CrossGLG: LLM Guides One-shot Skeleton-based 3D Action Recognition in a Cross-level Manner
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Abstract (arXiv)
Most existing one-shot skeleton-based action recognition focuses on raw low-level information (e.g., joint location), and may suffer from local information loss and low generalization ability. To alleviate these, we propose to leverage text description generated from large language models (LLM) that contain high-level human knowledge, to guide feature learning, in a global-local-global way. Particularly, during training, we design 2 prompts to gain global and local text descriptions of each action from an LLM. We first utilize the global text description to guide the skeleton encoder focus on informative joints (i.e.,global-to-local). Then we build non-local interaction between local text and joint features, to form the final global representation (i.e., local-to-global). To mitigate the asymmetry issue between the training and inference phases, we further design a dual-branch architecture that allows the model to perform novel class inference without any text input, also making the additional inference cost neglectable compared with the base skeleton encoder. Extensive experiments on three different benchmarks show that CrossGLG consistently outperforms the existing SOTA methods with large margins, and the inference cost (model size) is only 2.8% than the previous SOTA. CrossGLG can also serve as a plug-and-play module that can substantially enhance the performance of different SOTA skeleton encoders with a neglectable cost during inference. The source code will be released soon.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 30 of its 46 references that are in the map. First posted on arXiv 15 Mar 2024.
Builds on
30 of 46 references.
References · 30
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18 more
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- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
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Built on by
Citing papers per year: 2024: 2; 2025: 5; 2026: 4.
11 papers.
- 2025RadarLLM: Empowering Large Language Models to Understand Human Motion from Millimeter-Wave Point Cloud Sequencecited by 7
- 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
- 2024MK-SGN: A Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation for Skeleton-based Action Recognitioncited by 5
- 2024LIVE: Learnable In-Context Vector for Visual Question Answeringcited by 5
- 2025SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregationcited by 3
- 2026SkeletonContext: Skeleton-side Context Prompt Learning for Zero-Shot Skeleton-based Action Recognitioncited by 3
- 2026Stream3D-VLM: Online 3D Spatial Understanding with Incremental Geometry Priorscited by 1
- 2025Generative Sign-description Prompts with Multi-positive Contrastive Learning for Sign Language Recognitioncited by 0
- 2025Large Language Models and 3D Vision for Intelligent Robotic Perception and Autonomycited by 0
- 2026SkelHCC: A Hyperbolic CLIP-Driven Cache Adaptation Framework for Skeleton-based One-Shot Action Recognitioncited by 0
- 2026Partial Skeleton Visibility for Action Recognition: A Constrained Field-of-View Approachcited by 0
- 2026Partial Skeleton Visibility for Action Recognition: A Constrained Field-of-View Approach1 Jul 2026
- 2026Stream3D-VLM: Online 3D Spatial Understanding with Incremental Geometry Priors5 Jun 2026
- 2026SkelHCC: A Hyperbolic CLIP-Driven Cache Adaptation Framework for Skeleton-based One-Shot Action Recognition2 Jun 2026
- 2026SkeletonContext: Skeleton-side Context Prompt Learning for Zero-Shot Skeleton-based Action Recognition31 Mar 2026
- 2025Large Language Models and 3D Vision for Intelligent Robotic Perception and Autonomy14 Nov 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2025Generative Sign-description Prompts with Multi-positive Contrastive Learning for Sign Language Recognition5 May 2025
- 2025SkeletonX: Data-Efficient Skeleton-based Action Recognition via Cross-sample Feature Aggregation16 Apr 2025
- 2025RadarLLM: Empowering Large Language Models to Understand Human Motion from Millimeter-Wave Point Cloud Sequence14 Apr 2025
- 2024LIVE: Learnable In-Context Vector for Visual Question Answering19 Jun 2024
- 2024MK-SGN: A Spiking Graph Convolutional Network with Multimodal Fusion and Knowledge Distillation for Skeleton-based Action Recognition16 Apr 2024