HOVER: Versatile Neural Whole-Body Controller for Humanoid Robots
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Cited by 25 in Deep reinforcement learning methods, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Humanoid whole-body control requires adapting to diverse tasks such as navigation, loco-manipulation, and tabletop manipulation, each demanding a different mode of control. For example, navigation relies on root velocity tracking, while tabletop manipulation prioritizes upper-body joint angle tracking. Existing approaches typically train individual policies tailored to a specific command space, limiting their transferability across modes. We present the key insight that full-body kinematic motion imitation can serve as a common abstraction for all these tasks and provide general-purpose motor skills for learning multiple modes of whole-body control. Building on this, we propose HOVER (Humanoid Versatile Controller), a multi-mode policy distillation framework that consolidates diverse control modes into a unified policy. HOVER enables seamless transitions between control modes while preserving the distinct advantages of each, offering a robust and scalable solution for humanoid control across a wide range of modes. By eliminating the need for policy retraining for each control mode, our approach improves efficiency and flexibility for future humanoid applications.
Key facts. Cited by 91 papers in the map (data through 14 Oct 2026). First posted on arXiv 28 Oct 2024.
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Citing papers per year: 2024: 3; 2025: 46; 2026: 42.
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- 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 130
- 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 101
- 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Controlcited by 101
- 2024ExBody2: Advanced Expressive Humanoid Whole-Body Controlcited by 88
- 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 51
- 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Controlcited by 51
- 2025RSL-RL: A Learning Library for Robotics Researchcited by 49
- 2025Learning Humanoid Standing-up Control across Diverse Posturescited by 46
- 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholdscited by 46
- 2024Learning from Massive Human Videos for Universal Humanoid Pose Controlcited by 29
- 2025HuB: Learning Extreme Humanoid Balancecited by 28
- 2025Learning Getting-Up Policies for Real-World Humanoid Robotscited by 26
38 more
- 2025SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrationscited by 25
- 2025Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skillscited by 22
- 2025LocoFormer: Generalist Locomotion via Long-context Adaptationcited by 20
- 2025From Language to Locomotion: Retargeting-free Humanoid Control via Motion Latent Guidancecited by 18
- 2025From Experts to a Generalist: Toward General Whole-Body Control for Humanoid Robotscited by 17
- 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 16
- 2025Learning Sim-to-Real Humanoid Locomotion in 15 Minutescited by 16
- 2025DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusioncited by 15
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 2025KungfuBot2: Learning Versatile Motion Skills for Humanoid Whole-Body Controlcited by 13
- 2026Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrationscited by 12
- 2025A Unified and General Humanoid Whole-Body Controller for Versatile Locomotioncited by 11
- 2025Look, Focus, Act: Efficient and Robust Robot Learning via Human Gaze and Foveated Vision Transformerscited by 11
- 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulationcited by 11
- 2026ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot Controlcited by 11
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructionscited by 10
- 2025AMOR: Adaptive Character Control through Multi-Objective Reinforcement Learningcited by 9
- 2025SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blendingcited by 9
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulationcited by 9
- 2025MarineGym: A High-Performance Reinforcement Learning Platform for Underwater Roboticscited by 8
- 2025StyleLoco: Generative Adversarial Distillation for Natural Humanoid Robot Locomotioncited by 8
- 2025Towards Adaptable Humanoid Control via Adaptive Motion Trackingcited by 8
- 2025Natural Humanoid Robot Locomotion with Generative Motion Priorcited by 7
- 2025Multi-Loco: Unifying Multi-Embodiment Legged Locomotion via Reinforcement Learning Augmented Diffusioncited by 7
- 2025Robot Trains Robot: Automatic Real-World Policy Adaptation and Learning for Humanoidscited by 7
- 2025JAEGER: Dual-Level Humanoid Whole-Body Controllercited by 6
- 2025From Generated Human Videos to Physically Plausible Robot Trajectoriescited by 6
- 2026Deep Whole-body Parkourcited by 6
- 2026Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrationscited by 6
- 2025DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotioncited by 5
- 2025CHIP: Adaptive Compliance for Humanoid Control through Hindsight Perturbationcited by 5
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robotscited by 5
- 2026TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Sizecited by 5
- 2026Heracles: Bridging Precise Tracking and Generative Synthesis for General Humanoid Controlcited by 5
- 2026Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robotscited by 4
- 2026HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planningcited by 4
- 2025Autonomous Human-Robot Interaction via Operator Imitationcited by 3
- 2025Latent Conditioned Loco-Manipulation Using Motion Priorscited by 3
50 most cited of 91 All 91 (JSON)
- 2026Workhorse: Learning Robust Whole-Body Humanoid Loco-Manipulation from Human Data6 Oct 2026
- 2026Learning Expressive and Compositional Motion Representation via Spectral Skills29 Sep 2026
- 2026EquivDP3: A SIM(3)-Invariant Point-Cloud Encoder for Data-Efficient Humanoid Loco-Manipulation29 Sep 2026
- 2026Uni-VLaT: Whole-Body Tactile Adaptation of VLA Policies for Humanoid Loco-Manipulation28 Sep 2026
- 2026Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Training22 Sep 2026
- 2026STRIDER: Stepping-Enabled Multi-Gait Hierarchical 3D Loco-Manipulation Framework for Humanoid Robots20 Sep 2026
- 2026Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills3 Aug 2026
- 2026Scaling Behavior Foundation Model for Humanoid Robots16 Jul 2026
- 2026SILO: Simulation-in-the-Loop Sim-to-Real Transfer for Multi-Stage Cable Routing6 Jul 2026
- 2026AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidance28 Jun 2026
- 2026CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulation22 Jun 2026
- 2026PhysDrift: Bridging the Embodiment Gap in Humanoid Co-Speech Motion Generation18 Jun 2026
38 more
- 2026VENOM: Versatile Embodied Network for Omni-bodied Motion tracking15 Jun 2026
- 2026Critic Architecture Matters: Dual vs. Unified Critics for Humanoid Loco-Manipulation10 Jun 2026
- 2026EgoPriMo: Egocentric Motion Generation for Interactive Humanoid Control7 Jun 2026
- 2026HANDOFF: Humanoid Agentic Task-Space Whole-Body Control via Distilled Complementary Teachers4 Jun 2026
- 2026Constrained Whole-Body Tracking for Humanoid Robots29 May 2026
- 2026HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planning26 May 2026
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors21 May 2026
- 2026Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robot23 Apr 2026
- 2026Switch: Learning Agile Skills Switching for Humanoid Robots16 Apr 2026
- 2026MaskAdapt: Learning Flexible Motion Adaptation via Mask-Invariant Prior for Physics-Based Characters31 Mar 2026
- 2026Heracles: Bridging Precise Tracking and Generative Synthesis for General Humanoid Control29 Mar 2026
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions16 Mar 2026
- 2026PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimization13 Mar 2026
- 2026Learning to Assist: Physics-Grounded Human-Human Control via Multi-Agent Reinforcement Learning11 Mar 2026
- 2026Embedding Classical Balance Control Principles in Reinforcement Learning for Humanoid Recovery9 Mar 2026
- 2026TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Size9 Mar 2026
- 2026InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skills8 Mar 2026
- 2026Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid Robots6 Mar 2026
- 2026PhysiFlow: Physics-Aware Humanoid Whole-Body VLA via Multi-Brain Latent Flow Matching and Robust Tracking5 Mar 2026
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation3 Mar 2026
- 2026EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents26 Feb 2026
- 2026HERO: Learning Humanoid End-Effector Control for Visual Whole-Body Open-Vocabulary Object Grasping18 Feb 2026
- 2026APEX: Learning Adaptive High-Platform Traversal for Humanoid Robots11 Feb 2026
- 2026Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrations6 Feb 2026
- 2026HoRD: Robust Humanoid Control via History-Conditioned Reinforcement Learning and Online Distillation4 Feb 2026
- 2026Embodiment-Aware Generalist Specialist Distillation for Unified Humanoid Whole-Body Control3 Feb 2026
- 2026ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot Control30 Jan 2026
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructions19 Jan 2026
- 2026Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrations14 Jan 2026
- 2026Deep Whole-body Parkour12 Jan 2026
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots30 Dec 2025
- 2025CHIP: Adaptive Compliance for Humanoid Control through Hindsight Perturbation16 Dec 2025
- 2025From Generated Human Videos to Physically Plausible Robot Trajectories4 Dec 2025
- 2025Learning Sim-to-Real Humanoid Locomotion in 15 Minutes1 Dec 2025
- 2025Switch-JustDance: Benchmarking Whole Body Motion Tracking Controllers Using a Commercial Console Game22 Nov 2025
- 2025Humanoid Whole-Body Badminton via an Annealed Reinforcement Learning Curriculum14 Nov 2025
- 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control11 Nov 2025
- 2025From Language to Locomotion: Retargeting-free Humanoid Control via Motion Latent Guidance16 Oct 2025
50 newest of 91 All 91 (JSON)
- 2025RSL-RL: A Learning Library for Robotics Researchcited by 49
- 2025SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrationscited by 25
- 2025Learning Sim-to-Real Humanoid Locomotion in 15 Minutescited by 16
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructionscited by 10
- 2025AMOR: Adaptive Character Control through Multi-Objective Reinforcement Learningcited by 9
- 2025SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blendingcited by 9
- 2025MarineGym: A High-Performance Reinforcement Learning Platform for Underwater Roboticscited by 8
- 2025StyleLoco: Generative Adversarial Distillation for Natural Humanoid Robot Locomotioncited by 8
- 2025Robot Trains Robot: Automatic Real-World Policy Adaptation and Learning for Humanoidscited by 7
- 2025Latent Conditioned Loco-Manipulation Using Motion Priorscited by 3
- 2025Humanoid Whole-Body Badminton via an Annealed Reinforcement Learning Curriculumcited by 3
- 2026Embodiment-Aware Generalist Specialist Distillation for Unified Humanoid Whole-Body Controlcited by 3
12 most cited of 24 All 24 (JSON)
- 2026STRIDER: Stepping-Enabled Multi-Gait Hierarchical 3D Loco-Manipulation Framework for Humanoid Robots20 Sep 2026
- 2026VENOM: Versatile Embodied Network for Omni-bodied Motion tracking15 Jun 2026
- 2026Critic Architecture Matters: Dual vs. Unified Critics for Humanoid Loco-Manipulation10 Jun 2026
- 2026Constrained Whole-Body Tracking for Humanoid Robots29 May 2026
- 2026Learn Weightlessness: Imitate Non-Self-Stabilizing Motions on Humanoid Robot23 Apr 2026
- 2026Switch: Learning Agile Skills Switching for Humanoid Robots16 Apr 2026
- 2026Embedding Classical Balance Control Principles in Reinforcement Learning for Humanoid Recovery9 Mar 2026
- 2026APEX: Learning Adaptive High-Platform Traversal for Humanoid Robots11 Feb 2026
- 2026HoRD: Robust Humanoid Control via History-Conditioned Reinforcement Learning and Online Distillation4 Feb 2026
- 2026Embodiment-Aware Generalist Specialist Distillation for Unified Humanoid Whole-Body Control3 Feb 2026
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructions19 Jan 2026
- 2025Learning Sim-to-Real Humanoid Locomotion in 15 Minutes1 Dec 2025
12 newest of 24 All 24 (JSON)
- 2025DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusioncited by 15
- 2025Multi-Loco: Unifying Multi-Embodiment Legged Locomotion via Reinforcement Learning Augmented Diffusioncited by 7
- 2026PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimizationcited by 2
- 2026EquivDP3: A SIM(3)-Invariant Point-Cloud Encoder for Data-Efficient Humanoid Loco-Manipulationcited by 0
- 2026EquivDP3: A SIM(3)-Invariant Point-Cloud Encoder for Data-Efficient Humanoid Loco-Manipulation29 Sep 2026
- 2026PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimization13 Mar 2026
- 2025DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion17 Sep 2025
- 2025Multi-Loco: Unifying Multi-Embodiment Legged Locomotion via Reinforcement Learning Augmented Diffusion13 Jun 2025
- 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 130
- 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 101
- 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Controlcited by 101
- 2024ExBody2: Advanced Expressive Humanoid Whole-Body Controlcited by 88
- 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 51
- 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Controlcited by 51
- 2025Learning Humanoid Standing-up Control across Diverse Posturescited by 46
- 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholdscited by 46
- 2024Learning from Massive Human Videos for Universal Humanoid Pose Controlcited by 29
- 2025HuB: Learning Extreme Humanoid Balancecited by 28
- 2025Learning Getting-Up Policies for Real-World Humanoid Robotscited by 26
- 2025LocoFormer: Generalist Locomotion via Long-context Adaptationcited by 20
12 most cited of 57 All 57 (JSON)
- 2026Workhorse: Learning Robust Whole-Body Humanoid Loco-Manipulation from Human Data6 Oct 2026
- 2026Learning Expressive and Compositional Motion Representation via Spectral Skills29 Sep 2026
- 2026Sample, Simulate, Select: Physics-in-the-Loop Text-to-Motion for Humanoids Without Training22 Sep 2026
- 2026Weights or Skills? A Survey of Robot-Learning Techniques: from Action-Predicting Weights to Robots that Write their Own Skills3 Aug 2026
- 2026Scaling Behavior Foundation Model for Humanoid Robots16 Jul 2026
- 2026SILO: Simulation-in-the-Loop Sim-to-Real Transfer for Multi-Stage Cable Routing6 Jul 2026
- 2026AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidance28 Jun 2026
- 2026CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulation22 Jun 2026
- 2026PhysDrift: Bridging the Embodiment Gap in Humanoid Co-Speech Motion Generation18 Jun 2026
- 2026EgoPriMo: Egocentric Motion Generation for Interactive Humanoid Control7 Jun 2026
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors21 May 2026
- 2026MaskAdapt: Learning Flexible Motion Adaptation via Mask-Invariant Prior for Physics-Based Characters31 Mar 2026
12 newest of 57 All 57 (JSON)