mlsanityData to 14 Oct 2026

Natural Humanoid Robot Locomotion with Generative Motion Prior

arXiv 2503.09015 ↗First posted 12 Mar 2025cs.RO cs.LGcited by 7

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Abstract (arXiv)

Natural and lifelike locomotion remains a fundamental challenge for humanoid robots to interact with human society. However, previous methods either neglect motion naturalness or rely on unstable and ambiguous style rewards. In this paper, we propose a novel Generative Motion Prior (GMP) that provides fine-grained motion-level supervision for the task of natural humanoid robot locomotion. To leverage natural human motions, we first employ whole-body motion retargeting to effectively transfer them to the robot. Subsequently, we train a generative model offline to predict future natural reference motions for the robot based on a conditional variational auto-encoder. During policy training, the generative motion prior serves as a frozen online motion generator, delivering precise and comprehensive supervision at the trajectory level, including joint angles and keypoint positions. The generative motion prior significantly enhances training stability and improves interpretability by offering detailed and dense guidance throughout the learning process. Experimental results in both simulation and real-world environments demonstrate that our method achieves superior motion naturalness compared to existing approaches. Project page can be found at https://sites.google.com/view/humanoid-gmp

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 28 of its 38 references that are in the map. First posted on arXiv 12 Mar 2025.

Builds on

28 of 38 references.

References · 28

  1. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,498
  2. 2022Human Motion Diffusion Modelcited by 1,080
  3. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
  4. 2015Scheduled Sampling for Sequence Prediction with Recurrent Neural Networkscited by 803
  5. 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 512
  6. 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 508
  7. 2017Towards Principled Methods for Training Generative Adversarial Networkscited by 464
  8. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
  9. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  10. 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 185
  11. 2021Character Controllers Using Motion VAEscited by 184
  12. 2024Expressive Whole-Body Control for Humanoid Robotscited by 139
16 more
  1. 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperationcited by 130
  2. 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 130
  3. 2024Humanoid Parkour Learningcited by 96
  4. 2024HOVER: Versatile Neural Whole-Body Controller for Humanoid Robotscited by 91
  5. 2024ExBody2: Advanced Expressive Humanoid Whole-Body Controlcited by 88
  6. 2024Humanoid Locomotion as Next Token Predictioncited by 69
  7. 2024WoCoCo: Learning Whole-Body Humanoid Control with Sequential Contactscited by 61
  8. 2023Interactive Character Control with Auto-Regressive Motion Diffusion Modelscited by 55
  9. 2024Mobile-TeleVision: Predictive Motion Priors for Humanoid Whole-Body Controlcited by 51
  10. 2023HumanMimic: Learning Natural Locomotion and Transitions for Humanoid Robot via Wasserstein Adversarial Imitationcited by 32
  11. 2024Whole-body Humanoid Robot Locomotion with Human Referencecited by 29
  12. 2024Harmon: Whole-Body Motion Generation of Humanoid Robots from Language Descriptionscited by 23
  13. 2024Revisiting Reward Design and Evaluation for Robust Humanoid Standing and Walkingcited by 21
  14. 2023Benchmarking Potential Based Rewards for Learning Humanoid Locomotioncited by 15
  15. 2021Kinematic Motion Retargeting via Neural Latent Optimization for Learning Sign Languagecited by 7
  16. 2025Think on your feet: Seamless Transition between Human-like Locomotion in Response to Changing Commandscited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 4; 2026: 3.

7 papers.