mlsanityData to 14 Oct 2026

ProSplat: Improved Feed-Forward 3D Gaussian Splatting for Wide-Baseline Sparse Views

arXiv 2506.07670 ↗First posted 9 Jun 2025cs.CVcited by 4

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Abstract (arXiv)

Feed-forward 3D Gaussian Splatting (3DGS) has recently demonstrated promising results for novel view synthesis (NVS) from sparse input views, particularly under narrow-baseline conditions. However, its performance significantly degrades in wide-baseline scenarios due to limited texture details and geometric inconsistencies across views. To address these challenges, in this paper, we propose ProSplat, a two-stage feed-forward framework designed for high-fidelity rendering under wide-baseline conditions. The first stage involves generating 3D Gaussian primitives via a 3DGS generator. In the second stage, rendered views from these primitives are enhanced through an improvement model. Specifically, this improvement model is based on a one-step diffusion model, further optimized by our proposed Maximum Overlap Reference view Injection (MORI) and Distance-Weighted Epipolar Attention (DWEA). MORI supplements missing texture and color by strategically selecting a reference view with maximum viewpoint overlap, while DWEA enforces geometric consistency using epipolar constraints. Additionally, we introduce a divide-and-conquer training strategy that aligns data distributions between the two stages through joint optimization. We evaluate ProSplat on the RealEstate10K and DL3DV-10K datasets under wide-baseline settings. Experimental results demonstrate that ProSplat achieves an average improvement of 1 dB in PSNR compared to recent SOTA methods.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 55 of its 64 references that are in the map. First posted on arXiv 9 Jun 2025.

Builds on

55 of 64 references.

References · 55

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 3.

4 papers.

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  1. 2026Nix and Fix: Targeting 1000x Compression of 3D Gaussian Splatting with Diffusion Models
  2. 2025FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation
  3. 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild
  4. 2024FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training
  5. 2025Distilled-3DGS:Distilled 3D Gaussian Splatting
  6. 2026Sparse View Distractor-Free Gaussian Splatting
  7. 2026GAPS: Generative Active Pseudo-view Selection for Sparse-View 3D Gaussian Splatting
  8. 2026GIFSplat: Generative Prior-Guided Iterative Feed-Forward 3D Gaussian Splatting from Sparse Views