DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation
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Abstract (arXiv)
Loco-manipulation is a fundamental challenge for humanoid robots to achieve versatile interactions in human environments. Although recent studies have made significant progress in humanoid whole-body control, loco-manipulation remains underexplored and often relies on hard-coded task definitions or costly real-world data collection, which limits autonomy and generalization. We present DemoHLM, a framework for humanoid loco-manipulation that enables generalizable loco-manipulation on a real humanoid robot from a single demonstration in simulation. DemoHLM adopts a hierarchy that integrates a low-level universal whole-body controller with high-level manipulation policies for multiple tasks. The whole-body controller maps whole-body motion commands to joint torques and provides omnidirectional mobility for the humanoid robot. The manipulation policies, learned in simulation via our data generation and imitation learning pipeline, command the whole-body controller with closed-loop visual feedback to execute challenging loco-manipulation tasks. Experiments show a positive correlation between the amount of synthetic data and policy performance, underscoring the effectiveness of our data generation pipeline and the data efficiency of our approach. Real-world experiments on a Unitree G1 robot equipped with an RGB-D camera validate the sim-to-real transferability of DemoHLM, demonstrating robust performance under spatial variations across ten loco-manipulation tasks.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 43 of its 50 references that are in the map. First posted on arXiv 13 Oct 2025.
Builds on
43 of 50 references.
References · 43
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31 more
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Built on by
Citing papers per year: 2025: 1; 2026: 10.
11 papers.
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 11
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulationcited by 9
- 2025SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Controlcited by 7
- 2026SteadyTray: Learning Object Balancing Tasks in Humanoid Tray Transport via Residual Reinforcement Learningcited by 5
- 2026SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptationcited by 3
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priorscited by 2
- 2026LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting Worldcited by 2
- 2026HANDOFF: Humanoid Agentic Task-Space Whole-Body Control via Distilled Complementary Teacherscited by 2
- 2026CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulationcited by 2
- 2026ADP: Adversarial Dynamics Priors for Physically Grounded Humanoid Locomotioncited by 1
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulationcited by 0
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation1 Oct 2026
- 2026ADP: Adversarial Dynamics Priors for Physically Grounded Humanoid Locomotion3 Jul 2026
- 2026CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulation22 Jun 2026
- 2026HANDOFF: Humanoid Agentic Task-Space Whole-Body Control via Distilled Complementary Teachers4 Jun 2026
- 2026SplitAdapter: Load-Aware Humanoid Loco-Manipulation via Factorized Adaptation2 Jun 2026
- 2026LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting World31 May 2026
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors21 May 2026
- 2026SteadyTray: Learning Object Balancing Tasks in Humanoid Tray Transport via Residual Reinforcement Learning11 Mar 2026
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation3 Mar 2026
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions5 Feb 2026
- 2025SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Control24 Nov 2025
Similar, not cited
Close in wording, no citation either way
- 2026HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planning
- 2025Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning
- 2025ULC: A Unified and Fine-Grained Controller for Humanoid Loco-Manipulation
- 2026WholeBodyWAM: Generalizing Pre-trained World-Action Priors to Humanoid Loco-Manipulation via WBC-Grounded Coordination
- 2025SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending
- 2026InterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitation
- 2026HuGo: LLMs as Whole-Body Policy Code Designers for Humanoid Loco-Manipulation
- 2026MetaWorld-X: Hierarchical World Modeling via VLM-Orchestrated Experts for Humanoid Loco-Manipulation