InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes
Not on the map. Why?
Abstract (arXiv)
Humans can naturally identify and mentally complete occluded objects in cluttered environments. However, imparting similar cognitive ability to robotics remains challenging even with advanced reconstruction techniques, which models scenes as undifferentiated wholes and fails to recognize complete object from partial observations. In this paper, we propose InstaScene, a new paradigm towards holistic 3D perception of complex scenes with a primary goal: decomposing arbitrary instances while ensuring complete reconstruction. To achieve precise decomposition, we develop a novel spatial contrastive learning by tracing rasterization of each instance across views, significantly enhancing semantic supervision in cluttered scenes. To overcome incompleteness from limited observations, we introduce in-situ generation that harnesses valuable observations and geometric cues, effectively guiding 3D generative models to reconstruct complete instances that seamlessly align with the real world. Experiments on scene decomposition and object completion across complex real-world and synthetic scenes demonstrate that our method achieves superior decomposition accuracy while producing geometrically faithful and visually intact objects.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 58 of its 63 references that are in the map. First posted on arXiv 11 Jul 2025.
Builds on
58 of 63 references.
References · 58
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2023Segment Anythingcited by 8,234
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,897
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
- 2022RePaint: Inpainting using Denoising Diffusion Probabilistic Modelscited by 1,430
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 849
38 more
- 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 738
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 645
- 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 559
- 2023LERF: Language Embedded Radiance Fieldscited by 543
- 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Modelcited by 521
- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 511
- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 455
- 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
- 2023LangSplat: 3D Language Gaussian Splattingcited by 415
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
- 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 380
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
- 2023OpenMask3D: Open-Vocabulary 3D Instance Segmentationcited by 289
- 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
- 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
- 2023SAM3D: Segment Anything in 3D Scenescited by 157
- 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
- 2022SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fieldscited by 144
- 2018Scan2CAD: Learning CAD Model Alignment in RGB-D Scanscited by 142
- 2019A Review of Robot Learning for Manipulation: Challenges, Representations, and Algorithmscited by 142
- 2023Weakly Supervised 3D Open-vocabulary Segmentationcited by 135
- 2023Open3DIS: Open-Vocabulary 3D Instance Segmentation with 2D Mask Guidancecited by 124
- 2024GARField: Group Anything with Radiance Fieldscited by 109
- 2022High-Quality Entity Segmentationcited by 93
- 2023SAI3D: Segment Any Instance in 3D Scenescited by 90
- 2023OVIR-3D: Open-Vocabulary 3D Instance Retrieval Without Training on 3D Datacited by 81
- 2023OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learningcited by 75
- 2022Object-Compositional Neural Implicit Surfacescited by 74
- 2023NeRFiller: Completing Scenes via Generative 3D Inpaintingcited by 62
- 2024Click-Gaussian: Interactive Segmentation to Any 3D Gaussianscited by 58
- 2024MaskClustering: View Consensus based Mask Graph Clustering for Open-Vocabulary 3D Instance Segmentationcited by 56
- 2024InFusion: Inpainting 3D Gaussians via Learning Depth Completion from Diffusion Priorcited by 56
- 2024Part123: Part-aware 3D Reconstruction from a Single-view Imagecited by 55
- 2024Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editingcited by 45
- 2024GraspSplats: Efficient Manipulation with 3D Feature Splattingcited by 41
- 2023ObjectSDF++: Improved Object-Compositional Neural Implicit Surfacescited by 39
50 most cited of 58 All 58 (JSON)
Built on by
Citing papers per year: 2025: 1; 2026: 10.
11 papers.
- 2026ShapeR: Robust Conditional 3D Shape Generation from Casual Capturescited by 22
- 2026SimRecon: SimReady Compositional Scene Reconstruction from Real Videoscited by 12
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenescited by 6
- 2026DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamicscited by 3
- 2026ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignmentcited by 3
- 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelitycited by 1
- 2026BEA-GS: BEyond RAdiance Supervision in 3DGS for Precise Object Extractioncited by 0
- 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Capturescited by 0
- 2026LEGO: Leveled Language Gaussian Splattingcited by 0
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumescited by 0
- 2026CoDimRecon: Agentic Reconstruction of Sim-Ready 3D Scenes with Deformable Curves, Surfaces, and Volumes28 Sep 2026
- 2026LEGO: Leveled Language Gaussian Splatting10 Aug 2026
- 2026One Video, One World: Turning Monocular Video into Physical 4D Scenes30 Jun 2026
- 2026ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures26 Jun 2026
- 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelity17 Jun 2026
- 2026BEA-GS: BEyond RAdiance Supervision in 3DGS for Precise Object Extraction10 May 2026
- 2026ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignment12 Apr 2026
- 2026DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics10 Mar 2026
- 2026SimRecon: SimReady Compositional Scene Reconstruction from Real Videos2 Mar 2026
- 2026ShapeR: Robust Conditional 3D Shape Generation from Casual Captures16 Jan 2026
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior14 Oct 2025