mlsanityData to 7 Oct 2026

SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending

arXiv 2506.09366 ↗First posted 11 Jun 2025cs.RO cs.LGcited by 9

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Abstract (arXiv)

Humanoid robots hold significant potential in accomplishing daily tasks across diverse environments thanks to their flexibility and human-like morphology. Recent works have made significant progress in humanoid whole-body control and loco-manipulation leveraging optimal control or reinforcement learning. However, these methods require tedious task-specific tuning for each task to achieve satisfactory behaviors, limiting their versatility and scalability to diverse tasks in daily scenarios. To that end, we introduce SkillBlender, a novel hierarchical reinforcement learning framework for versatile humanoid loco-manipulation. SkillBlender first pretrains goal-conditioned task-agnostic primitive skills, and then dynamically blends these skills to accomplish complex loco-manipulation tasks with minimal task-specific reward engineering. We also introduce SkillBench, a parallel, cross-embodiment, and diverse simulated benchmark containing three embodiments, four primitive skills, and eight challenging loco-manipulation tasks, accompanied by a set of scientific evaluation metrics balancing accuracy and feasibility. Extensive simulated experiments show that our method significantly outperforms all baselines, while naturally regularizing behaviors to avoid reward hacking, resulting in more accurate and feasible movements for diverse loco-manipulation tasks in our daily scenarios. Our code and benchmark will be open-sourced to the community to facilitate future research. Project page: https://usc-gvl.github.io/SkillBlender-web/.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 48 of its 54 references that are in the map. First posted on arXiv 11 Jun 2025.

Builds on

48 of 54 references.

References · 48

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36 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 6.

9 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning
  2. 2026HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planning
  3. 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation
  4. 2024HYPERmotion: Learning Hybrid Behavior Planning for Autonomous Loco-manipulation
  5. 2026REFINE-DP: Diffusion Policy Fine-tuning for Humanoid Loco-manipulation via Reinforcement Learning
  6. 2026MetaWorld-X: Hierarchical World Modeling via VLM-Orchestrated Experts for Humanoid Loco-Manipulation
  7. 2023Deep Imitation Learning for Humanoid Loco-manipulation through Human Teleoperation
  8. 2026Learning Holistic Whole-Body Loco-Manipulation with a Bipedal Mobile Manipulator ↗