convolutional Networkscited by 8
  34. 2023Overcoming Topology Agnosticism: Enhancing Skeleton-Based Action Recognition through Redefined Skeletal Topology Awarenesscited by 8
  35. 2024Identity-free Artificial Emotional Intelligence via Micro-Gesture Understandingcited by 8
  36. 2024Towards Physical World Backdoor Attacks against Skeleton Action Recognitioncited by 7
  37. 2021HAN: An Efficient Hierarchical Self-Attention Network for Skeleton-Based Gesture Recognitioncited by 6
  38. 2021A Central Difference Graph Convolutional Operator for Skeleton-Based Action Recognitioncited by 6

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