mlsanityData to 7 Oct 2026

ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation

arXiv 2603.03279 ↗First posted 3 Mar 2026cs.RO cs.CVcited by 9

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Abstract (arXiv)

Achieving autonomous and versatile whole-body loco-manipulation remains a central barrier to making humanoids practically useful. Yet existing approaches are fundamentally constrained: retargeted data are often scarce or low-quality; methods struggle to scale to large skill repertoires; and, most importantly, they rely on tracking predefined motion references rather than generating behavior from perception and high-level task specifications. To address these limitations, we propose ULTRA, a unified framework with two key components. First, we introduce a physics-driven neural retargeting algorithm that translates large-scale motion capture to humanoid embodiments while preserving physical plausibility for contact-rich interactions. Second, we learn a unified multimodal controller that supports both dense references and sparse task specifications, under sensing ranging from accurate motion-capture state to noisy egocentric visual inputs. We distill a universal tracking policy into this controller, compress motor skills into a compact latent space, and apply reinforcement learning finetuning to expand coverage and improve robustness under out-of-distribution scenarios. This enables coordinated whole-body behavior from sparse intent without test-time reference motions. We evaluate ULTRA in simulation and on a real Unitree G1 humanoid. Results show that ULTRA generalizes to autonomous, goal-conditioned whole-body loco-manipulation from egocentric perception, consistently outperforming tracking-only baselines with limited skills.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 40 of its 46 references that are in the map. First posted on arXiv 3 Mar 2026.

Builds on

40 of 46 references.

References · 40

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28 more
  1. 2018Neural Kinematic Networks for Unsupervised Motion Retargettingcited by 85
  2. 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Controlcited by 83
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  6. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  7. 2025HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpitcited by 65
  8. 2024OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitationcited by 62
  9. 2025Retargeting Matters: General Motion Retargeting for Humanoid Motion Trackingcited by 60
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  13. 2025ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learningcited by 34
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  16. 2025SPIDER: Scalable Physics-Informed Dexterous Retargetingcited by 25
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  19. 2025DemoDiffusion: One-Shot Human Imitation using pre-trained Diffusion Policycited by 16
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  21. 2025DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusioncited by 13
  22. 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulationcited by 10
  23. 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 10
  24. 2023Physics-based Motion Retargeting from Sparse Inputscited by 9
  25. 2025Adversarial Locomotion and Motion Imitation for Humanoid Policy Learningcited by 9
  26. 2025ULC: A Unified and Fine-Grained Controller for Humanoid Loco-Manipulationcited by 9
  27. 2025Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Explorationcited by 9
  28. 2025StyleLoco: Generative Adversarial Distillation for Natural Humanoid Robot Locomotioncited by 5

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 9.

9 papers.