JAEGER: Dual-Level Humanoid Whole-Body Controller
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Abstract (arXiv)
This paper presents JAEGER, a dual-level whole-body controller for humanoid robots that addresses the challenges of training a more robust and versatile policy. Unlike traditional single-controller approaches, JAEGER separates the control of the upper and lower bodies into two independent controllers, so that they can better focus on their distinct tasks. This separation alleviates the dimensionality curse and improves fault tolerance. JAEGER supports both root velocity tracking (coarse-grained control) and local joint angle tracking (fine-grained control), enabling versatile and stable movements. To train the controller, we utilize a human motion dataset (AMASS), retargeting human poses to humanoid poses through an efficient retargeting network, and employ a curriculum learning approach. This method performs supervised learning for initialization, followed by reinforcement learning for further exploration. We conduct our experiments on two humanoid platforms and demonstrate the superiority of our approach against state-of-the-art methods in both simulation and real environments.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 22 of its 26 references that are in the map. First posted on arXiv 10 May 2025.
Builds on
22 of 26 references.
References · 22
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- 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 189
- 2023Real-World Humanoid Locomotion with Reinforcement Learningcited by 187
10 more
- 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 185
- 2022Legged Locomotion in Challenging Terrains using Egocentric Visioncited by 151
- 2024Expressive Whole-Body Control for Humanoid Robotscited by 139
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- 2024Humanoid Parkour Learningcited by 96
- 2024HOVER: Versatile Neural Whole-Body Controller for Humanoid Robotscited by 91
- 2024ExBody2: Advanced Expressive Humanoid Whole-Body Controlcited by 88
- 2024Humanoid Locomotion as Next Token Predictioncited by 69
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Built on by
Citing papers per year: 2025: 4; 2026: 2.
6 papers.
- 2025From Experts to a Generalist: Toward General Whole-Body Control for Humanoid Robotscited by 17
- 2025SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Controlcited by 7
- 2026InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skillscited by 3
- 2025CoTaP: Compliant Task Pipeline and Reinforcement Learning of Its Controller with Compliance Modulationcited by 1
- 2026In-Context Reinforcement Learning under Non-Stationarity: A Surveycited by 1
- 2025Kinematics-Aware Multi-Policy Reinforcement Learning for Force-Capable Humanoid Loco-Manipulationcited by 0
- 2026In-Context Reinforcement Learning under Non-Stationarity: A Survey1 Jul 2026
- 2026InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skills8 Mar 2026
- 2025Kinematics-Aware Multi-Policy Reinforcement Learning for Force-Capable Humanoid Loco-Manipulation26 Nov 2025
- 2025SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Control24 Nov 2025
- 2025CoTaP: Compliant Task Pipeline and Reinforcement Learning of Its Controller with Compliance Modulation29 Sep 2025
- 2025From Experts to a Generalist: Toward General Whole-Body Control for Humanoid Robots15 Jun 2025
Similar, not cited
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- 2025KungfuBot2: Learning Versatile Motion Skills for Humanoid Whole-Body Control
- 2026Embodiment-Aware Generalist Specialist Distillation for Unified Humanoid Whole-Body Control
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation
- 2026BAT: Balancing Agility and Stability via Online Policy Switching for Long-Horizon Whole-Body Humanoid Control
- 2025SMAP: Self-supervised Motion Adaptation for Physically Plausible Humanoid Whole-body Control
- 2025ULC: A Unified and Fine-Grained Controller for Humanoid Loco-Manipulation
- 2026Rhythm: Learning Interactive Whole-Body Control for Dual Humanoids
- 2025TWIST: Teleoperated Whole-Body Imitation System