Look, Focus, Act: Efficient and Robust Robot Learning via Human Gaze and Foveated Vision Transformers
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Abstract (arXiv)
Human vision is a highly active process driven by gaze, which directs attention to task-relevant regions through foveation, dramatically reducing visual processing. In contrast, robot learning systems typically rely on passive, uniform processing of raw camera images. In this work, we explore how incorporating human-like active gaze into robotic policies can enhance efficiency and robustness. We develop GIAVA (Gaze Integrated Active-Vision ALOHA), a robot vision system that emulates human head and neck movement, and gaze adjustment for foveated processing. Extending the AV-ALOHA robot platform, we introduce a framework for simultaneously collecting eye-tracking, perspective control, and robot manipulation demonstration data from a human operator. We also open-source a simulation benchmark and dataset for training robot policies that incorporate human gaze. Inspired by recent work in foveated image segmentation and given the widespread use of Vision Transformers (ViTs) in robot learning, we integrate gaze information into ViTs using a foveated patch tokenization scheme. Compared to uniform patch tokenization, this significantly reduces the number of tokens, and thus computation. Our results show that our method for foveated robot vision drastically reduces computational overhead, and enhances robustness to background distractors. Notably, on certain high-precision tasks, foveated vision also improves performance, as reflected in higher success rates. Together, these findings suggest that human-inspired foveated visual processing offers untapped potential and should be further considered as a useful inductive bias in robotic vision systems. https://soltanilara.github.io/giava/
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 37 of its 56 references that are in the map. First posted on arXiv 21 Jul 2025.
Builds on
37 of 56 references.
References · 37
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25 more
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Built on by
Citing papers per year: 2025: 2; 2026: 9.
11 papers.
- 2026Gaze-Regularized Vision-Language-Action Models for Robotic Manipulationcited by 9
- 2026Foveated Diffusion: Efficient Spatially Adaptive Image and Video Generationcited by 4
- 2026TAVIS: A Benchmark for Egocentric Active Vision and Anticipatory Gaze in Imitation Learningcited by 3
- 2026FOVI: A biologically-inspired foveated interface for deep vision modelscited by 2
- 2025Gaze on the Prize: Shaping Visual Attention with Return-Guided Contrastive Learningcited by 1
- 2025RAMAC: Multimodal Risk-Aware Offline Reinforcement Learning and the Role of Behavior Regularizationcited by 0
- 2026Estimating Central, Peripheral, and Temporal Visual Contributions to Human Decision Making in Atari Gamescited by 0
- 2026Gaze Prompts: Temporally Dense Human Attention for Vision-Language-Action Fine-Tuningcited by 0
- 2026EyeRobot 2.0: Active Gaze for Precise Manipulation without Wrist Camerascited by 0
- 2026VOMMI: Collecting and Leveraging Portable Demonstrations for Mobile Manipulationcited by 0
- 2026FoveaVLA: Foveation Actions Replace the Wrist Camera in VLAscited by 0
- 2026FoveaVLA: Foveation Actions Replace the Wrist Camera in VLAs14 Oct 2026
- 2026VOMMI: Collecting and Leveraging Portable Demonstrations for Mobile Manipulation6 Oct 2026
- 2026EyeRobot 2.0: Active Gaze for Precise Manipulation without Wrist Cameras2 Oct 2026
- 2026Gaze Prompts: Temporally Dense Human Attention for Vision-Language-Action Fine-Tuning28 Sep 2026
- 2026TAVIS: A Benchmark for Egocentric Active Vision and Anticipatory Gaze in Imitation Learning8 May 2026
- 2026Estimating Central, Peripheral, and Temporal Visual Contributions to Human Decision Making in Atari Games6 Apr 2026
- 2026Foveated Diffusion: Efficient Spatially Adaptive Image and Video Generation24 Mar 2026
- 2026Gaze-Regularized Vision-Language-Action Models for Robotic Manipulation24 Mar 2026
- 2026FOVI: A biologically-inspired foveated interface for deep vision models3 Feb 2026
- 2025Gaze on the Prize: Shaping Visual Attention with Return-Guided Contrastive Learning9 Oct 2025
- 2025RAMAC: Multimodal Risk-Aware Offline Reinforcement Learning and the Role of Behavior Regularization3 Oct 2025