mlsanityData to 14 Oct 2026

Towards Adaptable Humanoid Control via Adaptive Motion Tracking

arXiv 2510.14454 ↗First posted 16 Oct 2025cs.RO cs.AIcited by 8

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Abstract (arXiv)

Humanoid robots are envisioned to adapt demonstrated motions to diverse real-world conditions while accurately preserving motion patterns. Existing motion prior approaches enable well adaptability with a few motions but often sacrifice imitation accuracy, whereas motion-tracking methods achieve accurate imitation yet require many training motions and a test-time target motion to adapt. To combine their strengths, we introduce AdaMimic, a novel motion tracking algorithm that enables adaptable humanoid control from a single reference motion. To reduce data dependence while ensuring adaptability, our method first creates an augmented dataset by sparsifying the single reference motion into keyframes and applying light editing with minimal physical assumptions. A policy is then initialized by tracking these sparse keyframes to generate dense intermediate motions, and adapters are subsequently trained to adjust tracking speed and refine low-level actions based on the adjustment, enabling flexible time warping that further improves imitation accuracy and adaptability. We validate these significant improvements in our approach in both simulation and the real-world Unitree G1 humanoid robot in multiple tasks across a wide range of adaptation conditions. Videos and code are available at https://taohuang13.github.io/adamimic.github.io/.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 44 of its 60 references that are in the map. First posted on arXiv 16 Oct 2025.

Builds on

44 of 60 references.

References · 44

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32 more
  1. 2024Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Controlcited by 99
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  3. 2024HOVER: Versatile Neural Whole-Body Controller for Humanoid Robotscited by 91
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  12. 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Controlcited by 51
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  17. 2025BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholdscited by 46
  18. 2025LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instructioncited by 43
  19. 2023PoseFix: Correcting 3D Human Poses with Natural Languagecited by 40
  20. 2025FALCON: Learning Force-Adaptive Humanoid Loco-Manipulationcited by 40
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  23. 2025CLONE: Closed-Loop Whole-Body Humanoid Teleoperation for Long-Horizon Taskscited by 38
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  25. 2025Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead Controlcited by 28
  26. 2025HuB: Learning Extreme Humanoid Balancecited by 28
  27. 2024RobotKeyframing: Learning Locomotion with High-Level Objectives via Mixture of Dense and Sparse Rewardscited by 18
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  30. 2025A Unified and General Humanoid Whole-Body Controller for Versatile Locomotioncited by 11
  31. 2025StyleLoco: Generative Adversarial Distillation for Natural Humanoid Robot Locomotioncited by 8
  32. 2025Embrace Collisions: Humanoid Shadowing for Deployable Contact-Agnostics Motionscited by 7

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 8.

8 papers.