mlsanityData to 14 Oct 2026

Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrations

arXiv 2601.09518 ↗First posted 14 Jan 2026cs.RO cs.AI cs.CVcited by 6

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Abstract (arXiv)

Enabling humanoid robots to physically interact with humans is a critical frontier, but progress is hindered by the scarcity of high-quality Human-Humanoid Interaction (HHoI) data. While leveraging abundant Human-Human Interaction (HHI) data presents a scalable alternative, we first demonstrate that standard retargeting fails by breaking the essential contacts. We address this with PAIR (Physics-Aware Interaction Retargeting), a contact-centric, two-stage pipeline that preserves contact semantics across morphology differences to generate physically consistent HHoI data. This high-quality data, however, exposes a second failure: conventional imitation learning policies merely mimic trajectories and lack interactive understanding. We therefore introduce D-STAR (Decoupled Spatio-Temporal Action Reasoner), a hierarchical policy that disentangles when to act from where to act. In D-STAR, Phase Attention (when) and a Multi-Scale Spatial module (where) are fused by the diffusion head to produce synchronized whole-body behaviors beyond mimicry. By decoupling these reasoning streams, our model learns robust temporal phases without being distracted by spatial noise, leading to responsive, synchronized collaboration. We validate our framework through extensive and rigorous simulations, demonstrating significant performance gains over baseline approaches and a complete, effective pipeline for learning complex whole-body interactions from HHI data.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 28 of its 34 references that are in the map. First posted on arXiv 14 Jan 2026.

Builds on

28 of 34 references.

References · 28

  1. 2020Denoising Diffusion Implicit Modelscited by 9,781
  2. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  3. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
  4. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
  5. 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 189
  6. 2024Expressive Whole-Body Control for Humanoid Robotscited by 139
  7. 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 130
  8. 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
  9. 2024Humanoid Parkour Learningcited by 96
  10. 2024HOVER: Versatile Neural Whole-Body Controller for Humanoid Robotscited by 91
  11. 2025GMT: General Motion Tracking for Humanoid Whole-Body Controlcited by 83
  12. 2025Humanoid Policy ~ Human Policycited by 78
16 more
  1. 2025HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpitcited by 76
  2. 2025Retargeting Matters: General Motion Retargeting for Humanoid Motion Trackingcited by 75
  3. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
  4. 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interactioncited by 71
  5. 2025HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videoscited by 38
  6. 2023HumanMimic: Learning Natural Locomotion and Transitions for Humanoid Robot via Wasserstein Adversarial Imitationcited by 32
  7. 2025DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusioncited by 15
  8. 2023ImitationNet: Unsupervised Human-to-Robot Motion Retargeting via Shared Latent Spacecited by 12
  9. 2024Robot Interaction Behavior Generation based on Social Motion Forecasting for Human-Robot Interactioncited by 7
  10. 2025GentleHumanoid: Learning Upper-body Compliance for Contact-rich Human and Object Interactioncited by 7
  11. 2021Self-Supervised Motion Retargeting with Safety Guaranteecited by 6
  12. 2025DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotioncited by 5
  13. 2024XBG: End-to-end Imitation Learning for Autonomous Behaviour in Human-Robot Interaction and Collaborationcited by 4
  14. 2025RHINO: Learning Real-Time Humanoid-Human-Object Interaction from Human Demonstrationscited by 4
  15. 2025ReConForM : Real-time Contact-aware Motion Retargeting for more Diverse Character Morphologiescited by 4
  16. 2025Thor: Towards Human-Inspired Whole-Body Reactions for Intense Contact-Rich Environmentscited by 3

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 6.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026HOI-Retarget: Contact-Centric Retargeting for Human-Object Interaction
  2. 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimicking
  3. 2026InterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitation
  4. 2026Human2Humanoid: Physics-Aware Cross-Morphology Motion Retargeting for Humanoid Robots
  5. 2026I-BFM: Reward-Conditioned Robust Humanoid Interaction via Unsupervised Reinforcement Learning
  6. 2026HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos
  7. 2026InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skills
  8. 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Data